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https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-17 16:47:52 +08:00
Finished scene explorer, lots of cleanups. Inspector and Search left now.
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@ -2,7 +2,6 @@
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using UnityEngine;
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using ExplorerBeta.Helpers;
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using UnityEngine.EventSystems;
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using ExplorerBeta.UI;
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using ExplorerBeta.Input;
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using BF = System.Reflection.BindingFlags;
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#if ML
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@ -83,7 +82,7 @@ namespace ExplorerBeta.UI
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{
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try
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{
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var harmony =
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HarmonyInstance harmony =
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#if ML
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ExplorerMelonMod.Instance.harmonyInstance;
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#else
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@ -91,7 +90,7 @@ namespace ExplorerBeta.UI
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#endif
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;
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var prop = type.GetProperty(property);
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System.Reflection.PropertyInfo prop = type.GetProperty(property);
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if (setter)
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{
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