mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-03 20:12:33 +08:00
Compare commits
9 Commits
Author | SHA1 | Date | |
---|---|---|---|
1c5306b7c8 | |||
ea1e183c4a | |||
8080129d58 | |||
4b8298fd2e | |||
ad055b4383 | |||
23483a6108 | |||
a6c24f91e4 | |||
9e4c335a05 | |||
a1c2dfbe50 |
@ -6,6 +6,10 @@
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|||||||
An in-game explorer and a suite of debugging tools for <a href="https://docs.unity3d.com/Manual/IL2CPP.html">IL2CPP</a> and <b>Mono</b> Unity games, to aid with modding development.
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An in-game explorer and a suite of debugging tools for <a href="https://docs.unity3d.com/Manual/IL2CPP.html">IL2CPP</a> and <b>Mono</b> Unity games, to aid with modding development.
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</p>
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</p>
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<p align="center">
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Supports most Unity games from versions 5.2 to 2020+.
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</p>
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## Releases [](../../releases/latest) [](../../releases) [](../../releases/latest)
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## Releases [](../../releases/latest) [](../../releases) [](../../releases/latest)
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| Mod Loader | IL2CPP | Mono |
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| Mod Loader | IL2CPP | Mono |
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@ -19,11 +19,13 @@ namespace UnityExplorer.Core.Config
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|
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public static ConfigElement<KeyCode> Main_Menu_Toggle;
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public static ConfigElement<KeyCode> Main_Menu_Toggle;
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public static ConfigElement<bool> Force_Unlock_Mouse;
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public static ConfigElement<bool> Force_Unlock_Mouse;
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public static ConfigElement<bool> Aggressive_Force_Unlock;
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public static ConfigElement<MenuPages> Default_Tab;
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public static ConfigElement<MenuPages> Default_Tab;
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public static ConfigElement<int> Default_Page_Limit;
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public static ConfigElement<int> Default_Page_Limit;
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public static ConfigElement<string> Default_Output_Path;
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public static ConfigElement<string> Default_Output_Path;
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public static ConfigElement<bool> Log_Unity_Debug;
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public static ConfigElement<bool> Log_Unity_Debug;
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public static ConfigElement<bool> Hide_On_Startup;
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public static ConfigElement<bool> Hide_On_Startup;
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public static ConfigElement<float> Startup_Delay_Time;
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public static ConfigElement<string> Last_Window_Anchors;
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public static ConfigElement<string> Last_Window_Anchors;
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public static ConfigElement<string> Last_Window_Position;
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public static ConfigElement<string> Last_Window_Position;
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@ -77,6 +79,10 @@ namespace UnityExplorer.Core.Config
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"Force the Cursor to be unlocked (visible) when the UnityExplorer menu is open.",
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"Force the Cursor to be unlocked (visible) when the UnityExplorer menu is open.",
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true);
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true);
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Aggressive_Force_Unlock = new ConfigElement<bool>("Aggressive Mouse Unlock",
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"Use WaitForEndOfFrame to aggressively force the Mouse to be unlocked (requires game restart).",
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false);
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Default_Page_Limit = new ConfigElement<int>("Default Page Limit",
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Default_Page_Limit = new ConfigElement<int>("Default Page Limit",
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"The default maximum number of elements per 'page' in UnityExplorer.",
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"The default maximum number of elements per 'page' in UnityExplorer.",
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25);
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25);
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@ -85,6 +91,10 @@ namespace UnityExplorer.Core.Config
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"The default output path when exporting things from UnityExplorer.",
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"The default output path when exporting things from UnityExplorer.",
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Path.Combine(ExplorerCore.Loader.ExplorerFolder, "Output"));
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Path.Combine(ExplorerCore.Loader.ExplorerFolder, "Output"));
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Startup_Delay_Time = new ConfigElement<float>("Startup Delay Time",
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"The delay on startup before the UI is created.",
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1f);
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// Internal configs
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// Internal configs
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Last_Window_Anchors = new ConfigElement<string>("Last_Window_Anchors",
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Last_Window_Anchors = new ConfigElement<string>("Last_Window_Anchors",
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@ -7,6 +7,7 @@ using BF = System.Reflection.BindingFlags;
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using UnityExplorer.Core.Config;
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using UnityExplorer.Core.Config;
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using UnityExplorer.Core;
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using UnityExplorer.Core;
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using UnityExplorer.UI;
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using UnityExplorer.UI;
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using System.Collections;
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#if ML
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#if ML
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using Harmony;
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using Harmony;
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#else
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#else
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@ -48,6 +49,34 @@ namespace UnityExplorer.Core.Input
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Unlock = ConfigManager.Force_Unlock_Mouse.Value;
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Unlock = ConfigManager.Force_Unlock_Mouse.Value;
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ConfigManager.Force_Unlock_Mouse.OnValueChanged += (bool val) => { Unlock = val; };
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ConfigManager.Force_Unlock_Mouse.OnValueChanged += (bool val) => { Unlock = val; };
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if (ConfigManager.Aggressive_Force_Unlock.Value)
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SetupAggressiveUnlock();
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}
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public static void SetupAggressiveUnlock()
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{
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try
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{
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RuntimeProvider.Instance.StartCoroutine(AggressiveUnlockCoroutine());
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}
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catch (Exception ex)
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{
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ExplorerCore.LogWarning($"Exception setting up Aggressive Mouse Unlock: {ex}");
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}
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}
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private static readonly WaitForEndOfFrame _waitForEndOfFrame = new WaitForEndOfFrame();
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private static IEnumerator AggressiveUnlockCoroutine()
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{
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while (true)
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{
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yield return _waitForEndOfFrame;
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if (UIManager.ShowMenu)
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UpdateCursorControl();
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}
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}
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}
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public static void UpdateCursorControl()
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public static void UpdateCursorControl()
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@ -164,8 +164,10 @@ namespace UnityExplorer.Core.Runtime.Il2Cpp
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internal static PropertyInfo _normalColorProp;
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internal static PropertyInfo _normalColorProp;
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internal static PropertyInfo _highlightColorProp;
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internal static PropertyInfo _highlightColorProp;
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internal static PropertyInfo _pressedColorProp;
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internal static PropertyInfo _pressedColorProp;
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internal static PropertyInfo _disabledColorProp;
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public override void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null)
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public override void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null,
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Color? disabled = null)
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{
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{
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var colors = selectable.colors;
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var colors = selectable.colors;
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@ -183,6 +185,8 @@ namespace UnityExplorer.Core.Runtime.Il2Cpp
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_highlightColorProp = high;
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_highlightColorProp = high;
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if (ReflectionUtility.GetPropertyInfo(typeof(ColorBlock), "pressedColor") is PropertyInfo pres && pres.CanWrite)
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if (ReflectionUtility.GetPropertyInfo(typeof(ColorBlock), "pressedColor") is PropertyInfo pres && pres.CanWrite)
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_pressedColorProp = pres;
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_pressedColorProp = pres;
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if (ReflectionUtility.GetPropertyInfo(typeof(ColorBlock), "disabledColor") is PropertyInfo disa && disa.CanWrite)
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_disabledColorProp = disa;
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}
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}
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try
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try
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@ -210,6 +214,14 @@ namespace UnityExplorer.Core.Runtime.Il2Cpp
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else if (ReflectionUtility.GetFieldInfo(typeof(ColorBlock), "m_PressedColor") is FieldInfo fi)
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else if (ReflectionUtility.GetFieldInfo(typeof(ColorBlock), "m_PressedColor") is FieldInfo fi)
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fi.SetValue(boxed, (Color)pressed);
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fi.SetValue(boxed, (Color)pressed);
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}
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}
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if (disabled != null)
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{
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if (_disabledColorProp != null)
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_disabledColorProp.SetValue(boxed, (Color)disabled);
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else if (ReflectionUtility.GetFieldInfo(typeof(ColorBlock), "m_DisabledColor") is FieldInfo fi)
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fi.SetValue(boxed, (Color)disabled);
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}
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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@ -86,7 +86,8 @@ namespace UnityExplorer.Core.Runtime.Mono
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return scene.rootCount;
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return scene.rootCount;
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}
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}
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public override void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null)
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public override void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null,
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Color? disabled = null)
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{
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{
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var colors = selectable.colors;
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var colors = selectable.colors;
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@ -99,6 +100,9 @@ namespace UnityExplorer.Core.Runtime.Mono
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if (pressed != null)
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if (pressed != null)
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colors.pressedColor = (Color)pressed;
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colors.pressedColor = (Color)pressed;
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if (disabled != null)
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colors.disabledColor = (Color)disabled;
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SetColorBlock(selectable, colors);
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SetColorBlock(selectable, colors);
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}
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}
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@ -64,7 +64,8 @@ namespace UnityExplorer
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public abstract void SetColorBlock(Selectable selectable, ColorBlock colors);
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public abstract void SetColorBlock(Selectable selectable, ColorBlock colors);
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public abstract void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null);
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public abstract void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null,
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Color? disabled = null);
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public virtual void FindSingleton(string[] s_instanceNames, Type type, BindingFlags flags, List<object> instances)
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public virtual void FindSingleton(string[] s_instanceNames, Type type, BindingFlags flags, List<object> instances)
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{
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{
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@ -1,4 +1,5 @@
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using System;
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using System;
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using System.Collections;
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using System.IO;
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using System.IO;
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using UnityEngine;
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using UnityEngine;
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using UnityExplorer.Core.Config;
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using UnityExplorer.Core.Config;
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@ -13,7 +14,7 @@ namespace UnityExplorer
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public class ExplorerCore
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public class ExplorerCore
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{
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{
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public const string NAME = "UnityExplorer";
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public const string NAME = "UnityExplorer";
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public const string VERSION = "3.3.11";
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public const string VERSION = "3.3.15";
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public const string AUTHOR = "Sinai";
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public const string AUTHOR = "Sinai";
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public const string GUID = "com.sinai.unityexplorer";
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public const string GUID = "com.sinai.unityexplorer";
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@ -44,10 +45,24 @@ namespace UnityExplorer
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|||||||
|
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InputManager.Init();
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InputManager.Init();
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UIManager.Init();
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Log($"{NAME} {VERSION} initialized.");
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Log($"{NAME} {VERSION} initialized.");
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RuntimeProvider.Instance.StartCoroutine(SetupCoroutine());
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}
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// Do a delayed setup so that objects aren't destroyed instantly.
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|
// This can happen for a multitude of reasons.
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// Default delay is 1 second which is usually enough.
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private static IEnumerator SetupCoroutine()
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{
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float f = Time.realtimeSinceStartup;
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float delay = ConfigManager.Startup_Delay_Time.Value;
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while (Time.realtimeSinceStartup - f < delay)
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yield return null;
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Log($"Creating UI, after delay of {delay} second(s).");
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UIManager.Init();
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//InspectorManager.Instance.Inspect(typeof(TestClass));
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//InspectorManager.Instance.Inspect(typeof(TestClass));
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}
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}
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@ -21,13 +21,9 @@ namespace UnityExplorer.Loader.ML
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{
|
{
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prefCategory = MelonPreferences.CreateCategory(CTG_NAME, $"{CTG_NAME} Settings");
|
prefCategory = MelonPreferences.CreateCategory(CTG_NAME, $"{CTG_NAME} Settings");
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||||||
|
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||||||
try
|
// temporary until melonloader 0.3.1 released
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||||||
{
|
try { MelonPreferences.Mapper.RegisterMapper(KeycodeReader, KeycodeWriter); } catch { }
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||||||
// TEMPORARY - JUST REQUIRED UNTIL ML 0.3.1 RELEASED
|
try { MelonPreferences.Mapper.RegisterMapper(MenuPagesReader, MenuPagesWriter); } catch { }
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||||||
MelonPreferences.Mapper.RegisterMapper(KeycodeReader, KeycodeWriter);
|
|
||||||
MelonPreferences.Mapper.RegisterMapper(MenuPagesReader, MenuPagesWriter);
|
|
||||||
}
|
|
||||||
catch { }
|
|
||||||
}
|
}
|
||||||
|
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||||||
public override void LoadConfig()
|
public override void LoadConfig()
|
||||||
|
@ -199,23 +199,10 @@ The following helper methods are available:
|
|||||||
InputField.onValueChanged.AddListener((string s) => { OnInputChanged(s); });
|
InputField.onValueChanged.AddListener((string s) => { OnInputChanged(s); });
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static bool IsUserCopyPasting()
|
|
||||||
{
|
|
||||||
return (InputManager.GetKey(KeyCode.LeftControl) || InputManager.GetKey(KeyCode.RightControl))
|
|
||||||
&& InputManager.GetKeyDown(KeyCode.V);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateConsole()
|
public void UpdateConsole()
|
||||||
{
|
{
|
||||||
if (s_copyPasteBuffer != null)
|
if (Time.time > s_timeOfLastInternalSet)
|
||||||
{
|
Writing = false;
|
||||||
if (!IsUserCopyPasting())
|
|
||||||
{
|
|
||||||
OnInputChanged(s_copyPasteBuffer);
|
|
||||||
|
|
||||||
s_copyPasteBuffer = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (EnableCtrlRShortcut)
|
if (EnableCtrlRShortcut)
|
||||||
{
|
{
|
||||||
@ -274,6 +261,8 @@ The following helper methods are available:
|
|||||||
|
|
||||||
public void UseAutocomplete(string suggestion)
|
public void UseAutocomplete(string suggestion)
|
||||||
{
|
{
|
||||||
|
Writing = true;
|
||||||
|
|
||||||
string input = InputField.text;
|
string input = InputField.text;
|
||||||
input = input.Insert(m_lastCaretPos, suggestion);
|
input = input.Insert(m_lastCaretPos, suggestion);
|
||||||
InputField.text = input;
|
InputField.text = input;
|
||||||
@ -288,20 +277,32 @@ The following helper methods are available:
|
|||||||
AutoCompleter.ClearAutocompletes();
|
AutoCompleter.ClearAutocompletes();
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static string s_copyPasteBuffer;
|
private static float s_timeOfLastUpdate;
|
||||||
|
private static bool Writing
|
||||||
|
{
|
||||||
|
get => s_writing;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value)
|
||||||
|
s_timeOfLastInternalSet = Time.time;
|
||||||
|
s_writing = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private static bool s_writing;
|
||||||
|
private static float s_timeOfLastInternalSet;
|
||||||
|
|
||||||
public void OnInputChanged(string newText, bool forceUpdate = false)
|
public void OnInputChanged(string newText, bool forceUpdate = false)
|
||||||
{
|
{
|
||||||
if (IsUserCopyPasting())
|
if (!Writing && Time.time <= s_timeOfLastUpdate)
|
||||||
{
|
|
||||||
//Console.WriteLine("Copy+Paste detected!");
|
|
||||||
s_copyPasteBuffer = newText;
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
s_timeOfLastUpdate = Time.time;
|
||||||
|
|
||||||
if (EnableAutoIndent)
|
if (EnableAutoIndent)
|
||||||
UpdateIndent(newText);
|
UpdateIndent(newText);
|
||||||
|
|
||||||
|
Writing = true;
|
||||||
|
|
||||||
if (!forceUpdate && string.IsNullOrEmpty(newText))
|
if (!forceUpdate && string.IsNullOrEmpty(newText))
|
||||||
inputHighlightText.text = string.Empty;
|
inputHighlightText.text = string.Empty;
|
||||||
else
|
else
|
||||||
@ -378,6 +379,8 @@ The following helper methods are available:
|
|||||||
|
|
||||||
private void AutoIndentCaret()
|
private void AutoIndentCaret()
|
||||||
{
|
{
|
||||||
|
Writing = true;
|
||||||
|
|
||||||
if (CurrentIndent > 0)
|
if (CurrentIndent > 0)
|
||||||
{
|
{
|
||||||
string indent = GetAutoIndentTab(CurrentIndent);
|
string indent = GetAutoIndentTab(CurrentIndent);
|
||||||
|
Reference in New Issue
Block a user