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https://github.com/GrahamKracker/UnityExplorer.git
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Implement HookManager UI and logic
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@ -215,6 +215,9 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Hooks\HookCell.cs" />
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<Compile Include="Hooks\HookInstance.cs" />
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<Compile Include="Hooks\HookManager.cs" />
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<Compile Include="Core\Config\InternalConfigHandler.cs" />
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<Compile Include="CacheObject\CacheConfigEntry.cs" />
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<Compile Include="CacheObject\Views\CacheConfigCell.cs" />
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@ -235,6 +238,7 @@
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<Compile Include="Core\Utility\ArgumentUtility.cs" />
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<Compile Include="Core\Utility\MiscUtility.cs" />
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<Compile Include="Core\Utility\ParseUtility.cs" />
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<Compile Include="Hooks\MethodAddCell.cs" />
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<Compile Include="Inspectors\GameObjectWidgets\ComponentCell.cs" />
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<Compile Include="Inspectors\GameObjectWidgets\ComponentList.cs" />
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<Compile Include="Inspectors\GameObjectWidgets\GameObjectControls.cs" />
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@ -269,6 +273,7 @@
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<Compile Include="Inspectors\ReflectionInspector.cs" />
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<Compile Include="CacheObject\IValues\InteractiveValueStruct.cs" />
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<Compile Include="UI\Models\InputFieldRef.cs" />
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<Compile Include="UI\Panels\HookManagerPanel.cs" />
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<Compile Include="UI\Panels\UiInspectorResultsPanel.cs" />
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<Compile Include="UI\Pool.cs" />
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<Compile Include="UI\Panels\LogPanel.cs" />
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