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2 Commits
3.0.7 ... 3.0.8

Author SHA1 Message Date
6dfa4806ce 3.0.8
Reverting to the previous World-Raycast method as it gave more accurate/expected results
2020-12-12 23:24:44 +11:00
27f6a6ca52 Update README.md 2020-12-10 03:21:22 +11:00
3 changed files with 5 additions and 17 deletions

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@ -28,9 +28,6 @@
| [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) | ✔️ [link](https://github.com/sinai-dev/UnityExplorer/releases/latest/download/UnityExplorer.MelonLoader.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/UnityExplorer/releases/latest/download/UnityExplorer.MelonLoader.Mono.zip) |
| [BepInEx](https://github.com/BepInEx/BepInEx) | ✔️ [link](https://github.com/sinai-dev/UnityExplorer/releases/latest/download/UnityExplorer.BepInEx.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/UnityExplorer/releases/latest/download/UnityExplorer.BepInEx.Mono.zip) |
<b>IL2CPP Issues:</b>
* Some methods may still fail with a `MissingMethodException`, please let me know if you experience this (with full debug log please).
## Features
<p align="center">

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@ -16,7 +16,7 @@ namespace UnityExplorer
public class ExplorerCore
{
public const string NAME = "UnityExplorer";
public const string VERSION = "3.0.6";
public const string VERSION = "3.0.8";
public const string AUTHOR = "Sinai";
public const string GUID = "com.sinai.unityexplorer";
public const string EXPLORER_FOLDER = @"Mods\UnityExplorer";

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@ -109,21 +109,12 @@ namespace UnityExplorer.Inspectors
internal static void RaycastWorld(Vector2 mousePos)
{
var ray = UnityHelpers.MainCamera.ScreenPointToRay(mousePos);
var casts = Physics.RaycastAll(ray, 1000f);
Physics.Raycast(ray, out RaycastHit hit, 1000f);
if (casts.Length > 0)
if (hit.transform)
{
foreach (var cast in casts)
{
if (cast.transform)
{
var obj = cast.transform.gameObject;
var obj = hit.transform.gameObject;
OnHitGameObject(obj);
break;
}
}
}
else
{