Implement HookManager UI and logic

This commit is contained in:
Sinai
2021-09-06 23:04:40 +10:00
parent 6989ea1b19
commit fbdb84eefa
10 changed files with 701 additions and 4 deletions

View File

@ -202,7 +202,7 @@ namespace UnityExplorer.CSConsole
{
// The compiled code was not REPL, so it was a using directive or it defined classes.
string output = ScriptEvaluator._textWriter.ToString();
string output = Evaluator._textWriter.ToString();
var outputSplit = output.Split('\n');
if (outputSplit.Length >= 2)
output = outputSplit[outputSplit.Length - 2];