3.1.6 - don't bother setting pixelPerfect on canvas

This commit is contained in:
Sinai
2021-01-14 17:46:32 +11:00
parent 58d60a10d4
commit fdfaaadd89
3 changed files with 4 additions and 4 deletions

View File

@ -166,7 +166,7 @@ namespace UnityExplorer.UI
canvas.renderMode = RenderMode.ScreenSpaceCamera;
canvas.referencePixelsPerUnit = 100;
canvas.sortingOrder = 999;
canvas.pixelPerfect = false;
//canvas.pixelPerfect = false;
CanvasScaler scaler = rootObj.AddComponent<CanvasScaler>();
scaler.referenceResolution = new Vector2(1920, 1080);