1ee10c2507
Setting values from IList / IDictionary to source
2021-05-06 20:28:04 +10:00
6c7acf7690
Handle boxing value types to Il2CppSystem.Object, some cleanups
2021-05-06 06:36:39 +10:00
22435176bf
Fix some issues in IL2CPP, improve type cache efficiency, reduce alloc
2021-05-06 04:02:42 +10:00
e4ff86259b
More progress
2021-05-05 21:27:09 +10:00
a89d66cf81
More progress, cleanups and fixes
2021-05-04 20:10:46 +10:00
8d9d8f76c2
Cleanup, use Time.realTimeSinceStartup instead of Time.time, add some stuff
2021-05-03 21:02:01 +10:00
15ec64b106
Progress on inspector, interactive list basically done
2021-05-01 20:55:27 +10:00
ab8b736f7e
Improve Il2Cpp Coroutine support, make universal ExplorerBehaviour class
2021-05-01 20:55:14 +10:00
d76bc1f812
Add ContainsIgnoreCase helper to reduce string alloc, cleanup
2021-04-30 23:43:27 +10:00
2378925a8b
More progress
2021-04-30 21:34:50 +10:00
0bc14b2f76
Update CursorUnlocker.cs
2021-04-29 21:05:53 +10:00
dba9bdbdc2
More progress, and change Aggressive Mouse Unlock behaviour
2021-04-29 21:01:08 +10:00
a2a2b09d33
more progress
2021-04-28 23:58:13 +10:00
b0d54b1d80
Progress on ReflectionInspector, framework mostly done
2021-04-28 20:47:48 +10:00
07ddba3c3d
Update ReflectionUtility.cs
2021-04-27 21:22:21 +10:00
73cde0f91f
Fix for games where InputSystem is present but not active
2021-04-27 21:22:16 +10:00
fda5afae46
stress test
2021-04-25 21:19:12 +10:00
7f6a4514e4
Handle cases where InputSystem is present but not active
2021-04-25 21:19:00 +10:00
6d4cc66079
Adding back rest of the menu, ported most of Reflection Inspector for new UI
2021-04-25 00:21:12 +10:00
7ffaf62895
Improve deobfuscation efficiency
2021-04-24 04:00:15 +10:00
f509a985e7
Added Search page and AutoCompleter
2021-04-23 21:50:58 +10:00
a4f774b6b2
Fix unity log listeners
2021-04-22 20:11:34 +10:00
31fa786574
add MouseScrollDelta support to InputManager
2021-04-22 03:57:11 +10:00
6cd7029ffc
fix internal config overwriting standalone config
2021-04-16 21:07:54 +10:00
9bdcccaaa1
Add keybind for mouse unlock, and aggressive unlock mode
2021-04-16 18:24:31 +10:00
0f69833283
Separate internal and public configs
2021-04-16 17:49:19 +10:00
1769a4ed8d
Make abstract UIPanel class, refactor SceneExplorer into that, some fixes
2021-04-16 17:49:05 +10:00
c1d3aab8e3
Fix transform tree and scroller, add update toggle and refresh button
2021-04-16 04:33:13 +10:00
5bb612cb5a
Update SceneHandler.cs
2021-04-15 20:23:33 +10:00
a3fcac1acb
Update Il2CppProvider.cs
2021-04-15 20:21:14 +10:00
d1d7572945
Remove test assembly resolver
2021-04-15 20:20:11 +10:00
7eb4b1bc77
WIP
...
* Using publicized mono assemblies
* Remaking UI from scratch. Done the Scene Explorer so far.
2021-04-15 20:18:03 +10:00
a6c24f91e4
Add startup delay
2021-04-11 20:45:02 +10:00
a1c2dfbe50
Add support for setting disabled color on ColoBlock
2021-04-10 20:15:03 +10:00
a5a07a0a23
Add RuntimeProvider method for setting Selectable.colors
2021-04-10 18:25:13 +10:00
e0fd682c81
Add MethodInfo helper
2021-04-10 18:24:16 +10:00
7a2b4aa257
Fix setting color block when partially stripped
2021-04-10 17:43:56 +10:00
3762d14bdb
Fix InputSystem for IL2CPP
2021-04-10 17:43:32 +10:00
3628f3db31
Fix event system control
2021-04-09 01:46:26 +10:00
d39fea69c3
Better InputSystem Key enum resolving
2021-04-07 20:54:08 +10:00
95e8b3aa58
fix string unbox
2021-04-07 17:31:06 +10:00
2310f2f7ce
Add "Default Tab" config setting instead of "last active tab"
2021-04-07 17:20:42 +10:00
2cc403ad17
Cleanup runtime-specific
2021-04-07 17:20:09 +10:00
c2d9b9b59e
a few small fixes
...
* Fix InteractiveFlags toggles not being properly updated
* Fix cases where games that don't have Reflection.Emit would still have the C# Console available. Also added a "(disabled)" message to the tab button.
2021-04-06 01:01:46 +10:00
09dae6f1d3
Add proper support for InputSystem
2021-04-05 16:28:30 +10:00
6ca117b070
Fix strings boxed as Il2CppSystem.Objects
2021-04-04 13:44:58 +10:00
113f2fd922
3.3.5 - fix Il2Cpp Hashtable, boxed strings
2021-04-04 03:41:36 +10:00
6d479a6703
3.3.4
...
* Fixed Harmony patches not working properly for games which use older BepInEx releases (ie. Risk of Rain 2)
* Fixed a couple minor issues with the config settings
2021-04-02 17:06:49 +11:00
d070ded036
3.3.3
...
* Fix `Hide on Startup` not working
* Fix for cases when we try to `scene.GetRootGameObjects()` but the scene has not yet fully loaded.
* MelonLoader releases will no longer spam "Preferences Saved!" constantly in the Console log
* Fix mistake with UI Event System setting/releasing
* Fix some UI elements not having correct Color transition values
2021-04-01 17:13:31 +11:00
8f025622b4
3.3.2
...
* Added InteractiveColor UI editor to make changing a Color easier
* Added a "Scene Loader" helper which allows you to load any Scene that the game was built with. In some cases you may not find all the Scenes that the game uses, they may be loaded through AssetBundles or other means and won't show up here yet
* Adjusted the SceneExplorer UI, the "Hide" button is now always on the left of the window
*
* Handled some errors related to UI unstripping that could occur in rare cases
2021-03-31 22:58:17 +11:00