Commit Graph

33 Commits

Author SHA1 Message Date
469484d129 Add FreeCam panel 2022-04-18 21:39:17 +10:00
e46e24e1af Fix typo 2022-04-14 02:32:01 +10:00
7e0f98ef91 Automatic code cleanup (no real changes)
- Use explicit type of var
- Use 'new()'
- Remove unnecessary usings
- Sort usings
- Apply formatting
2022-04-12 05:20:35 +10:00
8a4d418ffb Finalize 4.7.0 release, cleanups 2022-04-12 02:36:12 +10:00
96451477ee Change ExplorerFolder path and refactor 2022-04-12 00:26:01 +10:00
ad8c5293a0 Add keybinds for Mouse Inspect, small cleanup 2022-03-04 00:20:04 +11:00
3804d0aab0 Update ConfigManager.cs 2022-01-23 23:09:01 +11:00
d67507ead2 Implement DisplayManager, ability to use other monitors 2022-01-22 20:20:44 +11:00
8fb7d87ca6 Use Tomlet, simplify panel data saving 2022-01-19 17:34:53 +11:00
ea7b91f7fd Implement Clipboard and Notifications, misc cleanups 2022-01-18 20:19:20 +11:00
a73e992a0c Remove "Core" namespace, move everything in it up one level 2022-01-17 19:42:05 +11:00
25e48f2f37 Project refactor, namespace cleanup, splitting UI/functionality. 2021-03-18 17:17:29 +11:00
9e996816ef starting work on a cleanup/rewrite 2021-03-16 18:12:39 +11:00
9072b16c5a Save window size between launches 2021-03-12 18:39:57 +11:00
ade7539fde cleanups 2021-03-11 17:57:58 +11:00
2c95fec646 3.1.10: Add "Hide on startup" config option 2021-02-27 17:04:47 +11:00
4a1c54fac1 Load assetbundle from EmbeddedResource 2021-01-02 19:38:01 +01:00
28181e2266 Restoring Texture viewer/saver, and Static/Singleton class searching 2020-12-14 18:35:43 +11:00
be635e46a0 Swapping to INI instead of XML config, including an AssetBundle for old (5.6.1) Unity versions. 2020-11-25 16:40:36 +11:00
dc449d4a1e DebugConsole save log on quit, some work on CacheObjects, fix missing-material issue on games without default UI Shader 2020-11-12 20:31:08 +11:00
a7f86227fb various improvements to reflection inspector and C# console 2020-11-12 16:15:41 +11:00
d038d13867 lots...
* Created a TMP AssetBundle for games which don't have the default TextMeshPro Resources package. This also allows us to use a custom monospace font for the Console and Debug window.
* Unstripped the AssetBundle class (just the stuff we need)
* Finished Search Page
* Finished Options Page (very simple)
* Various refactoring and restructuring of the project
* cleanups
2020-11-08 21:04:41 +11:00
a46bc11e42 more progress, GameObject inspector almost done 2020-11-03 20:59:13 +11:00
ff684d4d4b Finished scene explorer, lots of cleanups. Inspector and Search left now. 2020-10-28 06:39:26 +11:00
508ca27ec2 some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far 2020-10-23 01:50:33 +11:00
ad54d2c76b 2.0.2
* Added support for viewing Texture2D (and Sprite) from the Inspector, and exporting them to PNG
* Fixed an issue with generic methods not showing their return value type
* Fixed an issue where destroyed UnityEngine.Objects would cause issues in the inspector
* Fixed an issue when caching a ValueCollection of a Dictionary (the generic argument for the Entry Type is the last arg, not the first as with other Enumerables)
2020-10-10 20:19:56 +11:00
f1c3771c24 2.0.0
lots, see release description
2020-10-08 06:15:42 +11:00
748e0cabcb 1.8.21
* Fixed a bug when editing a Text Field and the input string is `null`. Only affected Il2Cpp games, appeared in 1.8.0.
* Added a menu page for editing the Explorer Settings in-game, called `Options`.
* Added a new setting for default Items per Page Limit (for all "Pages" in Explorer).
2020-10-01 20:20:52 +10:00
b4b5f1ec93 1.8.2
* Added support for games which use the new InputSystem module and have disabled LegacyInputModule
2020-10-01 18:57:28 +10:00
b550356f14 1.8.0, merging Mono and Il2Cpp builds, adding BepInEx support
* Project renamed to Explorer to reflect the new scope
* Merged Mono and Il2Cpp builds
* Merged BepInEx and MelonLoader builds
* Some minor changes to accommodate for this
* The release DLL and the config file now use "Explorer" in place of "CppExplorer" for file and folder names
2020-09-27 22:04:23 +10:00
643bb4519c Remove and sort usings 2020-09-18 18:38:11 +10:00
835a81765e Add support for Hashset, add try/catch for loading settings 2020-09-11 00:17:13 +10:00
1d739a1936 1.6.8
* Added a ModConfig, allowing you to define the main menu toggle keybind and the default window size (so far).
* Made the parsing of arguments more intelligent, should now behave as expected for null or empty arguments.
2020-09-10 20:31:09 +10:00