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25 Commits

Author SHA1 Message Date
5d58993b07 1.7.31
* Added support for Il2Cpp Hashtable (non-generic Dict)
* Dictionaries should now display CacheOther values better (smaller buttons)
* Cleaned up and improved some of CacheDictionary performance
2020-09-15 17:38:10 +10:00
eea581f8d5 Update ResizeDrag.cs 2020-09-14 20:27:49 +10:00
9bb3c77bae 1.7.3
* Reverted some unstrip fixes from 1.7.2 because it was causing more problems than it solved.
2020-09-14 20:25:38 +10:00
477a6859d7 Update README.md 2020-09-14 17:07:52 +10:00
f8f9671746 Update README.md 2020-09-14 16:56:42 +10:00
dc2759c599 1.7.2
unstrip fixes
2020-09-14 01:42:29 +10:00
653b4a2304 Fix BeginVertical and BeginHorizontal 2020-09-13 23:16:12 +10:00
065ab033c9 Fix crash when inspecting RigidBody2D objects 2020-09-13 17:39:15 +10:00
11cbd24a6a 1.7.1 2020-09-13 17:29:01 +10:00
fbf9859e0f Fix for GUILayout.BeginArea unstrip and UnityEngine.SystemClock unstrip
and remove some old comments
2020-09-13 17:11:15 +10:00
2d7dfa53eb Fix scroll not working in 2017 games 2020-09-12 16:14:42 +10:00
eff8d63c81 Update README.md 2020-09-12 04:03:53 +10:00
006cf0fc2c Create icon.png 2020-09-12 04:03:30 +10:00
e5ca3530ff Merge branch 'master' of https://github.com/sinai-dev/CppExplorer 2020-09-12 04:01:18 +10:00
4de378907b Update GameObjectWindow.cs 2020-09-12 02:52:52 +10:00
bbdfb46a1e Update README.md 2020-09-12 02:35:41 +10:00
e6e2b3cd67 Update README.md 2020-09-12 02:30:34 +10:00
1d07046a74 Update README.md, hide Console when it fails to init 2020-09-12 02:20:27 +10:00
de663f34b2 1.7.0
* Fix for GuiLayout.Space unstrip
* Cleanups
2020-09-12 00:59:59 +10:00
8d648fec43 1.6.9
* Fix for games where patching Cursor methods fails.
* Added backup attempt for loading Cursor module if not present.
* HashSet collections are now supported by CacheList
* try/catch for loading Mod Config
2020-09-11 18:53:17 +10:00
835a81765e Add support for Hashset, add try/catch for loading settings 2020-09-11 00:17:13 +10:00
51ed936e30 Revert PR changes 2020-09-10 22:40:23 +10:00
ac16587cdc Merge pull request #11 from PsymoNBond/master
Fixed Rect init
2020-09-10 22:38:16 +10:00
1e1eaa6c38 Fixed Rect init 2020-09-10 14:16:25 +03:00
af17ae82c6 Update README.md 2020-09-10 20:47:13 +10:00
37 changed files with 844 additions and 430 deletions

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@ -1,7 +1,7 @@
# CppExplorer [![Version](https://img.shields.io/badge/MelonLoader-0.2.7.1-green.svg)](https://github.com/HerpDerpinstine/MelonLoader) # CppExplorer [![Version](https://img.shields.io/badge/MelonLoader-0.2.7.1-green.svg)](https://github.com/HerpDerpinstine/MelonLoader)
<p align="center"> <p align="center">
<img align="center" src="https://sinai-dev.github.io/images/thumbs/02.png"> <img align="center" src="icon.png">
</p> </p>
<p align="center"> <p align="center">
@ -13,24 +13,40 @@
<img src="https://img.shields.io/github/downloads/sinai-dev/CppExplorer/total.svg" /> <img src="https://img.shields.io/github/downloads/sinai-dev/CppExplorer/total.svg" />
</p> </p>
<p align="center">
<a href="https://github.com/sinai-dev/MonoExplorer">Looking for a Mono version?</a>
</p>
### Known issues - [Known issues](#known-issues)
* CppExplorer may experience a `MissingMethodException` when trying to use certain UnityEngine methods. If you experience this, please open an issue and I will do my best to fix it. - [How to install](#how-to-install)
* Reflection may fail with certain types (eg. `Nullable<T>`, some Dictionary types, etc). Please see [Il2CppAssemblyUnhollower](https://github.com/knah/Il2CppAssemblyUnhollower#known-issues) for more details. - [How to use](#how-to-use)
- [Mod Config](#mod-config)
- [Features](#features)
- [Mouse Control](#mouse-control)
- [Building](#building)
- [Credits](#credits)
## Known issues
As of version 1.7+, CppExplorer has reached a fairly stable state for most Il2Cpp games.
* .NET 3.5 is not currently supported (Unity 5.6.1 and older), this might change in the future.
* Some methods may still fail with a `MissingMethodException`, please let me know if you experience this (with full MelonLoader log please).
* Reflection may fail with certain types, see [here](https://github.com/knah/Il2CppAssemblyUnhollower#known-issues) for more details.
* Scrolling with mouse wheel in the CppExplorer menu may not work on all games at the moment. * Scrolling with mouse wheel in the CppExplorer menu may not work on all games at the moment.
## How to install ## How to install
Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be installed for your game. Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be installed for your game.
1. Download <b>CppExplorer.zip</b> from [Releases](https://github.com/sinaioutlander/CppExplorer/releases). 1. Download <b>CppExplorer.zip</b> from [Releases](https://github.com/sinai-dev/CppExplorer/releases).
2. Unzip the file into the `Mods` folder in your game's installation directory, created by MelonLoader. 2. Unzip the file into the `Mods` folder in your game's installation directory, created by MelonLoader.
3. Make sure it's not in a sub-folder, `CppExplorer.dll` and `mcs.dll` should be directly in the `Mods\` folder. 3. Make sure it's not in a sub-folder, `CppExplorer.dll` and `mcs.dll` should be directly in the `Mods\` folder.
## How to use ## How to use
* Press F7 to show or hide the menu. * Press F7 to show or hide the menu.
* Simply browse through the scene, search for objects, etc, most of it is pretty self-explanatory. * Use the Scene Explorer or the Object Search to start Exploring, or the C# Console to test some code.
* See below for more specific details.
### Mod Config ### Mod Config
@ -48,18 +64,11 @@ This config is generated to `Mods\CppExplorer\config.xml`. Edit the config while
* `x` is width, `y` is height. * `x` is width, `y` is height.
* Default: `<x>550</x> <y>700</y>` * Default: `<x>550</x> <y>700</y>`
### Features ## Features
[![](overview.png)](overview.png) [![](overview.png)](overview.png)
<i>An overview of the different CppExplorer menus.</i> <i>An overview of the different CppExplorer menus.</i>
* Scene hierarchy explorer
* Search loaded assets with filters
* Traverse and manipulate GameObjects
* Generic Reflection inspector
* C# REPL Console
* Inspect-under-mouse
### Scene Explorer ### Scene Explorer
* A simple menu which allows you to traverse the Transform heirarchy of the scene. * A simple menu which allows you to traverse the Transform heirarchy of the scene.
@ -108,6 +117,23 @@ CppExplorer can force the mouse to be visible and unlocked when the menu is open
* For Hellpoint, use [HPExplorerMouseControl](https://github.com/sinai-dev/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl) * For Hellpoint, use [HPExplorerMouseControl](https://github.com/sinai-dev/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl)
* You can create your own plugin using one of the two plugins above as an example. Usually only a few simple Harmony patches are needed to fix the problem. * You can create your own plugin using one of the two plugins above as an example. Usually only a few simple Harmony patches are needed to fix the problem.
For example:
```csharp
using Explorer;
using Harmony;
// ...
[HarmonyPatch(typeof(MyGame.MenuClass), nameof(MyGame.MenuClass.CursorUpdate)]
public class MenuClass_CursorUpdate
{
[HarmonyPrefix]
public static bool Prefix()
{
// prevent method running if menu open, let it run if not.
return !CppExplorer.ShowMenu;
}
}
```
## Building ## Building
If you'd like to build this yourself, everything you need (other than MelonLoader) is included with this repository, there is no need for recursive cloning etc. If you'd like to build this yourself, everything you need (other than MelonLoader) is included with this repository, there is no need for recursive cloning etc.

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@ -172,7 +172,7 @@ namespace Explorer
{ {
holder = new CacheDictionary(); holder = new CacheDictionary();
} }
else if (ReflectionHelpers.IsEnumerable(valueType) || ReflectionHelpers.IsCppList(valueType)) else if (ReflectionHelpers.IsEnumerable(valueType))
{ {
holder = new CacheList(); holder = new CacheList();
} }
@ -244,7 +244,6 @@ namespace Explorer
var input = m_argumentInput[i]; var input = m_argumentInput[i];
var type = m_arguments[i].ParameterType; var type = m_arguments[i].ParameterType;
// First, try parse the input and use that.
if (!string.IsNullOrEmpty(input)) if (!string.IsNullOrEmpty(input))
{ {
// strings can obviously just be used directly // strings can obviously just be used directly
@ -384,7 +383,7 @@ namespace Explorer
} }
else else
{ {
GUILayout.Space(labelWidth); GUIUnstrip.Space(labelWidth);
} }
var cm = this as CacheMethod; var cm = this as CacheMethod;
@ -417,21 +416,17 @@ namespace Explorer
} }
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
if (cm != null) if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
{ {
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) })) if (cm != null)
{ {
cm.Evaluate(); cm.Evaluate();
} }
} else
else
{
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
{ {
UpdateValue(); UpdateValue();
} }
} }
if (GUILayout.Button("Cancel", new GUILayoutOption[] { GUILayout.Width(70) })) if (GUILayout.Button("Cancel", new GUILayoutOption[] { GUILayout.Width(70) }))
{ {
m_isEvaluating = false; m_isEvaluating = false;
@ -451,7 +446,7 @@ namespace Explorer
// new line and space // new line and space
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(labelWidth); GUIUnstrip.Space(labelWidth);
} }
else if (cm != null) else if (cm != null)
{ {
@ -465,7 +460,7 @@ namespace Explorer
// new line and space // new line and space
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(labelWidth); GUIUnstrip.Space(labelWidth);
} }
if (!string.IsNullOrEmpty(ReflectionException)) if (!string.IsNullOrEmpty(ReflectionException))

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@ -98,37 +98,16 @@ namespace Explorer
private void GetGenericArguments() private void GetGenericArguments()
{ {
if (this.MemInfo != null) if (ValueType.IsGenericType)
{ {
Type memberType = null; m_keysType = ValueType.GetGenericArguments()[0];
switch (this.MemInfo.MemberType) m_valuesType = ValueType.GetGenericArguments()[1];
{
case MemberTypes.Field:
memberType = (MemInfo as FieldInfo).FieldType;
break;
case MemberTypes.Property:
memberType = (MemInfo as PropertyInfo).PropertyType;
break;
}
if (memberType != null && memberType.IsGenericType)
{
m_keysType = memberType.GetGenericArguments()[0];
m_valuesType = memberType.GetGenericArguments()[1];
}
} }
else if (Value != null) else
{ {
var type = Value.GetType(); // It's non-generic, just use System.Object to allow for anything.
if (type.IsGenericType) m_keysType = typeof(object);
{ m_valuesType = typeof(object);
m_keysType = type.GetGenericArguments()[0];
m_valuesType = type.GetGenericArguments()[1];
}
else
{
MelonLogger.Log("TODO? Dictionary is of type: " + Value.GetType().FullName);
}
} }
} }
@ -228,14 +207,14 @@ namespace Explorer
var negativeWhitespace = window.width - (whitespace + 100f); var negativeWhitespace = window.width - (whitespace + 100f);
GUI.skin.button.alignment = TextAnchor.MiddleLeft; GUI.skin.button.alignment = TextAnchor.MiddleLeft;
string btnLabel = $"<color=#2df7b2>[{count}] Dictionary<{TypeOfKeys.FullName}, {TypeOfValues.FullName}></color>"; string btnLabel = $"[{count}] <color=#2df7b2>Dictionary<{TypeOfKeys.FullName}, {TypeOfValues.FullName}></color>";
if (GUILayout.Button(btnLabel, new GUILayoutOption[] { GUILayout.Width(negativeWhitespace) })) if (GUILayout.Button(btnLabel, new GUILayoutOption[] { GUILayout.Width(negativeWhitespace) }))
{ {
WindowManager.InspectObject(Value, out bool _); WindowManager.InspectObject(Value, out bool _);
} }
GUI.skin.button.alignment = TextAnchor.MiddleCenter; GUI.skin.button.alignment = TextAnchor.MiddleCenter;
GUILayout.Space(5); GUIUnstrip.Space(5);
if (IsExpanded) if (IsExpanded)
{ {
@ -246,7 +225,7 @@ namespace Explorer
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
Pages.CurrentPageLabel(); Pages.CurrentPageLabel();
@ -262,7 +241,7 @@ namespace Explorer
Pages.DrawLimitInputArea(); Pages.DrawLimitInputArea();
GUILayout.Space(5); GUIUnstrip.Space(5);
} }
int offset = Pages.CalculateOffsetIndex(); int offset = Pages.CalculateOffsetIndex();
@ -276,7 +255,7 @@ namespace Explorer
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
//GUILayout.Space(whitespace); //GUIUnstrip.Space(whitespace);
if (key == null || val == null) if (key == null || val == null)
{ {
@ -288,10 +267,10 @@ namespace Explorer
GUILayout.Label($"[{i}]", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label($"[{i}]", new GUILayoutOption[] { GUILayout.Width(30) });
GUILayout.Label("Key:", new GUILayoutOption[] { GUILayout.Width(40) }); GUILayout.Label("Key:", new GUILayoutOption[] { GUILayout.Width(40) });
key.DrawValue(window, (window.width / 2) - 30f); key.DrawValue(window, (window.width / 2) - 80f);
GUILayout.Label("Value:", new GUILayoutOption[] { GUILayout.Width(40) }); GUILayout.Label("Value:", new GUILayoutOption[] { GUILayout.Width(40) });
val.DrawValue(window, (window.width / 2) - 30f); val.DrawValue(window, (window.width / 2) - 80f);
} }
} }

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@ -40,7 +40,7 @@ namespace Explorer
private Type m_genericTypeDef; private Type m_genericTypeDef;
// Cached ToArray method for Lists // Cached ToArray method for Lists
public MethodInfo GenericToArrayMethod public MethodInfo CppListToArrayMethod
{ {
get => GetGenericToArrayMethod(); get => GetGenericToArrayMethod();
} }
@ -60,7 +60,7 @@ namespace Explorer
{ {
if (m_enumerable == null && Value != null) if (m_enumerable == null && Value != null)
{ {
m_enumerable = Value as IEnumerable ?? GetEnumerableFromIl2CppList(); m_enumerable = Value as IEnumerable ?? EnumerateWithReflection();
} }
return m_enumerable; return m_enumerable;
} }
@ -100,21 +100,45 @@ namespace Explorer
return m_itemProperty; return m_itemProperty;
} }
private IEnumerable GetEnumerableFromIl2CppList() private IEnumerable EnumerateWithReflection()
{ {
if (Value == null) return null; if (Value == null) return null;
if (GenericTypeDef == typeof(Il2CppSystem.Collections.Generic.List<>)) if (GenericTypeDef == typeof(Il2CppSystem.Collections.Generic.List<>))
{ {
return (IEnumerable)GenericToArrayMethod?.Invoke(Value, new object[0]); return (IEnumerable)CppListToArrayMethod?.Invoke(Value, new object[0]);
}
else if (GenericTypeDef == typeof(Il2CppSystem.Collections.Generic.HashSet<>))
{
return CppHashSetToMono();
} }
else else
{ {
return ConvertIListToMono(); return CppIListToMono();
} }
} }
private IList ConvertIListToMono() private IEnumerable CppHashSetToMono()
{
var set = new HashSet<object>();
// invoke GetEnumerator
var enumerator = Value.GetType().GetMethod("GetEnumerator").Invoke(Value, null);
// get the type of it
var enumeratorType = enumerator.GetType();
// reflect MoveNext and Current
var moveNext = enumeratorType.GetMethod("MoveNext");
var current = enumeratorType.GetProperty("Current");
// iterate
while ((bool)moveNext.Invoke(enumerator, null))
{
set.Add(current.GetValue(enumerator));
}
return set;
}
private IList CppIListToMono()
{ {
try try
{ {
@ -273,7 +297,7 @@ namespace Explorer
} }
GUI.skin.button.alignment = TextAnchor.MiddleCenter; GUI.skin.button.alignment = TextAnchor.MiddleCenter;
GUILayout.Space(5); GUIUnstrip.Space(5);
if (IsExpanded) if (IsExpanded)
{ {
@ -284,7 +308,7 @@ namespace Explorer
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
Pages.CurrentPageLabel(); Pages.CurrentPageLabel();
@ -300,7 +324,7 @@ namespace Explorer
Pages.DrawLimitInputArea(); Pages.DrawLimitInputArea();
GUILayout.Space(5); GUIUnstrip.Space(5);
} }
int offset = Pages.CalculateOffsetIndex(); int offset = Pages.CalculateOffsetIndex();
@ -313,7 +337,7 @@ namespace Explorer
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
if (entry == null || entry.Value == null) if (entry == null || entry.Value == null)
{ {

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@ -49,10 +49,10 @@ namespace Explorer
} }
} }
var c = (Color)Value; //var c = (Color)Value;
GUI.color = c; //GUI.color = c;
GUILayout.Label($"<color=#2df7b2>Color:</color> {c.ToString()}", null); GUILayout.Label($"<color=#2df7b2>Color:</color> {((Color)Value).ToString()}", null);
GUI.color = Color.white; //GUI.color = Color.white;
if (CanWrite && IsExpanded) if (CanWrite && IsExpanded)
{ {
@ -61,32 +61,32 @@ namespace Explorer
var whitespace = CalcWhitespace(window); var whitespace = CalcWhitespace(window);
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("R:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("R:", new GUILayoutOption[] { GUILayout.Width(30) });
r = GUILayout.TextField(r, new GUILayoutOption[] { GUILayout.Width(120) }); r = GUILayout.TextField(r, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("G:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("G:", new GUILayoutOption[] { GUILayout.Width(30) });
g = GUILayout.TextField(g, new GUILayoutOption[] { GUILayout.Width(120) }); g = GUILayout.TextField(g, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("B:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("B:", new GUILayoutOption[] { GUILayout.Width(30) });
b = GUILayout.TextField(b, new GUILayoutOption[] { GUILayout.Width(120) }); b = GUILayout.TextField(b, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("A:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("A:", new GUILayoutOption[] { GUILayout.Width(30) });
a = GUILayout.TextField(a, new GUILayoutOption[] { GUILayout.Width(120) }); a = GUILayout.TextField(a, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
// draw set value button // draw set value button
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) })) if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
{ {
SetValueFromInput(); SetValueFromInput();

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@ -92,7 +92,7 @@ namespace Explorer
} }
} }
GUILayout.Space(10); GUIUnstrip.Space(10);
} }
} }

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@ -56,26 +56,26 @@ namespace Explorer
var whitespace = CalcWhitespace(window); var whitespace = CalcWhitespace(window);
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) }); x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) }); y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) });
z = GUILayout.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) }); z = GUILayout.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
// draw set value button // draw set value button
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) })) if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
{ {
SetValueFromInput(); SetValueFromInput();

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@ -58,32 +58,32 @@ namespace Explorer
var whitespace = CalcWhitespace(window); var whitespace = CalcWhitespace(window);
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) }); x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) }); y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("W:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("W:", new GUILayoutOption[] { GUILayout.Width(30) });
w = GUILayout.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) }); w = GUILayout.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("H:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("H:", new GUILayoutOption[] { GUILayout.Width(30) });
h = GUILayout.TextField(h, new GUILayoutOption[] { GUILayout.Width(120) }); h = GUILayout.TextField(h, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
// draw set value button // draw set value button
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) })) if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
{ {
SetValueFromInput(); SetValueFromInput();

View File

@ -94,13 +94,13 @@ namespace Explorer
// always draw x and y // always draw x and y
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) }); x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) }); y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
@ -109,7 +109,7 @@ namespace Explorer
{ {
// draw z // draw z
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) });
z = GUILayout.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) }); z = GUILayout.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
@ -118,7 +118,7 @@ namespace Explorer
{ {
// draw w // draw w
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
GUILayout.Label("W:", new GUILayoutOption[] { GUILayout.Width(30) }); GUILayout.Label("W:", new GUILayoutOption[] { GUILayout.Width(30) });
w = GUILayout.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) }); w = GUILayout.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
@ -126,7 +126,7 @@ namespace Explorer
// draw set value button // draw set value button
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace); GUIUnstrip.Space(whitespace);
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) })) if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
{ {
SetValueFromInput(); SetValueFromInput();

View File

@ -28,25 +28,31 @@ namespace Explorer
Directory.CreateDirectory(EXPLORER_FOLDER); Directory.CreateDirectory(EXPLORER_FOLDER);
} }
if (File.Exists(SETTINGS_PATH)) if (LoadSettings()) return;
{
LoadSettings(false); Instance = new ModConfig();
} SaveSettings();
else
{
Instance = new ModConfig();
SaveSettings(false);
}
} }
public static void LoadSettings(bool checkExist = true) // returns true if settings successfully loaded
public static bool LoadSettings(bool checkExist = true)
{ {
if (checkExist && !File.Exists(SETTINGS_PATH)) if (checkExist && !File.Exists(SETTINGS_PATH))
return; return false;
var file = File.OpenRead(SETTINGS_PATH); try
Instance = (ModConfig)Serializer.Deserialize(file); {
file.Close(); using (var file = File.OpenRead(SETTINGS_PATH))
{
Instance = (ModConfig)Serializer.Deserialize(file);
}
}
catch
{
return false;
}
return Instance != null;
} }
public static void SaveSettings(bool checkExist = true) public static void SaveSettings(bool checkExist = true)
@ -54,9 +60,10 @@ namespace Explorer
if (checkExist && File.Exists(SETTINGS_PATH)) if (checkExist && File.Exists(SETTINGS_PATH))
File.Delete(SETTINGS_PATH); File.Delete(SETTINGS_PATH);
FileStream file = File.Create(SETTINGS_PATH); using (var file = File.Create(SETTINGS_PATH))
Serializer.Serialize(file, Instance); {
file.Close(); Serializer.Serialize(file, Instance);
}
} }
} }
} }

View File

@ -13,7 +13,7 @@ namespace Explorer
public class CppExplorer : MelonMod public class CppExplorer : MelonMod
{ {
public const string NAME = "CppExplorer"; public const string NAME = "CppExplorer";
public const string VERSION = "1.6.8"; public const string VERSION = "1.7.31";
public const string AUTHOR = "Sinai"; public const string AUTHOR = "Sinai";
public const string GUID = "com.sinai.cppexplorer"; public const string GUID = "com.sinai.cppexplorer";
@ -24,30 +24,12 @@ namespace Explorer
get => m_showMenu; get => m_showMenu;
set => SetShowMenu(value); set => SetShowMenu(value);
} }
private static bool m_showMenu; public static bool m_showMenu;
public static bool ForceUnlockMouse
{
get => m_forceUnlock;
set => SetForceUnlock(value);
}
private static bool m_forceUnlock;
private static CursorLockMode m_lastLockMode;
private static bool m_lastVisibleState;
private static bool m_currentlySettingCursor = false;
public static bool ShouldForceMouse => ShowMenu && ForceUnlockMouse;
private static void SetShowMenu(bool show) private static void SetShowMenu(bool show)
{ {
m_showMenu = show; m_showMenu = show;
UpdateCursorControl(); CursorControl.UpdateCursorControl();
}
private static void SetForceUnlock(bool unlock)
{
m_forceUnlock = unlock;
UpdateCursorControl();
} }
public override void OnApplicationStart() public override void OnApplicationStart()
@ -61,14 +43,7 @@ namespace Explorer
new MainMenu(); new MainMenu();
new WindowManager(); new WindowManager();
// Get current cursor state and enable cursor CursorControl.Init();
m_lastLockMode = Cursor.lockState;
m_lastVisibleState = Cursor.visible;
// Enable ShowMenu and ForceUnlockMouse
// (set m_showMenu directly to not call UpdateCursorState twice)
m_showMenu = true;
ForceUnlockMouse = true;
MelonLogger.Log($"CppExplorer {VERSION} initialized."); MelonLogger.Log($"CppExplorer {VERSION} initialized.");
} }
@ -81,7 +56,6 @@ namespace Explorer
public override void OnUpdate() public override void OnUpdate()
{ {
// Check main toggle key input
if (InputHelper.GetKeyDown(ModConfig.Instance.Main_Menu_Toggle)) if (InputHelper.GetKeyDown(ModConfig.Instance.Main_Menu_Toggle))
{ {
ShowMenu = !ShowMenu; ShowMenu = !ShowMenu;
@ -89,15 +63,11 @@ namespace Explorer
if (ShowMenu) if (ShowMenu)
{ {
// Check Force-Unlock input CursorControl.Update();
if (InputHelper.GetKeyDown(KeyCode.LeftAlt)) InspectUnderMouse.Update();
{
ForceUnlockMouse = !ForceUnlockMouse;
}
MainMenu.Instance.Update(); MainMenu.Instance.Update();
WindowManager.Instance.Update(); WindowManager.Instance.Update();
InspectUnderMouse.Update();
} }
} }
@ -105,93 +75,14 @@ namespace Explorer
{ {
if (!ShowMenu) return; if (!ShowMenu) return;
var origSkin = GUI.skin;
GUI.skin = UIStyles.WindowSkin;
MainMenu.Instance.OnGUI(); MainMenu.Instance.OnGUI();
WindowManager.Instance.OnGUI(); WindowManager.Instance.OnGUI();
InspectUnderMouse.OnGUI(); InspectUnderMouse.OnGUI();
}
private static void UpdateCursorControl() GUI.skin = origSkin;
{
m_currentlySettingCursor = true;
if (ShouldForceMouse)
{
Cursor.lockState = CursorLockMode.None;
Cursor.visible = true;
}
else
{
Cursor.lockState = m_lastLockMode;
Cursor.visible = m_lastVisibleState;
}
m_currentlySettingCursor = false;
}
// Force mouse to stay unlocked and visible while UnlockMouse and ShowMenu are true.
// Also keep track of when anything else tries to set Cursor state, this will be the
// value that we set back to when we close the menu or disable force-unlock.
[HarmonyPatch(typeof(Cursor), nameof(Cursor.lockState), MethodType.Setter)]
public class Cursor_set_lockState
{
[HarmonyPrefix]
public static void Prefix(ref CursorLockMode value)
{
if (!m_currentlySettingCursor)
{
m_lastLockMode = value;
if (ShouldForceMouse)
{
value = CursorLockMode.None;
}
}
}
}
[HarmonyPatch(typeof(Cursor), nameof(Cursor.visible), MethodType.Setter)]
public class Cursor_set_visible
{
[HarmonyPrefix]
public static void Prefix(ref bool value)
{
if (!m_currentlySettingCursor)
{
m_lastVisibleState = value;
if (ShouldForceMouse)
{
value = true;
}
}
}
}
// Make it appear as though UnlockMouse is disabled to the rest of the application.
[HarmonyPatch(typeof(Cursor), nameof(Cursor.lockState), MethodType.Getter)]
public class Cursor_get_lockState
{
[HarmonyPostfix]
public static void Postfix(ref CursorLockMode __result)
{
if (ShouldForceMouse)
{
__result = m_lastLockMode;
}
}
}
[HarmonyPatch(typeof(Cursor), nameof(Cursor.visible), MethodType.Getter)]
public class Cursor_get_visible
{
[HarmonyPostfix]
public static void Postfix(ref bool __result)
{
if (ShouldForceMouse)
{
__result = m_lastVisibleState;
}
}
} }
} }
} }

View File

@ -29,6 +29,10 @@
<HintPath>..\..\..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath> <HintPath>..\..\..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="Il2CppSystem.Core">
<HintPath>..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\Il2CppSystem.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="mcs"> <Reference Include="mcs">
<HintPath>..\lib\mcs.dll</HintPath> <HintPath>..\lib\mcs.dll</HintPath>
<Private>True</Private> <Private>True</Private>
@ -89,32 +93,34 @@
<Compile Include="CppExplorer.cs" /> <Compile Include="CppExplorer.cs" />
<Compile Include="Extensions\ReflectionExtensions.cs" /> <Compile Include="Extensions\ReflectionExtensions.cs" />
<Compile Include="Helpers\InputHelper.cs" /> <Compile Include="Helpers\InputHelper.cs" />
<Compile Include="Menu\CursorControl.cs" />
<Compile Include="Tests\TestClass.cs" /> <Compile Include="Tests\TestClass.cs" />
<Compile Include="UnstripFixes\GUIUnstrip.cs" /> <Compile Include="UnstripFixes\GUIUnstrip.cs" />
<Compile Include="UnstripFixes\LayoutUtilityUnstrip.cs" />
<Compile Include="UnstripFixes\ScrollViewStateUnstrip.cs" /> <Compile Include="UnstripFixes\ScrollViewStateUnstrip.cs" />
<Compile Include="Extensions\UnityExtensions.cs" /> <Compile Include="Extensions\UnityExtensions.cs" />
<Compile Include="Helpers\PageHelper.cs" /> <Compile Include="Helpers\PageHelper.cs" />
<Compile Include="Helpers\ReflectionHelpers.cs" /> <Compile Include="Helpers\ReflectionHelpers.cs" />
<Compile Include="Helpers\UIHelpers.cs" /> <Compile Include="Menu\UIHelpers.cs" />
<Compile Include="Helpers\UnityHelpers.cs" /> <Compile Include="Helpers\UnityHelpers.cs" />
<Compile Include="MainMenu\InspectUnderMouse.cs" /> <Compile Include="Menu\InspectUnderMouse.cs" />
<Compile Include="CachedObjects\CacheObjectBase.cs" /> <Compile Include="CachedObjects\CacheObjectBase.cs" />
<Compile Include="UnstripFixes\SliderHandlerUnstrip.cs" /> <Compile Include="UnstripFixes\SliderHandlerUnstrip.cs" />
<Compile Include="UnstripFixes\UnstripExtensions.cs" /> <Compile Include="UnstripFixes\UnstripExtensions.cs" />
<Compile Include="Windows\ResizeDrag.cs" /> <Compile Include="Menu\ResizeDrag.cs" />
<Compile Include="Windows\TabViewWindow.cs" /> <Compile Include="Menu\Windows\TabViewWindow.cs" />
<Compile Include="Windows\UIWindow.cs" /> <Compile Include="Menu\Windows\UIWindow.cs" />
<Compile Include="MainMenu\Pages\ConsolePage.cs" /> <Compile Include="Menu\MainMenu\Pages\ConsolePage.cs" />
<Compile Include="MainMenu\Pages\Console\REPL.cs" /> <Compile Include="Menu\MainMenu\Pages\Console\REPL.cs" />
<Compile Include="MainMenu\Pages\Console\REPLHelper.cs" /> <Compile Include="Menu\MainMenu\Pages\Console\REPLHelper.cs" />
<Compile Include="MainMenu\Pages\WindowPage.cs" /> <Compile Include="Menu\MainMenu\Pages\WindowPage.cs" />
<Compile Include="Windows\WindowManager.cs" /> <Compile Include="Menu\Windows\WindowManager.cs" />
<Compile Include="MainMenu\MainMenu.cs" /> <Compile Include="Menu\MainMenu\MainMenu.cs" />
<Compile Include="Windows\GameObjectWindow.cs" /> <Compile Include="Menu\Windows\GameObjectWindow.cs" />
<Compile Include="Windows\ReflectionWindow.cs" /> <Compile Include="Menu\Windows\ReflectionWindow.cs" />
<Compile Include="MainMenu\Pages\ScenePage.cs" /> <Compile Include="Menu\MainMenu\Pages\ScenePage.cs" />
<Compile Include="MainMenu\Pages\SearchPage.cs" /> <Compile Include="Menu\MainMenu\Pages\SearchPage.cs" />
<Compile Include="Helpers\UIStyles.cs" /> <Compile Include="Menu\UIStyles.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

View File

@ -88,7 +88,8 @@ namespace Explorer
{ {
MelonLogger.Log("UnityEngine.Input is null, trying to load manually...."); MelonLogger.Log("UnityEngine.Input is null, trying to load manually....");
if ((TryLoad("UnityEngine.InputLegacyModule.dll") || TryLoad("UnityEngine.CoreModule.dll")) && Input != null) if ((ReflectionHelpers.LoadModule("UnityEngine.InputLegacyModule.dll") || ReflectionHelpers.LoadModule("UnityEngine.CoreModule.dll"))
&& Input != null)
{ {
MelonLogger.Log("Ok!"); MelonLogger.Log("Ok!");
return true; return true;
@ -98,23 +99,6 @@ namespace Explorer
MelonLogger.Log("Could not load Input module!"); MelonLogger.Log("Could not load Input module!");
return false; return false;
} }
bool TryLoad(string module)
{
var path = $@"MelonLoader\Managed\{module}";
if (!File.Exists(path)) return false;
try
{
Assembly.Load(File.ReadAllBytes(path));
return true;
}
catch (Exception e)
{
MelonLogger.Log(e.GetType() + ", " + e.Message);
return false;
}
}
} }
} }
} }

View File

@ -3,6 +3,8 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.IO;
using MelonLoader;
using UnhollowerBaseLib; using UnhollowerBaseLib;
using UnhollowerRuntimeLib; using UnhollowerRuntimeLib;
using UnityEngine; using UnityEngine;
@ -34,16 +36,17 @@ namespace Explorer
public static bool IsEnumerable(Type t) public static bool IsEnumerable(Type t)
{ {
return typeof(IEnumerable).IsAssignableFrom(t); return typeof(IEnumerable).IsAssignableFrom(t) || IsCppEnumerable(t);
} }
// Only Il2Cpp List needs this check. C# List is IEnumerable. // Checks for Il2Cpp List or HashSet.
public static bool IsCppList(Type t) public static bool IsCppEnumerable(Type t)
{ {
if (t.IsGenericType && t.GetGenericTypeDefinition() is Type g) if (t.IsGenericType && t.GetGenericTypeDefinition() is Type g)
{ {
return typeof(Il2CppSystem.Collections.Generic.List<>).IsAssignableFrom(g) return typeof(Il2CppSystem.Collections.Generic.List<>).IsAssignableFrom(g)
|| typeof(Il2CppSystem.Collections.Generic.IList<>).IsAssignableFrom(g); || typeof(Il2CppSystem.Collections.Generic.IList<>).IsAssignableFrom(g)
|| typeof(Il2CppSystem.Collections.Generic.HashSet<>).IsAssignableFrom(g);
} }
else else
{ {
@ -65,7 +68,8 @@ namespace Explorer
} }
else else
{ {
return typeof(Il2CppSystem.Collections.IDictionary).IsAssignableFrom(t); return typeof(Il2CppSystem.Collections.IDictionary).IsAssignableFrom(t)
|| typeof(Il2CppSystem.Collections.Hashtable).IsAssignableFrom(t);
} }
} }
@ -89,18 +93,19 @@ namespace Explorer
{ {
if (obj == null) return null; if (obj == null) return null;
// Need to use GetIl2CppType for Il2CppSystem Objects
if (obj is Il2CppSystem.Object ilObject) if (obj is Il2CppSystem.Object ilObject)
{ {
var ilTypeName = ilObject.GetIl2CppType().AssemblyQualifiedName; // Prevent weird behaviour when inspecting an Il2CppSystem.Type object.
if (ilObject is ILType)
if (Type.GetType(ilTypeName) is Type t && !t.FullName.Contains("System.RuntimeType"))
{ {
return t; return typeof(ILType);
} }
return ilObject.GetType(); return Type.GetType(ilObject.GetIl2CppType().AssemblyQualifiedName) ?? obj.GetType();
} }
// It's a normal object, this is fine
return obj.GetType(); return obj.GetType();
} }
@ -109,17 +114,33 @@ namespace Explorer
var list = new List<Type>(); var list = new List<Type>();
var type = GetActualType(obj); var type = GetActualType(obj);
list.Add(type);
while (type.BaseType != null) while (type != null)
{ {
type = type.BaseType;
list.Add(type); list.Add(type);
type = type.BaseType;
} }
return list.ToArray(); return list.ToArray();
} }
public static bool LoadModule(string module)
{
var path = $@"MelonLoader\Managed\{module}";
if (!File.Exists(path)) return false;
try
{
Assembly.Load(File.ReadAllBytes(path));
return true;
}
catch (Exception e)
{
MelonLogger.Log(e.GetType() + ", " + e.Message);
return false;
}
}
public static string ExceptionToString(Exception e) public static string ExceptionToString(Exception e)
{ {
if (IsFailedGeneric(e)) if (IsFailedGeneric(e))

183
src/Menu/CursorControl.cs Normal file
View File

@ -0,0 +1,183 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Harmony;
using MelonLoader;
using System.Reflection;
namespace Explorer
{
public class CursorControl
{
public static bool ForceUnlockMouse
{
get => m_forceUnlock;
set => SetForceUnlock(value);
}
private static bool m_forceUnlock;
private static CursorLockMode m_lastLockMode;
private static bool m_lastVisibleState;
private static bool m_currentlySettingCursor = false;
public static bool ShouldForceMouse => CppExplorer.ShowMenu && ForceUnlockMouse;
private static Type CursorType => m_cursorType ?? (m_cursorType = ReflectionHelpers.GetTypeByName("UnityEngine.Cursor"));
private static Type m_cursorType;
public static void Init()
{
try
{
// Check if Cursor class is loaded
if (CursorType == null)
{
MelonLogger.Log("Trying to manually load Cursor module...");
if (ReflectionHelpers.LoadModule("UnityEngine.CoreModule") && CursorType != null)
{
MelonLogger.Log("Ok!");
}
else
{
throw new Exception("Could not load UnityEngine.Cursor module!");
}
}
// Get current cursor state and enable cursor
m_lastLockMode = Cursor.lockState;
m_lastVisibleState = Cursor.visible;
// Setup Harmony Patches
TryPatch("lockState", new HarmonyMethod(typeof(CursorControl).GetMethod(nameof(Prefix_set_lockState))), true);
TryPatch("lockState", new HarmonyMethod(typeof(CursorControl).GetMethod(nameof(Postfix_get_lockState))), false);
TryPatch("visible", new HarmonyMethod(typeof(CursorControl).GetMethod(nameof(Prefix_set_visible))), true);
TryPatch("visible", new HarmonyMethod(typeof(CursorControl).GetMethod(nameof(Postfix_get_visible))), false);
}
catch (Exception e)
{
MelonLogger.Log($"Exception on CursorControl.Init! {e.GetType()}, {e.Message}");
}
// Enable ShowMenu and ForceUnlockMouse
// (set m_showMenu directly to not call UpdateCursorState twice)
CppExplorer.m_showMenu = true;
ForceUnlockMouse = true;
}
private static void TryPatch(string property, HarmonyMethod patch, bool setter)
{
try
{
var harmony = CppExplorer.Instance.harmonyInstance;
var prop = typeof(Cursor).GetProperty(property);
if (setter)
{
// setter is prefix
harmony.Patch(prop.GetSetMethod(), patch);
}
else
{
// getter is postfix
harmony.Patch(prop.GetGetMethod(), null, patch);
}
}
catch (Exception e)
{
MelonLogger.Log($"[NON-FATAL] Couldn't patch a method: {e.Message}");
}
}
private static void SetForceUnlock(bool unlock)
{
m_forceUnlock = unlock;
UpdateCursorControl();
}
public static void Update()
{
// Check Force-Unlock input
if (InputHelper.GetKeyDown(KeyCode.LeftAlt))
{
ForceUnlockMouse = !ForceUnlockMouse;
}
}
public static void UpdateCursorControl()
{
try
{
m_currentlySettingCursor = true;
if (ShouldForceMouse)
{
Cursor.lockState = CursorLockMode.None;
Cursor.visible = true;
}
else
{
Cursor.lockState = m_lastLockMode;
Cursor.visible = m_lastVisibleState;
}
m_currentlySettingCursor = false;
}
catch (Exception e)
{
MelonLogger.Log($"Exception setting Cursor state: {e.GetType()}, {e.Message}");
}
}
// Force mouse to stay unlocked and visible while UnlockMouse and ShowMenu are true.
// Also keep track of when anything else tries to set Cursor state, this will be the
// value that we set back to when we close the menu or disable force-unlock.
[HarmonyPrefix]
public static void Prefix_set_lockState(ref CursorLockMode value)
{
if (!m_currentlySettingCursor)
{
m_lastLockMode = value;
if (ShouldForceMouse)
{
value = CursorLockMode.None;
}
}
}
[HarmonyPrefix]
public static void Prefix_set_visible(ref bool value)
{
if (!m_currentlySettingCursor)
{
m_lastVisibleState = value;
if (ShouldForceMouse)
{
value = true;
}
}
}
[HarmonyPrefix]
public static void Postfix_get_lockState(ref CursorLockMode __result)
{
if (ShouldForceMouse)
{
__result = m_lastLockMode;
}
}
[HarmonyPrefix]
public static void Postfix_get_visible(ref bool __result)
{
if (ShouldForceMouse)
{
__result = m_lastVisibleState;
}
}
}
}

View File

@ -3,8 +3,6 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using UnityEngine; using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using MelonLoader; using MelonLoader;
namespace Explorer namespace Explorer
@ -21,16 +19,17 @@ namespace Explorer
Pages.Add(new SearchPage()); Pages.Add(new SearchPage());
Pages.Add(new ConsolePage()); Pages.Add(new ConsolePage());
foreach (var page in Pages) for (int i = 0; i < Pages.Count; i++)
{ {
var page = Pages[i];
page.Init(); page.Init();
} }
} }
public const int MainWindowID = 5000; public const int MainWindowID = 5000;
public static Rect MainRect = new Rect(new Vector2(5,5), ModConfig.Instance.Default_Window_Size); public static Rect MainRect = new Rect(5,5, ModConfig.Instance.Default_Window_Size.x,ModConfig.Instance.Default_Window_Size.y);
private static readonly List<WindowPage> Pages = new List<WindowPage>(); public static readonly List<WindowPage> Pages = new List<WindowPage>();
private static int m_currentPage = 0; private static int m_currentPage = 0;
public static void SetCurrentPage(int index) public static void SetCurrentPage(int index)
@ -52,12 +51,7 @@ namespace Explorer
public void OnGUI() public void OnGUI()
{ {
var origSkin = GUI.skin;
GUI.skin = UIStyles.WindowSkin;
MainRect = GUI.Window(MainWindowID, MainRect, (GUI.WindowFunction)MainWindow, CppExplorer.NAME); MainRect = GUI.Window(MainWindowID, MainRect, (GUI.WindowFunction)MainWindow, CppExplorer.NAME);
GUI.skin = origSkin;
} }
private void MainWindow(int id) private void MainWindow(int id)
@ -70,7 +64,7 @@ namespace Explorer
return; return;
} }
GUILayout.BeginArea(new Rect(5, 25, MainRect.width - 10, MainRect.height - 35), GUI.skin.box); GUIUnstrip.BeginArea(new Rect(5, 25, MainRect.width - 10, MainRect.height - 35), GUI.skin.box);
MainHeader(); MainHeader();
@ -84,7 +78,7 @@ namespace Explorer
MainRect = ResizeDrag.ResizeWindow(MainRect, MainWindowID); MainRect = ResizeDrag.ResizeWindow(MainRect, MainWindowID);
GUILayout.EndArea(); GUIUnstrip.EndArea();
} }
private void MainHeader() private void MainHeader()
@ -108,14 +102,16 @@ namespace Explorer
GUI.color = Color.white; GUI.color = Color.white;
InspectUnderMouse.EnableInspect = GUILayout.Toggle(InspectUnderMouse.EnableInspect, "Inspect Under Mouse (Shift + RMB)", null); InspectUnderMouse.EnableInspect = GUILayout.Toggle(InspectUnderMouse.EnableInspect, "Inspect Under Mouse (Shift + RMB)", null);
bool mouseState = CppExplorer.ForceUnlockMouse; bool mouseState = CursorControl.ForceUnlockMouse;
bool setMouse = GUILayout.Toggle(mouseState, "Force Unlock Mouse (Left Alt)", null); bool setMouse = GUILayout.Toggle(mouseState, "Force Unlock Mouse (Left Alt)", null);
if (setMouse != mouseState) CppExplorer.ForceUnlockMouse = setMouse; if (setMouse != mouseState) CursorControl.ForceUnlockMouse = setMouse;
WindowManager.TabView = GUILayout.Toggle(WindowManager.TabView, "Tab View", null); WindowManager.TabView = GUILayout.Toggle(WindowManager.TabView, "Tab View", null);
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.Space(10); //GUIUnstrip.Space(10);
GUIUnstrip.Space(10);
GUI.color = Color.white; GUI.color = Color.white;
} }
} }

View File

@ -58,7 +58,9 @@ MelonLogger.Log(""hello world"");";
} }
catch (Exception e) catch (Exception e)
{ {
MelonLogger.Log($"Error setting up console!\r\nMessage: {e.Message}\r\nStack: {e.StackTrace}"); MelonLogger.Log($"Error setting up console!\r\nMessage: {e.Message}");
MainMenu.SetCurrentPage(0);
MainMenu.Pages.Remove(this);
} }
} }

View File

@ -244,7 +244,7 @@ namespace Explorer
} }
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.Space(5); GUIUnstrip.Space(5);
} }
private void SceneChangeButtons() private void SceneChangeButtons()

View File

@ -428,7 +428,7 @@ namespace Explorer
{ {
var t = ReflectionHelpers.GetActualType(obj); var t = ReflectionHelpers.GetActualType(obj);
if (!FilterName(t.FullName) || ReflectionHelpers.IsEnumerable(t) || ReflectionHelpers.IsCppList(t)) if (!FilterName(t.FullName) || ReflectionHelpers.IsEnumerable(t))
{ {
continue; continue;
} }

View File

@ -32,29 +32,36 @@ namespace Explorer
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) }); GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
//var r = GUILayoutUtility.GetLastRect(); //var r = GUILayoutUtility.GetLastRect();
var r = GUIUnstrip.GetLastRect(); var r = LayoutUtilityUnstrip.GetLastRect();
var mousePos = InputHelper.mousePosition; var mousePos = InputHelper.mousePosition;
Vector2 mouse = GUIUtility.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y)); try
{
var mouse = GUIUtility.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
if (r.Contains(mouse) && InputHelper.GetMouseButtonDown(0))
{
isResizing = true;
m_currentWindow = ID;
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
}
else if (!InputHelper.GetMouseButton(0))
{
isResizing = false;
}
if (r.Contains(mouse) && InputHelper.GetMouseButtonDown(0)) if (isResizing && ID == m_currentWindow)
{ {
isResizing = true; _rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
m_currentWindow = ID; _rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height); _rect.xMax = Mathf.Min(Screen.width, _rect.xMax); // modifying xMax affects width, not x
_rect.yMax = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
}
} }
else if (!InputHelper.GetMouseButton(0)) catch
{ {
isResizing = false; // throw safe Managed exception
} throw new Exception("");
if (isResizing && ID == m_currentWindow)
{
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
_rect.xMax = Mathf.Min(Screen.width, _rect.xMax); // modifying xMax affects width, not x
_rect.yMax = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
} }
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
@ -68,7 +75,7 @@ namespace Explorer
{ {
RESIZE_FAILED = true; RESIZE_FAILED = true;
MelonLogger.Log("Exception on GuiResize: " + e.GetType() + ", " + e.Message); MelonLogger.Log("Exception on GuiResize: " + e.GetType() + ", " + e.Message);
MelonLogger.Log(e.StackTrace); //MelonLogger.Log(e.StackTrace);
return origRect; return origRect;
} }
@ -82,20 +89,20 @@ namespace Explorer
GUI.skin.label.alignment = TextAnchor.MiddleRight; GUI.skin.label.alignment = TextAnchor.MiddleRight;
GUILayout.Label("<color=cyan>Width:</color>", new GUILayoutOption[] { GUILayout.Width(60) }); GUILayout.Label("<color=cyan>Width:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
if (GUILayout.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) })) if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
{ {
_rect.width -= 5f; _rect.width -= 5f;
} }
if (GUILayout.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) })) if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
{ {
_rect.width += 5f; _rect.width += 5f;
} }
GUILayout.Label("<color=cyan>Height:</color>", new GUILayoutOption[] { GUILayout.Width(60) }); GUILayout.Label("<color=cyan>Height:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
if (GUILayout.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) })) if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
{ {
_rect.height -= 5f; _rect.height -= 5f;
} }
if (GUILayout.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) })) if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
{ {
_rect.height += 5f; _rect.height += 5f;
} }

View File

@ -12,10 +12,12 @@ namespace Explorer
public class GameObjectWindow : UIWindow public class GameObjectWindow : UIWindow
{ {
public override string Title => WindowManager.TabView public override string Title => WindowManager.TabView
? $"<color=cyan>[G]</color> {m_object.name}" ? $"<color=cyan>[G]</color> {TargetGO.name}"
: $"GameObject Inspector ({m_object.name})"; : $"GameObject Inspector ({TargetGO.name})";
public GameObject m_object; public GameObject TargetGO;
private static bool m_hideControls;
// gui element holders // gui element holders
private string m_name; private string m_name;
@ -23,11 +25,11 @@ namespace Explorer
private Transform[] m_children; private Transform[] m_children;
private Vector2 m_transformScroll = Vector2.zero; private Vector2 m_transformScroll = Vector2.zero;
private PageHelper ChildPages = new PageHelper(); private readonly PageHelper ChildPages = new PageHelper();
private Component[] m_components; private Component[] m_components;
private Vector2 m_compScroll = Vector2.zero; private Vector2 m_compScroll = Vector2.zero;
private PageHelper CompPages = new PageHelper(); private readonly PageHelper CompPages = new PageHelper();
private readonly Vector3[] m_cachedInput = new Vector3[3]; private readonly Vector3[] m_cachedInput = new Vector3[3];
private float m_translateAmount = 0.3f; private float m_translateAmount = 0.3f;
@ -42,7 +44,7 @@ namespace Explorer
private bool m_localContext; private bool m_localContext;
private readonly List<Component> m_cachedDestroyList = new List<Component>(); private readonly List<Component> m_cachedDestroyList = new List<Component>();
//private string m_addComponentInput = ""; private string m_addComponentInput = "";
private string m_setParentInput = "Enter a GameObject name or path"; private string m_setParentInput = "Enter a GameObject name or path";
@ -52,12 +54,12 @@ namespace Explorer
if (targetType == typeof(GameObject)) if (targetType == typeof(GameObject))
{ {
m_object = Target as GameObject; TargetGO = Target as GameObject;
return true; return true;
} }
else if (targetType == typeof(Transform)) else if (targetType == typeof(Transform))
{ {
m_object = (Target as Transform).gameObject; TargetGO = (Target as Transform).gameObject;
return true; return true;
} }
@ -73,10 +75,10 @@ namespace Explorer
return; return;
} }
m_name = m_object.name; m_name = TargetGO.name;
m_scene = string.IsNullOrEmpty(m_object.scene.name) m_scene = string.IsNullOrEmpty(TargetGO.scene.name)
? "None (Asset/Resource)" ? "None (Asset/Resource)"
: m_object.scene.name; : TargetGO.scene.name;
CacheTransformValues(); CacheTransformValues();
@ -87,15 +89,15 @@ namespace Explorer
{ {
if (m_localContext) if (m_localContext)
{ {
m_cachedInput[0] = m_object.transform.localPosition; m_cachedInput[0] = TargetGO.transform.localPosition;
m_cachedInput[1] = m_object.transform.localEulerAngles; m_cachedInput[1] = TargetGO.transform.localEulerAngles;
} }
else else
{ {
m_cachedInput[0] = m_object.transform.position; m_cachedInput[0] = TargetGO.transform.position;
m_cachedInput[1] = m_object.transform.eulerAngles; m_cachedInput[1] = TargetGO.transform.eulerAngles;
} }
m_cachedInput[2] = m_object.transform.localScale; m_cachedInput[2] = TargetGO.transform.localScale;
} }
public override void Update() public override void Update()
@ -118,7 +120,7 @@ namespace Explorer
} }
} }
if (!m_object && !GetObjectAsGameObject()) if (!TargetGO && !GetObjectAsGameObject())
{ {
throw new Exception("Object is null!"); throw new Exception("Object is null!");
} }
@ -127,22 +129,22 @@ namespace Explorer
{ {
if (m_localContext) if (m_localContext)
{ {
m_object.transform.localPosition = m_frozenPosition; TargetGO.transform.localPosition = m_frozenPosition;
m_object.transform.localRotation = m_frozenRotation; TargetGO.transform.localRotation = m_frozenRotation;
} }
else else
{ {
m_object.transform.position = m_frozenPosition; TargetGO.transform.position = m_frozenPosition;
m_object.transform.rotation = m_frozenRotation; TargetGO.transform.rotation = m_frozenRotation;
} }
m_object.transform.localScale = m_frozenScale; TargetGO.transform.localScale = m_frozenScale;
} }
// update child objects // update child objects
var childList = new List<Transform>(); var childList = new List<Transform>();
for (int i = 0; i < m_object.transform.childCount; i++) for (int i = 0; i < TargetGO.transform.childCount; i++)
{ {
childList.Add(m_object.transform.GetChild(i)); childList.Add(TargetGO.transform.GetChild(i));
} }
childList.Sort((a, b) => b.childCount.CompareTo(a.childCount)); childList.Sort((a, b) => b.childCount.CompareTo(a.childCount));
m_children = childList.ToArray(); m_children = childList.ToArray();
@ -151,7 +153,7 @@ namespace Explorer
// update components // update components
var compList = new Il2CppSystem.Collections.Generic.List<Component>(); var compList = new Il2CppSystem.Collections.Generic.List<Component>();
m_object.GetComponentsInternal(ReflectionHelpers.ComponentType, true, false, true, false, compList); TargetGO.GetComponentsInternal(ReflectionHelpers.ComponentType, true, false, true, false, compList);
m_components = compList.ToArray(); m_components = compList.ToArray();
@ -182,7 +184,7 @@ namespace Explorer
private void ReflectObject(Il2CppSystem.Object obj) private void ReflectObject(Il2CppSystem.Object obj)
{ {
var window = WindowManager.InspectObject(obj, out bool created); var window = WindowManager.InspectObject(obj, out bool created, true);
if (created) if (created)
{ {
@ -210,7 +212,7 @@ namespace Explorer
if (!WindowManager.TabView) if (!WindowManager.TabView)
{ {
Header(); Header();
GUILayout.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box); GUIUnstrip.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
} }
scroll = GUIUnstrip.BeginScrollView(scroll); scroll = GUIUnstrip.BeginScrollView(scroll);
@ -221,7 +223,7 @@ namespace Explorer
{ {
if (GUILayout.Button("<color=#00FF00>Send to Scene View</color>", new GUILayoutOption[] { GUILayout.Width(150) })) if (GUILayout.Button("<color=#00FF00>Send to Scene View</color>", new GUILayoutOption[] { GUILayout.Width(150) }))
{ {
ScenePage.Instance.SetTransformTarget(m_object.transform); ScenePage.Instance.SetTransformTarget(TargetGO.transform);
MainMenu.SetCurrentPage(0); MainMenu.SetCurrentPage(0);
} }
} }
@ -233,12 +235,12 @@ namespace Explorer
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
GUILayout.Label("Path:", new GUILayoutOption[] { GUILayout.Width(50) }); GUILayout.Label("Path:", new GUILayoutOption[] { GUILayout.Width(50) });
string pathlabel = m_object.transform.GetGameObjectPath(); string pathlabel = TargetGO.transform.GetGameObjectPath();
if (m_object.transform.parent != null) if (TargetGO.transform.parent != null)
{ {
if (GUILayout.Button("<-", new GUILayoutOption[] { GUILayout.Width(35) })) if (GUILayout.Button("<-", new GUILayoutOption[] { GUILayout.Width(35) }))
{ {
InspectGameObject(m_object.transform.parent); InspectGameObject(TargetGO.transform.parent);
} }
} }
GUILayout.TextArea(pathlabel, null); GUILayout.TextArea(pathlabel, null);
@ -270,7 +272,7 @@ namespace Explorer
{ {
m_rect = ResizeDrag.ResizeWindow(rect, windowID); m_rect = ResizeDrag.ResizeWindow(rect, windowID);
GUILayout.EndArea(); GUIUnstrip.EndArea();
} }
} }
catch (Exception e) catch (Exception e)
@ -360,6 +362,28 @@ namespace Explorer
} }
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null);
m_addComponentInput = GUILayout.TextField(m_addComponentInput, new GUILayoutOption[] { GUILayout.Width(130) });
if (GUILayout.Button("Add Comp", null))
{
if (ReflectionHelpers.GetTypeByName(m_addComponentInput) is Type compType)
{
if (typeof(Component).IsAssignableFrom(compType))
{
TargetGO.AddComponent(Il2CppType.From(compType));
}
else
{
MelonLogger.LogWarning($"Type '{compType.Name}' is not assignable from Component!");
}
}
else
{
MelonLogger.LogWarning($"Could not find a type by the name of '{m_addComponentInput}'!");
}
}
GUILayout.EndHorizontal();
GUI.skin.button.alignment = TextAnchor.MiddleLeft; GUI.skin.button.alignment = TextAnchor.MiddleLeft;
if (m_cachedDestroyList.Count > 0) if (m_cachedDestroyList.Count > 0)
{ {
@ -385,7 +409,7 @@ namespace Explorer
} }
else else
{ {
GUILayout.Space(26); GUIUnstrip.Space(26);
} }
if (GUILayout.Button("<color=cyan>" + ilType.Name + "</color>", new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 100) })) if (GUILayout.Button("<color=cyan>" + ilType.Name + "</color>", new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 100) }))
{ {
@ -439,21 +463,41 @@ namespace Explorer
private void GameObjectControls() private void GameObjectControls()
{ {
if (m_hideControls)
{
GUILayout.BeginHorizontal(null);
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", new GUILayoutOption[] { GUILayout.Width(200) });
if (GUILayout.Button("^ Show ^", new GUILayoutOption[] { GUILayout.Width(75) }))
{
m_hideControls = false;
}
GUILayout.EndHorizontal();
return;
}
GUILayout.BeginVertical(GUI.skin.box, new GUILayoutOption[] { GUILayout.Width(520) }); GUILayout.BeginVertical(GUI.skin.box, new GUILayoutOption[] { GUILayout.Width(520) });
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", null);
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
bool m_active = m_object.activeSelf; GUILayout.Label("<b><size=15>GameObject Controls</size></b>", new GUILayoutOption[] { GUILayout.Width(200) });
if (GUILayout.Button("v Hide v", new GUILayoutOption[] { GUILayout.Width(75) }))
{
m_hideControls = true;
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null);
bool m_active = TargetGO.activeSelf;
m_active = GUILayout.Toggle(m_active, (m_active ? "<color=lime>Enabled " : "<color=red>Disabled") + "</color>", m_active = GUILayout.Toggle(m_active, (m_active ? "<color=lime>Enabled " : "<color=red>Disabled") + "</color>",
new GUILayoutOption[] { GUILayout.Width(80) }); new GUILayoutOption[] { GUILayout.Width(80) });
if (m_object.activeSelf != m_active) { m_object.SetActive(m_active); } if (TargetGO.activeSelf != m_active) { TargetGO.SetActive(m_active); }
UIHelpers.InstantiateButton(m_object, 100); UIHelpers.InstantiateButton(TargetGO, 100);
if (GUILayout.Button("Set DontDestroyOnLoad", new GUILayoutOption[] { GUILayout.Width(170) })) if (GUILayout.Button("Set DontDestroyOnLoad", new GUILayoutOption[] { GUILayout.Width(170) }))
{ {
GameObject.DontDestroyOnLoad(m_object); GameObject.DontDestroyOnLoad(TargetGO);
m_object.hideFlags |= HideFlags.DontUnloadUnusedAsset; TargetGO.hideFlags |= HideFlags.DontUnloadUnusedAsset;
} }
var lbl = m_freeze ? "<color=lime>Unfreeze</color>" : "<color=orange>Freeze Pos/Rot</color>"; var lbl = m_freeze ? "<color=lime>Unfreeze</color>" : "<color=orange>Freeze Pos/Rot</color>";
@ -474,7 +518,7 @@ namespace Explorer
{ {
if (GameObject.Find(m_setParentInput) is GameObject newparent) if (GameObject.Find(m_setParentInput) is GameObject newparent)
{ {
m_object.transform.parent = newparent.transform; TargetGO.transform.parent = newparent.transform;
} }
else else
{ {
@ -484,7 +528,7 @@ namespace Explorer
if (GUILayout.Button("Detach from parent", new GUILayoutOption[] { GUILayout.Width(160) })) if (GUILayout.Button("Detach from parent", new GUILayoutOption[] { GUILayout.Width(160) }))
{ {
m_object.transform.parent = null; TargetGO.transform.parent = null;
} }
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
@ -499,15 +543,15 @@ namespace Explorer
{ {
if (m_localContext) if (m_localContext)
{ {
m_object.transform.localPosition = m_cachedInput[0]; TargetGO.transform.localPosition = m_cachedInput[0];
m_object.transform.localEulerAngles = m_cachedInput[1]; TargetGO.transform.localEulerAngles = m_cachedInput[1];
} }
else else
{ {
m_object.transform.position = m_cachedInput[0]; TargetGO.transform.position = m_cachedInput[0];
m_object.transform.eulerAngles = m_cachedInput[1]; TargetGO.transform.eulerAngles = m_cachedInput[1];
} }
m_object.transform.localScale = m_cachedInput[2]; TargetGO.transform.localScale = m_cachedInput[2];
if (m_freeze) if (m_freeze)
{ {
@ -541,7 +585,7 @@ namespace Explorer
if (GUILayout.Button("<color=red><b>Destroy</b></color>", new GUILayoutOption[] { GUILayout.Width(120) })) if (GUILayout.Button("<color=red><b>Destroy</b></color>", new GUILayoutOption[] { GUILayout.Width(120) }))
{ {
GameObject.Destroy(m_object); GameObject.Destroy(TargetGO);
DestroyWindow(); DestroyWindow();
return; return;
} }
@ -553,15 +597,15 @@ namespace Explorer
{ {
if (m_localContext) if (m_localContext)
{ {
m_frozenPosition = m_object.transform.localPosition; m_frozenPosition = TargetGO.transform.localPosition;
m_frozenRotation = m_object.transform.localRotation; m_frozenRotation = TargetGO.transform.localRotation;
} }
else else
{ {
m_frozenPosition = m_object.transform.position; m_frozenPosition = TargetGO.transform.position;
m_frozenRotation = m_object.transform.rotation; m_frozenRotation = TargetGO.transform.rotation;
} }
m_frozenScale = m_object.transform.localScale; m_frozenScale = TargetGO.transform.localScale;
} }
private void BoolToggle(ref bool value, string message) private void BoolToggle(ref bool value, string message)
@ -586,7 +630,7 @@ namespace Explorer
GUILayout.Label($"<color=cyan><b>{(m_localContext ? "Local " : "")}{mode}</b></color>:", GUILayout.Label($"<color=cyan><b>{(m_localContext ? "Local " : "")}{mode}</b></color>:",
new GUILayoutOption[] { GUILayout.Width(m_localContext ? 110 : 65) }); new GUILayoutOption[] { GUILayout.Width(m_localContext ? 110 : 65) });
var transform = m_object.transform; var transform = TargetGO.transform;
switch (mode) switch (mode)
{ {
case TranslateType.Position: case TranslateType.Position:
@ -639,11 +683,11 @@ namespace Explorer
{ {
f = f2; f = f2;
} }
if (GUILayout.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) })) if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
{ {
f -= multByTime ? amount * Time.deltaTime : amount; f -= multByTime ? amount * Time.deltaTime : amount;
} }
if (GUILayout.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) })) if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
{ {
f += multByTime ? amount * Time.deltaTime : amount; f += multByTime ? amount * Time.deltaTime : amount;
} }

View File

@ -32,13 +32,19 @@ namespace Explorer
private UnityEngine.Object m_uObj; private UnityEngine.Object m_uObj;
private Component m_component; private Component m_component;
private static readonly HashSet<string> _memberBlacklist = new HashSet<string> private static readonly HashSet<string> _typeAndMemberBlacklist = new HashSet<string>
{ {
// Causes a crash // Causes a crash
"Type.DeclaringMethod", "Type.DeclaringMethod",
// Causes a crash
"Rigidbody2D.Cast",
};
private static readonly HashSet<string> _methodStartsWithBlacklist = new HashSet<string>
{
// Pointless (handled by Properties) // Pointless (handled by Properties)
"get_", "get_",
"set_" "set_",
}; };
public override void Init() public override void Init()
@ -157,7 +163,11 @@ namespace Explorer
continue; continue;
// check blacklisted members // check blacklisted members
if (_memberBlacklist.Any(it => member.Name.StartsWith(it))) var name = member.DeclaringType.Name + "." + member.Name;
if (_typeAndMemberBlacklist.Any(it => it == name))
continue;
if (_methodStartsWithBlacklist.Any(it => member.Name.StartsWith(it)))
continue; continue;
// compare signature to already cached members // compare signature to already cached members
@ -186,6 +196,8 @@ namespace Explorer
continue; continue;
} }
// MelonLogger.Log($"Trying to cache member {signature}...");
try try
{ {
var cached = CacheObjectBase.GetCacheObject(member, target); var cached = CacheObjectBase.GetCacheObject(member, target);
@ -220,7 +232,7 @@ namespace Explorer
if (!WindowManager.TabView) if (!WindowManager.TabView)
{ {
Header(); Header();
GUILayout.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box); GUIUnstrip.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
} }
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
@ -280,7 +292,7 @@ namespace Explorer
GUI.color = Color.white; GUI.color = Color.white;
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.Space(10); GUIUnstrip.Space(10);
Pages.ItemCount = m_cachedMembersFiltered.Length; Pages.ItemCount = m_cachedMembersFiltered.Length;
@ -309,7 +321,7 @@ namespace Explorer
scroll = GUIUnstrip.BeginScrollView(scroll); scroll = GUIUnstrip.BeginScrollView(scroll);
GUILayout.Space(10); GUIUnstrip.Space(10);
UIStyles.HorizontalLine(Color.grey); UIStyles.HorizontalLine(Color.grey);
@ -346,7 +358,7 @@ namespace Explorer
{ {
m_rect = ResizeDrag.ResizeWindow(rect, windowID); m_rect = ResizeDrag.ResizeWindow(rect, windowID);
GUILayout.EndArea(); GUIUnstrip.EndArea();
} }
} }
catch (Il2CppException e) catch (Il2CppException e)

View File

@ -65,7 +65,7 @@ namespace Explorer
return; return;
} }
GUILayout.BeginArea(new Rect(5, 25, m_rect.width - 10, m_rect.height - 35), GUI.skin.box); GUIUnstrip.BeginArea(new Rect(5, 25, m_rect.width - 10, m_rect.height - 35), GUI.skin.box);
GUILayout.BeginVertical(GUI.skin.box, null); GUILayout.BeginVertical(GUI.skin.box, null);
GUILayout.BeginHorizontal(null); GUILayout.BeginHorizontal(null);
@ -109,7 +109,7 @@ namespace Explorer
} }
catch { } catch { }
GUILayout.EndArea(); GUIUnstrip.EndArea();
} }
catch { } catch { }
} }

View File

@ -17,7 +17,7 @@ namespace Explorer
public object Target; public object Target;
public int windowID; public int windowID;
public Rect m_rect = new Rect(Vector2.zero, ModConfig.Instance.Default_Window_Size); public Rect m_rect = new Rect(0,0, ModConfig.Instance.Default_Window_Size.x,ModConfig.Instance.Default_Window_Size.y);
public Vector2 scroll = Vector2.zero; public Vector2 scroll = Vector2.zero;
@ -49,15 +49,7 @@ namespace Explorer
public void OnGUI() public void OnGUI()
{ {
if (CppExplorer.ShowMenu) m_rect = GUI.Window(windowID, m_rect, (GUI.WindowFunction)WindowFunction, Title);
{
var origSkin = GUI.skin;
GUI.skin = UIStyles.WindowSkin;
m_rect = GUI.Window(windowID, m_rect, (GUI.WindowFunction)WindowFunction, Title);
GUI.skin = origSkin;
}
} }
public void Header() public void Header()

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@ -8,7 +8,6 @@ using UnhollowerBaseLib;
using UnhollowerRuntimeLib; using UnhollowerRuntimeLib;
using UnityEngine; using UnityEngine;
using UnityEngine.Events; using UnityEngine.Events;
using UnityEngine.EventSystems;
namespace Explorer namespace Explorer
{ {

View File

@ -14,6 +14,49 @@ namespace Explorer.Tests
public static TestClass Instance => m_instance ?? (m_instance = new TestClass()); public static TestClass Instance => m_instance ?? (m_instance = new TestClass());
private static TestClass m_instance; private static TestClass m_instance;
public TestClass()
{
ILHashSetTest = new Il2CppSystem.Collections.Generic.HashSet<string>();
ILHashSetTest.Add("1");
ILHashSetTest.Add("2");
ILHashSetTest.Add("3");
}
// test a non-generic dictionary
public Hashtable TestNonGenericDict()
{
return new Hashtable
{
{ "One", 1 },
{ "Two", 2 },
{ "Three", 3 },
};
}
// IL2CPP HASHTABLE NOT SUPPORTED! Cannot assign Il2CppSystem.Object from primitive struct / string.
// Technically they are "supported" but if they contain System types they will not work.
//public Il2CppSystem.Collections.Hashtable TestIl2CppNonGenericDict()
//{
// var table = new Il2CppSystem.Collections.Hashtable();
// table.Add("One", 1);
// table.Add("One", 2);
// table.Add("One", 3);
// return table;
//}
// test HashSets
public static HashSet<string> HashSetTest = new HashSet<string>
{
"One",
"Two",
"Three"
};
public static Il2CppSystem.Collections.Generic.HashSet<string> ILHashSetTest;
// Test indexed parameter // Test indexed parameter
public string this[int arg0, string arg1] public string this[int arg0, string arg1]

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@ -20,42 +20,135 @@ namespace Explorer
public static bool ScrollFailed = false; public static bool ScrollFailed = false;
public static bool ManualUnstripFailed = false; public static bool ManualUnstripFailed = false;
private static GenericStack ScrollStack private static GenericStack ScrollStack => m_scrollStack ?? GetScrollStack();
{
get
{
if (m_scrollViewStatesInfo == null)
{
try
{
m_scrollViewStatesInfo = typeof(GUI).GetProperty("scrollViewStates");
if (m_scrollViewStatesInfo == null) throw new Exception();
}
catch
{
m_scrollViewStatesInfo = typeof(GUI).GetProperty("s_scrollViewStates");
}
}
return (GenericStack)m_scrollViewStatesInfo?.GetValue(null, null);
}
}
private static PropertyInfo m_scrollViewStatesInfo; private static PropertyInfo m_scrollViewStatesInfo;
private static GenericStack m_scrollStack;
public static DateTime nextScrollStepTime;
public static Rect GetLastRect() private static GenericStack GetScrollStack()
{ {
EventType type = Event.current.type; if (m_scrollViewStatesInfo == null)
Rect last;
if (type != EventType.Layout && type != EventType.Used)
{ {
last = GUILayoutUtility.current.topLevel.GetLastUnstripped(); if (typeof(GUI).GetProperty("scrollViewStates", ReflectionHelpers.CommonFlags) is PropertyInfo scrollStatesInfo)
{
m_scrollViewStatesInfo = scrollStatesInfo;
}
else if (typeof(GUI).GetProperty("s_ScrollViewStates", ReflectionHelpers.CommonFlags) is PropertyInfo s_scrollStatesInfo)
{
m_scrollViewStatesInfo = s_scrollStatesInfo;
}
}
if (m_scrollViewStatesInfo?.GetValue(null, null) is GenericStack stack)
{
m_scrollStack = stack;
} }
else else
{ {
last = GUILayoutUtility.kDummyRect; m_scrollStack = new GenericStack();
} }
return last;
return m_scrollStack;
}
public static void Space(float pixels)
{
GUIUtility.CheckOnGUI();
if (GUILayoutUtility.current.topLevel.isVertical)
LayoutUtilityUnstrip.GetRect(0, pixels, GUILayoutUtility.spaceStyle, new GUILayoutOption[] { GUILayout.Height(pixels) });
else
LayoutUtilityUnstrip.GetRect(pixels, 0, GUILayoutUtility.spaceStyle, new GUILayoutOption[] { GUILayout.Width(pixels) });
if (Event.current.type == EventType.Layout)
{
GUILayoutUtility.current.topLevel.entries[GUILayoutUtility.current.topLevel.entries.Count - 1].consideredForMargin = false;
}
}
// fix for repeatbutton
static public bool RepeatButton(Texture image, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(image), GUI.skin.button, options); }
static public bool RepeatButton(string text, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(text), GUI.skin.button, options); }
static public bool RepeatButton(GUIContent content, params GUILayoutOption[] options) { return DoRepeatButton(content, GUI.skin.button, options); }
static public bool RepeatButton(Texture image, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(image), style, options); }
static public bool RepeatButton(string text, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(text), style, options); }
// Make a repeating button. The button returns true as long as the user holds down the mouse
static public bool RepeatButton(GUIContent content, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(content, style, options); }
static bool DoRepeatButton(GUIContent content, GUIStyle style, GUILayoutOption[] options)
{ return GUI.RepeatButton(LayoutUtilityUnstrip.GetRect(content, style, options), content, style); }
// Fix for BeginArea
static public void BeginArea(Rect screenRect) { BeginArea(screenRect, GUIContent.none, GUIStyle.none); }
static public void BeginArea(Rect screenRect, string text) { BeginArea(screenRect, GUIContent.Temp(text), GUIStyle.none); }
static public void BeginArea(Rect screenRect, Texture image) { BeginArea(screenRect, GUIContent.Temp(image), GUIStyle.none); }
static public void BeginArea(Rect screenRect, GUIContent content) { BeginArea(screenRect, content, GUIStyle.none); }
static public void BeginArea(Rect screenRect, GUIStyle style) { BeginArea(screenRect, GUIContent.none, style); }
static public void BeginArea(Rect screenRect, string text, GUIStyle style) { BeginArea(screenRect, GUIContent.Temp(text), style); }
static public void BeginArea(Rect screenRect, Texture image, GUIStyle style) { BeginArea(screenRect, GUIContent.Temp(image), style); }
// Begin a GUILayout block of GUI controls in a fixed screen area.
static public void BeginArea(Rect screenRect, GUIContent content, GUIStyle style)
{
GUILayoutGroup g = GUILayoutUtility.BeginLayoutArea(style, Il2CppType.Of<GUILayoutGroup>());
if (Event.current.type == EventType.Layout)
{
g.resetCoords = true;
g.minWidth = g.maxWidth = screenRect.width;
g.minHeight = g.maxHeight = screenRect.height;
g.rect = Rect.MinMaxRect(screenRect.xMin, screenRect.yMin, g.rect.xMax, g.rect.yMax);
}
GUI.BeginGroup(g.rect, content, style);
}
// Close a GUILayout block started with BeginArea
static public void EndArea()
{
if (Event.current.type == EventType.Used)
return;
GUILayoutUtility.current.layoutGroups.Pop();
GUILayoutUtility.current.topLevel = GUILayoutUtility.current.layoutGroups.Peek().TryCast<GUILayoutGroup>();
GUI.EndGroup();
}
// Fix for BeginGroup
public static void BeginGroup(Rect position) { BeginGroup(position, GUIContent.none, GUIStyle.none); }
public static void BeginGroup(Rect position, string text) { BeginGroup(position, GUIContent.Temp(text), GUIStyle.none); }
public static void BeginGroup(Rect position, Texture image) { BeginGroup(position, GUIContent.Temp(image), GUIStyle.none); }
public static void BeginGroup(Rect position, GUIContent content) { BeginGroup(position, content, GUIStyle.none); }
public static void BeginGroup(Rect position, GUIStyle style) { BeginGroup(position, GUIContent.none, style); }
public static void BeginGroup(Rect position, string text, GUIStyle style) { BeginGroup(position, GUIContent.Temp(text), style); }
public static void BeginGroup(Rect position, Texture image, GUIStyle style) { BeginGroup(position, GUIContent.Temp(image), style); }
public static void BeginGroup(Rect position, GUIContent content, GUIStyle style) { BeginGroup(position, content, style, Vector2.zero); }
internal static void BeginGroup(Rect position, GUIContent content, GUIStyle style, Vector2 scrollOffset)
{
int id = GUIUtility.GetControlID(GUI.s_BeginGroupHash, FocusType.Passive);
if (content != GUIContent.none || style != GUIStyle.none)
{
switch (Event.current.type)
{
case EventType.Repaint:
style.Draw(position, content, id);
break;
default:
if (position.Contains(Event.current.mousePosition))
GUIUtility.mouseUsed = true;
break;
}
}
GUIClip.Push(position, scrollOffset, Vector2.zero, false);
}
public static void EndGroup()
{
GUIClip.Internal_Pop();
} }
// Fix for BeginScrollView. // Fix for BeginScrollView.
@ -112,8 +205,6 @@ namespace Explorer
private static Vector2 BeginScrollView_ImplLayout(Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical, private static Vector2 BeginScrollView_ImplLayout(Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical,
GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background, params GUILayoutOption[] options) GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background, params GUILayoutOption[] options)
{ {
GUIUtility.CheckOnGUI();
var guiscrollGroup = GUILayoutUtility.BeginLayoutGroup(background, null, Il2CppType.Of<GUIScrollGroup>()) var guiscrollGroup = GUILayoutUtility.BeginLayoutGroup(background, null, Il2CppType.Of<GUIScrollGroup>())
.TryCast<GUIScrollGroup>(); .TryCast<GUIScrollGroup>();
@ -145,7 +236,7 @@ namespace Explorer
private static Vector2 BeginScrollView_Impl(Rect position, Vector2 scrollPosition, Rect viewRect, bool alwaysShowHorizontal, private static Vector2 BeginScrollView_Impl(Rect position, Vector2 scrollPosition, Rect viewRect, bool alwaysShowHorizontal,
bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background) bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background)
{ {
GUIUtility.CheckOnGUI(); // GUIUtility.CheckOnGUI();
int controlID = GUIUtility.GetControlID(GUI.s_ScrollviewHash, FocusType.Passive); int controlID = GUIUtility.GetControlID(GUI.s_ScrollviewHash, FocusType.Passive);
@ -388,12 +479,12 @@ namespace Explorer
if (flag) if (flag)
{ {
result = true; result = true;
GUI.nextScrollStepTime = Il2CppSystem.DateTime.Now.AddMilliseconds(250.0); nextScrollStepTime = DateTime.Now.AddMilliseconds(250.0);
} }
else if (Il2CppSystem.DateTime.Now >= GUI.nextScrollStepTime) else if (DateTime.Now >= nextScrollStepTime)
{ {
result = true; result = true;
GUI.nextScrollStepTime = Il2CppSystem.DateTime.Now.AddMilliseconds(30.0); nextScrollStepTime = DateTime.Now.AddMilliseconds(30.0);
} }
if (Event.current.type == EventType.Repaint) if (Event.current.type == EventType.Repaint)
{ {

View File

@ -0,0 +1,112 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace Explorer
{
public class LayoutUtilityUnstrip
{
public static Rect GetRect(float width, float height) { return DoGetRect(width, width, height, height, GUIStyle.none, null); }
public static Rect GetRect(float width, float height, GUIStyle style) { return DoGetRect(width, width, height, height, style, null); }
public static Rect GetRect(float width, float height, params GUILayoutOption[] options) { return DoGetRect(width, width, height, height, GUIStyle.none, options); }
// Reserve layout space for a rectangle with a fixed content area.
public static Rect GetRect(float width, float height, GUIStyle style, params GUILayoutOption[] options)
{ return DoGetRect(width, width, height, height, style, options); }
public static Rect GetRect(float minWidth, float maxWidth, float minHeight, float maxHeight)
{ return DoGetRect(minWidth, maxWidth, minHeight, maxHeight, GUIStyle.none, null); }
public static Rect GetRect(float minWidth, float maxWidth, float minHeight, float maxHeight, GUIStyle style)
{ return DoGetRect(minWidth, maxWidth, minHeight, maxHeight, style, null); }
public static Rect GetRect(float minWidth, float maxWidth, float minHeight, float maxHeight, params GUILayoutOption[] options)
{ return DoGetRect(minWidth, maxWidth, minHeight, maxHeight, GUIStyle.none, options); }
// Reserve layout space for a flexible rect.
public static Rect GetRect(float minWidth, float maxWidth, float minHeight, float maxHeight, GUIStyle style, params GUILayoutOption[] options)
{ return DoGetRect(minWidth, maxWidth, minHeight, maxHeight, style, options); }
static Rect DoGetRect(float minWidth, float maxWidth, float minHeight, float maxHeight, GUIStyle style, GUILayoutOption[] options)
{
switch (Event.current.type)
{
case EventType.Layout:
GUILayoutUtility.current.topLevel.Add(new GUILayoutEntry(minWidth, maxWidth, minHeight, maxHeight, style, options));
return GUILayoutUtility.kDummyRect;
case EventType.Used:
return GUILayoutUtility.kDummyRect;
default:
return GUILayoutUtility.current.topLevel.GetNext().rect;
}
}
public static Rect GetRect(GUIContent content, GUIStyle style) { return DoGetRect(content, style, null); }
// Reserve layout space for a rectangle for displaying some contents with a specific style.
public static Rect GetRect(GUIContent content, GUIStyle style, params GUILayoutOption[] options) { return DoGetRect(content, style, options); }
static Rect DoGetRect(GUIContent content, GUIStyle style, GUILayoutOption[] options)
{
GUIUtility.CheckOnGUI();
switch (Event.current.type)
{
case EventType.Layout:
if (style.isHeightDependantOnWidth)
{
GUILayoutUtility.current.topLevel.Add(new GUIWordWrapSizer(style, content, options));
}
else
{
Vector2 sizeConstraints = new Vector2(0, 0);
if (options != null)
{
foreach (var option in options)
{
if (float.TryParse(option.value.ToString(), out float f))
{
switch (option.type)
{
case GUILayoutOption.Type.maxHeight:
sizeConstraints.y = f;
break;
case GUILayoutOption.Type.maxWidth:
sizeConstraints.x = f;
break;
}
}
}
}
Vector2 size = style.CalcSizeWithConstraints(content, sizeConstraints);
// This is needed on non-integer scale ratios to avoid errors to accumulate in further layout calculations
size.x = Mathf.Ceil(size.x);
size.y = Mathf.Ceil(size.y);
GUILayoutUtility.current.topLevel.Add(new GUILayoutEntry(size.x, size.x, size.y, size.y, style, options));
}
return GUILayoutUtility.kDummyRect;
case EventType.Used:
return GUILayoutUtility.kDummyRect;
default:
var entry = GUILayoutUtility.current.topLevel.GetNext();
//GUIDebugger.LogLayoutEntry(entry.rect, entry.marginLeft, entry.marginRight, entry.marginTop, entry.marginBottom, entry.style);
return entry.rect;
}
}
public static Rect GetLastRect()
{
EventType type = Event.current.type;
Rect last;
if (type != EventType.Layout && type != EventType.Used)
{
last = GUILayoutUtility.current.topLevel.GetLastUnstripped();
}
else
{
last = GUILayoutUtility.kDummyRect;
}
return last;
}
}
}

View File

@ -81,7 +81,7 @@ namespace Explorer
if (this.SupportsPageMovements()) if (this.SupportsPageMovements())
{ {
this.SliderState().isDragging = false; this.SliderState().isDragging = false;
GUI.nextScrollStepTime = SystemClock.now.AddMilliseconds(250.0); GUIUnstrip.nextScrollStepTime = DateTime.Now.AddMilliseconds(250.0);
GUI.scrollTroughSide = this.CurrentScrollTroughSide(); GUI.scrollTroughSide = this.CurrentScrollTroughSide();
result = this.PageMovementValue(); result = this.PageMovementValue();
} }
@ -155,7 +155,7 @@ namespace Explorer
else else
{ {
GUI.InternalRepaintEditorWindow(); GUI.InternalRepaintEditorWindow();
if (SystemClock.now < GUI.nextScrollStepTime) if (DateTime.Now < GUIUnstrip.nextScrollStepTime)
{ {
result = this.currentValue; result = this.currentValue;
} }
@ -165,7 +165,7 @@ namespace Explorer
} }
else else
{ {
GUI.nextScrollStepTime = SystemClock.now.AddMilliseconds(30.0); GUIUnstrip.nextScrollStepTime = DateTime.Now.AddMilliseconds(30.0);
if (this.SupportsPageMovements()) if (this.SupportsPageMovements())
{ {
this.SliderState().isDragging = false; this.SliderState().isDragging = false;