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https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-01 11:12:49 +08:00
Added 'temp height cache' to ScrollPool for when filtering, fix some issues
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@ -22,7 +22,7 @@ namespace UnityExplorer.UI
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// panels
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public static SceneExplorer SceneExplorer { get; private set; }
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public static InspectorTest GOInspector { get; private set; }
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public static InspectorTest Inspector { get; private set; }
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// bundle assets
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internal static Font ConsoleFont { get; private set; }
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@ -54,8 +54,8 @@ namespace UnityExplorer.UI
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SceneExplorer = new SceneExplorer();
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SceneExplorer.ConstructUI(CanvasRoot);
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GOInspector = new InspectorTest();
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GOInspector.ConstructUI(CanvasRoot);
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Inspector = new InspectorTest();
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Inspector.ConstructUI(CanvasRoot);
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//MainMenu.Create();
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//InspectUnderMouse.ConstructUI();
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