mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-15 07:56:41 +08:00
Namespace cleanup, move some categories out of UI namespace
This commit is contained in:
250
src/CacheObject/IValues/InteractiveDictionary.cs
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250
src/CacheObject/IValues/InteractiveDictionary.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityExplorer.CacheObject;
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using UnityExplorer.CacheObject.Views;
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using UnityExplorer.Inspectors;
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using UnityExplorer.UI;
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using UnityExplorer.UI.Panels;
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using UnityExplorer.UI.Widgets;
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namespace UnityExplorer.CacheObject.IValues
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{
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public class InteractiveDictionary : InteractiveValue, ICellPoolDataSource<CacheKeyValuePairCell>, ICacheObjectController
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{
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CacheObjectBase ICacheObjectController.ParentCacheObject => this.CurrentOwner;
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object ICacheObjectController.Target => this.CurrentOwner.Value;
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public Type TargetType { get; private set; }
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public override bool CanWrite => base.CanWrite && RefIDictionary != null && !RefIDictionary.IsReadOnly;
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public Type KeysType;
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public Type ValuesType;
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public IDictionary RefIDictionary;
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public int ItemCount => cachedEntries.Count;
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private readonly List<CacheKeyValuePair> cachedEntries = new List<CacheKeyValuePair>();
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public ScrollPool<CacheKeyValuePairCell> DictScrollPool { get; private set; }
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private Text NotSupportedLabel;
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public Text TopLabel;
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public LayoutElement KeyTitleLayout;
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public LayoutElement ValueTitleLayout;
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public override void OnBorrowed(CacheObjectBase owner)
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{
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base.OnBorrowed(owner);
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DictScrollPool.Refresh(true, true);
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}
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public override void ReleaseFromOwner()
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{
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base.ReleaseFromOwner();
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ClearAndRelease();
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}
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private void ClearAndRelease()
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{
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RefIDictionary = null;
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foreach (var entry in cachedEntries)
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{
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entry.UnlinkFromView();
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entry.ReleasePooledObjects();
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}
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cachedEntries.Clear();
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}
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public override void SetValue(object value)
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{
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if (value == null)
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{
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// should never be null
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ClearAndRelease();
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return;
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}
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else
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{
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var type = value.GetActualType();
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ReflectionUtility.TryGetEntryTypes(type, out KeysType, out ValuesType);
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CacheEntries(value);
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TopLabel.text = $"[{cachedEntries.Count}] {SignatureHighlighter.Parse(type, false)}";
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}
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this.DictScrollPool.Refresh(true, false);
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}
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private void CacheEntries(object value)
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{
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RefIDictionary = value as IDictionary;
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if (ReflectionUtility.TryGetDictEnumerator(value, out IEnumerator<DictionaryEntry> dictEnumerator))
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{
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NotSupportedLabel.gameObject.SetActive(false);
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int idx = 0;
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while (dictEnumerator.MoveNext())
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{
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CacheKeyValuePair cache;
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if (idx >= cachedEntries.Count)
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{
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cache = new CacheKeyValuePair();
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cache.SetDictOwner(this, idx);
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cachedEntries.Add(cache);
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}
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else
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cache = cachedEntries[idx];
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cache.SetFallbackType(ValuesType);
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cache.SetKey(dictEnumerator.Current.Key);
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cache.SetValueFromSource(dictEnumerator.Current.Value);
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idx++;
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}
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// Remove excess cached entries if dict count decreased
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if (cachedEntries.Count > idx)
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{
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for (int i = cachedEntries.Count - 1; i >= idx; i--)
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{
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var cache = cachedEntries[i];
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if (cache.CellView != null)
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cache.UnlinkFromView();
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cache.ReleasePooledObjects();
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cachedEntries.RemoveAt(i);
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}
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}
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}
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else
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{
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NotSupportedLabel.gameObject.SetActive(true);
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}
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}
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// Setting value to dictionary
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public void TrySetValueToKey(object key, object value, int keyIndex)
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{
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try
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{
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if (!RefIDictionary.Contains(key))
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{
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ExplorerCore.LogWarning("Unable to set key! Key may have been boxed to/from Il2Cpp Object.");
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return;
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}
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RefIDictionary[key] = value;
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var entry = cachedEntries[keyIndex];
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entry.SetValueFromSource(value);
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if (entry.CellView != null)
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entry.SetDataToCell(entry.CellView);
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}
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catch (Exception ex)
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{
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ExplorerCore.LogWarning($"Exception setting IDictionary key! {ex}");
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}
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}
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// KVP entry scroll pool
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public void OnCellBorrowed(CacheKeyValuePairCell cell) { }
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public void SetCell(CacheKeyValuePairCell cell, int index)
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{
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CacheObjectControllerHelper.SetCell(cell, index, cachedEntries, SetCellLayout);
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}
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public int AdjustedWidth => (int)UIRect.rect.width - 80;
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//public int AdjustedKeyWidth => HalfWidth - 50;
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public override void SetLayout()
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{
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var minHeight = 5f;
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KeyTitleLayout.minWidth = AdjustedWidth * 0.44f;
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ValueTitleLayout.minWidth = AdjustedWidth * 0.55f;
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foreach (var cell in DictScrollPool.CellPool)
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{
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SetCellLayout(cell);
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if (cell.Enabled)
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minHeight += cell.Rect.rect.height;
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}
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this.scrollLayout.minHeight = Math.Min(InspectorPanel.CurrentPanelHeight - 400f, minHeight);
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}
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private void SetCellLayout(CacheObjectCell objcell)
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{
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var cell = objcell as CacheKeyValuePairCell;
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cell.KeyGroupLayout.minWidth = cell.AdjustedWidth * 0.44f;
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cell.RightGroupLayout.minWidth = cell.AdjustedWidth * 0.55f;
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if (cell.Occupant?.IValue != null)
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cell.Occupant.IValue.SetLayout();
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}
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private LayoutElement scrollLayout;
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private RectTransform UIRect;
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public override GameObject CreateContent(GameObject parent)
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{
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UIRoot = UIFactory.CreateVerticalGroup(parent, "InteractiveDict", true, true, true, true, 6, new Vector4(10, 3, 15, 4),
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new Color(0.05f, 0.05f, 0.05f));
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UIFactory.SetLayoutElement(UIRoot, flexibleWidth: 9999, minHeight: 25, flexibleHeight: 475);
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UIRoot.AddComponent<ContentSizeFitter>().verticalFit = ContentSizeFitter.FitMode.PreferredSize;
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UIRect = UIRoot.GetComponent<RectTransform>();
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// Entries label
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TopLabel = UIFactory.CreateLabel(UIRoot, "EntryLabel", "not set", TextAnchor.MiddleLeft, fontSize: 16);
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TopLabel.horizontalOverflow = HorizontalWrapMode.Overflow;
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// key / value titles
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var titleGroup = UIFactory.CreateUIObject("TitleGroup", UIRoot);
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UIFactory.SetLayoutElement(titleGroup, minHeight: 25, flexibleWidth: 9999, flexibleHeight: 0);
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UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(titleGroup, false, true, true, true, padLeft: 65, padRight: 0, childAlignment: TextAnchor.LowerLeft);
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var keyTitle = UIFactory.CreateLabel(titleGroup, "KeyTitle", "Keys", TextAnchor.MiddleLeft);
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UIFactory.SetLayoutElement(keyTitle.gameObject, minWidth: 100, flexibleWidth: 0);
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KeyTitleLayout = keyTitle.GetComponent<LayoutElement>();
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var valueTitle = UIFactory.CreateLabel(titleGroup, "ValueTitle", "Values", TextAnchor.MiddleLeft);
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UIFactory.SetLayoutElement(valueTitle.gameObject, minWidth: 100, flexibleWidth: 0);
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ValueTitleLayout = valueTitle.GetComponent<LayoutElement>();
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// entry scroll pool
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DictScrollPool = UIFactory.CreateScrollPool<CacheKeyValuePairCell>(UIRoot, "EntryList", out GameObject scrollObj,
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out GameObject _, new Color(0.09f, 0.09f, 0.09f));
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UIFactory.SetLayoutElement(scrollObj, minHeight: 150, flexibleHeight: 0);
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DictScrollPool.Initialize(this, SetLayout);
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scrollLayout = scrollObj.GetComponent<LayoutElement>();
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NotSupportedLabel = UIFactory.CreateLabel(DictScrollPool.Content.gameObject, "NotSupportedMessage",
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"The IDictionary failed to enumerate. This is likely due to an issue with Unhollowed interfaces.",
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TextAnchor.MiddleLeft, Color.red);
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UIFactory.SetLayoutElement(NotSupportedLabel.gameObject, minHeight: 25, flexibleWidth: 9999);
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NotSupportedLabel.gameObject.SetActive(false);
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return UIRoot;
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}
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}
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}
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