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https://github.com/GrahamKracker/UnityExplorer.git
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Finished scene explorer, lots of cleanups. Inspector and Search left now.
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@ -1,14 +1,11 @@
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using System;
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using System.Reflection;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using ExplorerBeta.Helpers;
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using UnityEngine;
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namespace ExplorerBeta.Input
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{
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public class LegacyInput : IAbstractInput
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public class LegacyInput : IHandleInput
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{
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public static Type TInput => m_tInput ?? (m_tInput = ReflectionHelpers.GetTypeByName("UnityEngine.Input"));
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private static Type m_tInput;
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