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mirror of https://github.com/GrahamKracker/UnityExplorer.git synced 2025-07-18 09:07:51 +08:00
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590 Commits 1 Branch 178 Tags
ca65affb5c6e5c74ccc295e0f0b893998055ac06
Commit Graph

60 Commits

Author SHA1 Message Date
sinaioutlander
b5b3e90b09 A little bit of work on Inspectors, fixed a few issues in Mono/BepInEx builds 2020-10-28 20:52:40 +11:00
sinaioutlander
ff684d4d4b Finished scene explorer, lots of cleanups. Inspector and Search left now. 2020-10-28 06:39:26 +11:00
sinaioutlander
fd950e2aef finished C# Console and Debug Console, starting work on Scene Explorer 2020-10-27 00:54:08 +11:00
sinaioutlander
648ac941df developed new C# console
Derived heavily from notepad++ and Unity In-Game Code Editor, work will be done to refactor and strip down the code, most of it is unnecessary for our needs anyway. Temporary credit to IGCE for most of it.
2020-10-25 20:57:34 +11:00
sinaioutlander
0d4b4dc826 Debug console basically finished and working (using TMP now) 2020-10-24 20:18:42 +11:00
sinaioutlander
25747503cc Implemented PageHandler proof of concept, fixed something with scrollviews 2020-10-24 00:41:55 +11:00
sinaioutlander
2da293ab21 A bit more progress, got a good framework for the UI going now. 2020-10-23 19:55:02 +11:00
sinaioutlander
88cbd0e970 cleaned up the resizer, fixed a mistake in UIFactory 2020-10-23 02:56:22 +11:00
sinaioutlander
17ee92479c Update UIFactory.cs 2020-10-23 01:52:55 +11:00
sinaioutlander
508ca27ec2 some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far 2020-10-23 01:50:33 +11:00
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