This commit is contained in:
sinaioutlander
2020-08-30 17:32:28 +10:00
2 changed files with 3 additions and 5 deletions

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@ -43,15 +43,15 @@ Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be ins
### Scene Explorer ### Scene Explorer
* A simple menu which allows you to traverse the Transform heirarchy of the scene. * A simple menu which allows you to traverse the Transform heirarchy of the scene.
* Click on a GameObject to set it as the current path, or <b>Inspect</b> it to send it to the Inspector window. * Click on a GameObject to set it as the current path, or <b>Inspect</b> it to send it to an Inspector Window.
[![](https://i.imgur.com/2b0q0jL.png)](https://i.imgur.com/2b0q0jL.png) [![](https://i.imgur.com/2b0q0jL.png)](https://i.imgur.com/2b0q0jL.png)
### Inspectors ### Inspectors
CppExplorer has two main inspector modes: GameObject Inspector, and Reflection Inspector. CppExplorer has two main inspector modes: <b>GameObject Inspector</b>, and <b>Reflection Inspector</b>.
<b>Tip:</b> when in Tab View, GameObjects are denoted by a [G] prefix, and Reflection objects are denoted by a [R] symbol. <b>Tip:</b> when in Tab View, GameObjects are denoted by a [G] prefix, and Reflection objects are denoted by a [R] prefix.
### GameObject Inspector ### GameObject Inspector

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@ -9,8 +9,6 @@ using MelonLoader;
namespace Explorer namespace Explorer
{ {
// TODO implement methods with primitive arguments
public class CacheMethod : CacheObjectBase public class CacheMethod : CacheObjectBase
{ {
private bool m_evaluated = false; private bool m_evaluated = false;