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Added 'temp height cache' to ScrollPool for when filtering, fix some issues
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@ -7,6 +7,7 @@ using UnityExplorer.Core.Config;
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using UnityExplorer.Core.Input;
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using UnityExplorer.Core.Runtime;
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using UnityExplorer.UI;
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using UnityExplorer.UI.Panels;
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namespace UnityExplorer
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{
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