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Cleanup scroll pool, fix some minor things
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@ -73,9 +73,8 @@ namespace UnityExplorer.UI.Panels
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contentHolder.SetActive(false);
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contentHolder.transform.SetParent(this.content.transform, false);
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GameObject.DontDestroyOnLoad(contentHolder);
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ExplorerCore.Log("Creating dummy objects");
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for (int i = 0; i < 10; i++)
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for (int i = 0; i < 150; i++)
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{
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dummyContents.Add(CreateDummyContent());
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}
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