Commit Graph

8 Commits

Author SHA1 Message Date
2310f2f7ce Add "Default Tab" config setting instead of "last active tab" 2021-04-07 17:20:42 +10:00
113f2fd922 3.3.5 - fix Il2Cpp Hashtable, boxed strings 2021-04-04 03:41:36 +10:00
8f025622b4 3.3.2
* Added InteractiveColor UI editor to make changing a Color easier
* Added a "Scene Loader" helper which allows you to load any Scene that the game was built with. In some cases you may not find all the Scenes that the game uses, they may be loaded through AssetBundles or other means and won't show up here yet
* Adjusted the SceneExplorer UI, the "Hide" button is now always on the left of the window
*
* Handled some errors related to UI unstripping that could occur in rare cases
2021-03-31 22:58:17 +11:00
f280b45ed3 3.3.1
* Added a 'Default' button for config values to revert to the default value
* Added an internal config entry to save the window position between sessions
* Reordered the config settings in the menu so the important ones are at the top
* Adjusted the UI for config entries, should be a bit easier to read now.
* Adjusted the UI for Dictionaries, the keys and values now alternate background colors.
* A few other minor UI fixes and tweaks for 3.3.0
2021-03-31 01:42:32 +11:00
0555a644b7 3.3.0 rewrite
* Huge restructure/rewrite. No real changes to any functionality, just a cleaner and more manageable project.
2021-03-30 19:50:04 +11:00
46f35129c5 3.2.10
* The following preferences are now persistent between sessions: Active Menu Page, Scene Explorer Hide State, Debug Console Hide State
* The "Resize Cursor" is now just a `↔` Text label instead of a sprite.
* Added support for Unity 5.2+ games (previously was only supporting 5.6)
2021-03-26 19:49:53 +11:00
1a5843f8e1 disable main menu page on failed init 2021-03-18 18:38:51 +11:00
25e48f2f37 Project refactor, namespace cleanup, splitting UI/functionality. 2021-03-18 17:17:29 +11:00