Commit Graph

337 Commits

Author SHA1 Message Date
1292affe6d Fix autocomplete panel resizing 2022-03-15 01:50:50 +11:00
d7ab0a23c6 Skip private/anonymous types in TypeCompleter results 2022-03-15 01:17:54 +11:00
1a01c740e2 Move AutoCompleteModal into Panels folder 2022-03-15 01:17:35 +11:00
e44ff9e207 Add support for Constructors in Reflection Inspector
- Added CacheConstructor : CacheMember
- Changed default scope to "All" from "Instance" when inspecting an instance
- Bumped UniverseLib
2022-03-14 05:20:43 +11:00
b5c69fc1ea Fix UI mouse inspector results panel not always coming to front 2022-03-13 02:59:52 +11:00
4fdb2aacd8 Move logic out of UIManager.SetPanelActive into panel.SetActive 2022-03-13 02:21:25 +11:00
2b715f3dbe Hide SiblingIndex input when invalid 2022-03-12 20:16:55 +11:00
938a991594 Update TransformTree immediately on user changes 2022-03-12 20:16:37 +11:00
f00134b283 Add "one-shot" option for TransformTree updating 2022-03-10 17:56:21 +11:00
0afccadc64 Improve TransformTree efficiency
- Added batching to the update method so that a maximum of 2000 GameObjects are traversed each frame.
- Changed from OrderedDictionary.Remove to OrderedDictionary.RemoveAt when pruning entries as the former needs to iterate through all entries to find the index of the key, whereas the latter is constant time.
2022-03-10 04:35:06 +11:00
0e37e8030c Add sibling index input to transform tree cells 2022-03-10 04:32:19 +11:00
ad8c5293a0 Add keybinds for Mouse Inspect, small cleanup 2022-03-04 00:20:04 +11:00
d0bccae50c Update TypeCompleter.cs 2022-02-11 19:39:11 +11:00
bdf08f014f Use ReflectionUtility.AllTypes for type autocompleter, bump UniverseLib 2022-02-11 19:37:17 +11:00
df8522963e Use reflection for AllTypes until it's public 2022-02-07 22:12:18 +11:00
d4fbc89158 Use ReflectionUtility.AllTypes when doing class search to include static classes 2022-02-06 04:50:52 +11:00
10f2b7e849 Bump UniverseLib and fix changes to CreatePanel 2022-02-03 23:33:45 +11:00
9985ed0fd8 Update to UniverseLib 1.2, cleanups 2022-01-31 21:24:01 +11:00
9f78c50854 Use "untitled" for transforms with empty names 2022-01-24 17:49:49 +11:00
a95d91c824 Fix hidden UiBase not being deactivated with main one 2022-01-24 00:35:45 +11:00
97a82c1661 Make sure mouse is in target display for resize/dragging/panel operations 2022-01-23 23:08:34 +11:00
589abe6193 Fix panel draggers on display change 2022-01-22 21:44:22 +11:00
91bb58b020 Fix panel resizing on alternate monitors 2022-01-22 21:08:12 +11:00
d67507ead2 Implement DisplayManager, ability to use other monitors 2022-01-22 20:20:44 +11:00
8fb7d87ca6 Use Tomlet, simplify panel data saving 2022-01-19 17:34:53 +11:00
ea7b91f7fd Implement Clipboard and Notifications, misc cleanups 2022-01-18 20:19:20 +11:00
c79223f537 Move MouseInspector dropdown to Inspector panel 2022-01-17 21:00:55 +11:00
aae248bf69 Bump UniverseLib to 1.0.4, use HighlightMethod, add Clipboard (unfinished) 2022-01-17 20:23:58 +11:00
a73e992a0c Remove "Core" namespace, move everything in it up one level 2022-01-17 19:42:05 +11:00
274352d665 fix ParameterHandler parsing Types 2022-01-02 19:55:09 +11:00
7b477a8b0e Rewrite EvaluateWidget, add BaseArgumentHandler, use autocomplete for InteractiveEnum 2022-01-02 19:43:55 +11:00
3334549902 use UniverseLib 2021-12-02 18:35:46 +11:00
8123ec2412 Revert "Use PatchProcessor ctor directly instead of Harmony.CreatePatchProcessor"
This reverts commit 9c1d459655.
2021-11-20 18:57:53 +11:00
9c1d459655 Use PatchProcessor ctor directly instead of Harmony.CreatePatchProcessor 2021-11-20 17:47:01 +11:00
1e68529430 Don't patch stripped UnloadAllAssetBundles 2021-10-22 15:54:14 +11:00
ec8c88ab9b Actually fix Logs folder 2021-10-19 16:34:46 +11:00
0eae78eeb2 Update LogPanel.cs 2021-10-19 16:32:33 +11:00
a07ead2142 Fix log folder not being created 2021-10-19 04:30:35 +11:00
957d80c7ec Fix IOUtility creating folders for file paths 2021-10-16 18:10:23 +11:00
9fe998aa22 Cleanup 2021-10-01 17:21:54 +10:00
50f0c31e98 Add patch for asset bundle unloading to prevent UnityExplorer's bundle being unloaded 2021-09-30 21:09:27 +10:00
f159cf5ea7 Attempt fix at bundle unloading 2021-09-23 16:40:47 +10:00
371054d6df Add hook source editor for custom dynamic hooks 2021-09-07 17:23:20 +10:00
fbdb84eefa Implement HookManager UI and logic 2021-09-06 23:04:40 +10:00
6989ea1b19 Misc cleanups 2021-09-06 23:03:55 +10:00
fcdfeb2dec Redesign mouse inspector class, add UI results panel 2021-09-06 17:10:01 +10:00
a1d0b6432e Cleanup 2021-09-06 15:51:40 +10:00
f26371f95f Go back to previous panel transform saving, no need to change 2021-07-28 18:27:10 +10:00
dabf92a1a5 Use CurrentCulture, and use whitespace instead of comma as separator 2021-07-27 22:17:26 +10:00
f393e0d706 Include Arial font, don't rely on built-in resource
TODO add font to legacy bundles
2021-07-27 18:14:44 +10:00