1292affe6d
Fix autocomplete panel resizing
2022-03-15 01:50:50 +11:00
d7ab0a23c6
Skip private/anonymous types in TypeCompleter results
2022-03-15 01:17:54 +11:00
1a01c740e2
Move AutoCompleteModal into Panels folder
2022-03-15 01:17:35 +11:00
e44ff9e207
Add support for Constructors in Reflection Inspector
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- Added CacheConstructor : CacheMember
- Changed default scope to "All" from "Instance" when inspecting an instance
- Bumped UniverseLib
2022-03-14 05:20:43 +11:00
b5c69fc1ea
Fix UI mouse inspector results panel not always coming to front
2022-03-13 02:59:52 +11:00
4fdb2aacd8
Move logic out of UIManager.SetPanelActive into panel.SetActive
2022-03-13 02:21:25 +11:00
2b715f3dbe
Hide SiblingIndex input when invalid
2022-03-12 20:16:55 +11:00
938a991594
Update TransformTree immediately on user changes
2022-03-12 20:16:37 +11:00
f00134b283
Add "one-shot" option for TransformTree updating
2022-03-10 17:56:21 +11:00
0afccadc64
Improve TransformTree efficiency
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- Added batching to the update method so that a maximum of 2000 GameObjects are traversed each frame.
- Changed from OrderedDictionary.Remove to OrderedDictionary.RemoveAt when pruning entries as the former needs to iterate through all entries to find the index of the key, whereas the latter is constant time.
2022-03-10 04:35:06 +11:00
0e37e8030c
Add sibling index input to transform tree cells
2022-03-10 04:32:19 +11:00
ad8c5293a0
Add keybinds for Mouse Inspect, small cleanup
2022-03-04 00:20:04 +11:00
d0bccae50c
Update TypeCompleter.cs
2022-02-11 19:39:11 +11:00
bdf08f014f
Use ReflectionUtility.AllTypes for type autocompleter, bump UniverseLib
2022-02-11 19:37:17 +11:00
df8522963e
Use reflection for AllTypes until it's public
2022-02-07 22:12:18 +11:00
d4fbc89158
Use ReflectionUtility.AllTypes when doing class search to include static classes
2022-02-06 04:50:52 +11:00
10f2b7e849
Bump UniverseLib and fix changes to CreatePanel
2022-02-03 23:33:45 +11:00
9985ed0fd8
Update to UniverseLib 1.2, cleanups
2022-01-31 21:24:01 +11:00
9f78c50854
Use "untitled" for transforms with empty names
2022-01-24 17:49:49 +11:00
a95d91c824
Fix hidden UiBase not being deactivated with main one
2022-01-24 00:35:45 +11:00
97a82c1661
Make sure mouse is in target display for resize/dragging/panel operations
2022-01-23 23:08:34 +11:00
589abe6193
Fix panel draggers on display change
2022-01-22 21:44:22 +11:00
91bb58b020
Fix panel resizing on alternate monitors
2022-01-22 21:08:12 +11:00
d67507ead2
Implement DisplayManager, ability to use other monitors
2022-01-22 20:20:44 +11:00
8fb7d87ca6
Use Tomlet, simplify panel data saving
2022-01-19 17:34:53 +11:00
ea7b91f7fd
Implement Clipboard and Notifications, misc cleanups
2022-01-18 20:19:20 +11:00
c79223f537
Move MouseInspector dropdown to Inspector panel
2022-01-17 21:00:55 +11:00
aae248bf69
Bump UniverseLib to 1.0.4, use HighlightMethod, add Clipboard (unfinished)
2022-01-17 20:23:58 +11:00
a73e992a0c
Remove "Core" namespace, move everything in it up one level
2022-01-17 19:42:05 +11:00
274352d665
fix ParameterHandler parsing Types
2022-01-02 19:55:09 +11:00
7b477a8b0e
Rewrite EvaluateWidget, add BaseArgumentHandler, use autocomplete for InteractiveEnum
2022-01-02 19:43:55 +11:00
3334549902
use UniverseLib
2021-12-02 18:35:46 +11:00
8123ec2412
Revert "Use PatchProcessor ctor directly instead of Harmony.CreatePatchProcessor"
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This reverts commit 9c1d459655
.
2021-11-20 18:57:53 +11:00
9c1d459655
Use PatchProcessor ctor directly instead of Harmony.CreatePatchProcessor
2021-11-20 17:47:01 +11:00
1e68529430
Don't patch stripped UnloadAllAssetBundles
2021-10-22 15:54:14 +11:00
ec8c88ab9b
Actually fix Logs folder
2021-10-19 16:34:46 +11:00
0eae78eeb2
Update LogPanel.cs
2021-10-19 16:32:33 +11:00
a07ead2142
Fix log folder not being created
2021-10-19 04:30:35 +11:00
957d80c7ec
Fix IOUtility creating folders for file paths
2021-10-16 18:10:23 +11:00
9fe998aa22
Cleanup
2021-10-01 17:21:54 +10:00
50f0c31e98
Add patch for asset bundle unloading to prevent UnityExplorer's bundle being unloaded
2021-09-30 21:09:27 +10:00
f159cf5ea7
Attempt fix at bundle unloading
2021-09-23 16:40:47 +10:00
371054d6df
Add hook source editor for custom dynamic hooks
2021-09-07 17:23:20 +10:00
fbdb84eefa
Implement HookManager UI and logic
2021-09-06 23:04:40 +10:00
6989ea1b19
Misc cleanups
2021-09-06 23:03:55 +10:00
fcdfeb2dec
Redesign mouse inspector class, add UI results panel
2021-09-06 17:10:01 +10:00
a1d0b6432e
Cleanup
2021-09-06 15:51:40 +10:00
f26371f95f
Go back to previous panel transform saving, no need to change
2021-07-28 18:27:10 +10:00
dabf92a1a5
Use CurrentCulture, and use whitespace instead of comma as separator
2021-07-27 22:17:26 +10:00
f393e0d706
Include Arial font, don't rely on built-in resource
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TODO add font to legacy bundles
2021-07-27 18:14:44 +10:00