mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-13 23:36:35 +08:00
Compare commits
5 Commits
Author | SHA1 | Date | |
---|---|---|---|
7a539ba78b | |||
0d10f94eb5 | |||
91671bf243 | |||
a72877befb | |||
16335c1bc4 |
@ -87,9 +87,6 @@ namespace UnityExplorer.Core.Config
|
||||
foreach (var entry in ConfigManager.InternalConfigs)
|
||||
sec.AddKey(entry.Key, entry.Value.BoxedValue.ToString());
|
||||
|
||||
if (!Directory.Exists(ExplorerCore.Loader.ConfigFolder))
|
||||
Directory.CreateDirectory(ExplorerCore.Loader.ConfigFolder);
|
||||
|
||||
File.WriteAllText(INI_PATH, data.ToString());
|
||||
}
|
||||
|
||||
|
@ -1,12 +1,12 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityExplorer.Core.Input;
|
||||
using BF = System.Reflection.BindingFlags;
|
||||
using UnityExplorer.Core.Config;
|
||||
using UnityExplorer.Core;
|
||||
using UnityExplorer.Core.Config;
|
||||
using UnityExplorer.Core.Input;
|
||||
using UnityExplorer.UI;
|
||||
using System.Collections;
|
||||
using BF = System.Reflection.BindingFlags;
|
||||
|
||||
|
||||
namespace UnityExplorer.Core.Input
|
||||
|
@ -1,6 +1,6 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace UnityExplorer.Core.Input
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||||
|
@ -1,10 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityExplorer.UI;
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||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace UnityExplorer.Core.Input
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||||
{
|
||||
|
@ -37,7 +37,7 @@ namespace UnityExplorer
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||||
$"deobfuscated types count: {DeobfuscatedTypes.Count}");
|
||||
}
|
||||
|
||||
#region IL2CPP Extern and pointers
|
||||
#region IL2CPP Extern and pointers
|
||||
|
||||
// Extern C++ methods
|
||||
[DllImport("GameAssembly", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
|
||||
@ -63,10 +63,10 @@ namespace UnityExplorer
|
||||
return il2cppPtr != IntPtr.Zero;
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
#region Deobfuscation cache
|
||||
#region Deobfuscation cache
|
||||
|
||||
private static readonly Dictionary<string, Type> DeobfuscatedTypes = new Dictionary<string, Type>();
|
||||
private static readonly Dictionary<string, string> reverseDeobCache = new Dictionary<string, string>();
|
||||
@ -111,7 +111,7 @@ namespace UnityExplorer
|
||||
return theString;
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
// Get type by name
|
||||
@ -124,7 +124,7 @@ namespace UnityExplorer
|
||||
return base.Internal_GetTypeByName(fullName);
|
||||
}
|
||||
|
||||
#region Get actual type
|
||||
#region Get actual type
|
||||
|
||||
internal override Type Internal_GetActualType(object obj)
|
||||
{
|
||||
@ -183,10 +183,10 @@ namespace UnityExplorer
|
||||
return monoType;
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
#region Casting
|
||||
#region Casting
|
||||
|
||||
private static readonly Dictionary<string, IntPtr> cppClassPointers = new Dictionary<string, IntPtr>();
|
||||
|
||||
@ -278,10 +278,10 @@ namespace UnityExplorer
|
||||
// return il2cpp_class_is_assignable_from(thisTypePtr, fromTypePtr);
|
||||
//}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
#region Boxing and unboxing ValueTypes
|
||||
#region Boxing and unboxing ValueTypes
|
||||
|
||||
// cached il2cpp unbox methods
|
||||
internal static readonly Dictionary<string, MethodInfo> unboxMethods = new Dictionary<string, MethodInfo>();
|
||||
@ -384,10 +384,10 @@ namespace UnityExplorer
|
||||
return cppStruct;
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
#region String boxing/unboxing
|
||||
#region String boxing/unboxing
|
||||
|
||||
private const string IL2CPP_STRING_FULLNAME = "Il2CppSystem.String";
|
||||
private const string STRING_FULLNAME = "System.String";
|
||||
@ -428,10 +428,10 @@ namespace UnityExplorer
|
||||
return s;
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
#region Singleton finder
|
||||
#region Singleton finder
|
||||
|
||||
internal override void Internal_FindSingleton(string[] possibleNames, Type type, BF flags, List<object> instances)
|
||||
{
|
||||
@ -453,16 +453,16 @@ namespace UnityExplorer
|
||||
base.Internal_FindSingleton(possibleNames, type, flags, instances);
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
#region Force-loading game modules
|
||||
#region Force-loading game modules
|
||||
|
||||
internal static string UnhollowedFolderPath => Path.GetFullPath(
|
||||
#if ML
|
||||
Path.Combine("MelonLoader", "Managed")
|
||||
#elif BIE
|
||||
Path.Combine("BepInEx", "unhollowed")
|
||||
Path.Combine(BepInEx.Paths.BepInExRootPath, "unhollowed")
|
||||
#else
|
||||
Path.Combine(ExplorerCore.Loader.ExplorerFolder, "Modules")
|
||||
#endif
|
||||
@ -513,10 +513,10 @@ namespace UnityExplorer
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
#region Il2cpp reflection blacklist
|
||||
#region Il2cpp reflection blacklist
|
||||
|
||||
public override string[] DefaultReflectionBlacklist => defaultIl2CppBlacklist.ToArray();
|
||||
|
||||
@ -665,10 +665,10 @@ namespace UnityExplorer
|
||||
"UnityEngine.XR.InputDevice.SendHapticImpulse",
|
||||
};
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
#region IL2CPP IEnumerable and IDictionary
|
||||
#region IL2CPP IEnumerable and IDictionary
|
||||
|
||||
protected override bool Internal_TryGetEntryType(Type enumerableType, out Type type)
|
||||
{
|
||||
|
@ -4,11 +4,11 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using BF = System.Reflection.BindingFlags;
|
||||
using UnityExplorer.Core.Runtime;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.Core.Config;
|
||||
using UnityExplorer.Core.Runtime;
|
||||
using BF = System.Reflection.BindingFlags;
|
||||
|
||||
namespace UnityExplorer
|
||||
{
|
||||
@ -42,7 +42,7 @@ namespace UnityExplorer
|
||||
public static Action<Type> OnTypeLoaded;
|
||||
|
||||
/// <summary>Key: Type.FullName</summary>
|
||||
public static readonly SortedDictionary<string, Type> AllTypes = new SortedDictionary<string, Type>(StringComparer.OrdinalIgnoreCase);
|
||||
protected static readonly SortedDictionary<string, Type> AllTypes = new SortedDictionary<string, Type>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
public static readonly List<string> AllNamespaces = new List<string>();
|
||||
private static readonly HashSet<string> uniqueNamespaces = new HashSet<string>();
|
||||
@ -225,7 +225,7 @@ namespace UnityExplorer
|
||||
return ret;
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
#region Type and Generic Parameter implementation cache
|
||||
@ -360,7 +360,7 @@ namespace UnityExplorer
|
||||
return genericParameterInheritance[key];
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
#region Internal MemberInfo Cache
|
||||
|
@ -2,11 +2,11 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.UI.CacheObject.IValues;
|
||||
using System.Reflection;
|
||||
using UnityExplorer.UI;
|
||||
using UnityExplorer.UI.CacheObject.IValues;
|
||||
#if CPP
|
||||
using UnhollowerRuntimeLib;
|
||||
using UnhollowerBaseLib;
|
||||
@ -16,7 +16,7 @@ namespace UnityExplorer.Tests
|
||||
{
|
||||
public class TestIndexer : IList<int>
|
||||
{
|
||||
private readonly List<int> list = new List<int>() { 1,2,3,4,5 };
|
||||
private readonly List<int> list = new List<int>() { 1, 2, 3, 4, 5 };
|
||||
|
||||
public int Count => list.Count;
|
||||
public bool IsReadOnly => false;
|
||||
|
@ -20,7 +20,7 @@ namespace UnityExplorer
|
||||
public static class ExplorerCore
|
||||
{
|
||||
public const string NAME = "UnityExplorer";
|
||||
public const string VERSION = "4.1.3";
|
||||
public const string VERSION = "4.1.4";
|
||||
public const string AUTHOR = "Sinai";
|
||||
public const string GUID = "com.sinai.unityexplorer";
|
||||
|
||||
@ -103,7 +103,7 @@ namespace UnityExplorer
|
||||
RuntimeProvider.Instance.ProcessOnPostRender();
|
||||
}
|
||||
|
||||
#region LOGGING
|
||||
#region LOGGING
|
||||
|
||||
public static void Log(object message)
|
||||
=> Log(message, LogType.Log);
|
||||
@ -146,6 +146,6 @@ namespace UnityExplorer
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@ -7,12 +7,12 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityExplorer.Core.Config;
|
||||
using UnityExplorer.Loader.BIE;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.Core;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityExplorer.Core;
|
||||
using UnityExplorer.Core.Config;
|
||||
using UnityExplorer.Core.Input;
|
||||
using UnityExplorer.Loader.BIE;
|
||||
#if CPP
|
||||
using BepInEx.IL2CPP;
|
||||
using UnhollowerRuntimeLib;
|
||||
@ -46,7 +46,6 @@ namespace UnityExplorer
|
||||
private static readonly Harmony s_harmony = new Harmony(ExplorerCore.GUID);
|
||||
|
||||
public string ExplorerFolder => Path.Combine(Paths.PluginPath, ExplorerCore.NAME);
|
||||
public string ConfigFolder => Path.Combine(Paths.ConfigPath, ExplorerCore.NAME);
|
||||
|
||||
public Action<object> OnLogMessage => LogSource.LogMessage;
|
||||
public Action<object> OnLogWarning => LogSource.LogWarning;
|
||||
|
@ -10,7 +10,6 @@ namespace UnityExplorer
|
||||
{
|
||||
string ExplorerFolder { get; }
|
||||
|
||||
string ConfigFolder { get; }
|
||||
ConfigHandler ConfigHandler { get; }
|
||||
|
||||
Action<object> OnLogMessage { get; }
|
||||
|
@ -27,7 +27,6 @@ namespace UnityExplorer
|
||||
public static ExplorerMelonMod Instance;
|
||||
|
||||
public string ExplorerFolder => Path.Combine("Mods", ExplorerCore.NAME);
|
||||
public string ConfigFolder => ExplorerFolder;
|
||||
|
||||
public ConfigHandler ConfigHandler => _configHandler;
|
||||
public MelonLoaderConfigHandler _configHandler;
|
||||
|
@ -76,8 +76,6 @@ namespace UnityExplorer
|
||||
}
|
||||
private static string s_explorerFolder;
|
||||
|
||||
public string ConfigFolder => ExplorerFolder;
|
||||
|
||||
Action<object> IExplorerLoader.OnLogMessage => (object log) => { OnLog?.Invoke(log?.ToString() ?? "", LogType.Log); };
|
||||
Action<object> IExplorerLoader.OnLogWarning => (object log) => { OnLog?.Invoke(log?.ToString() ?? "", LogType.Warning); };
|
||||
Action<object> IExplorerLoader.OnLogError => (object log) => { OnLog?.Invoke(log?.ToString() ?? "", LogType.Error); };
|
||||
|
@ -13,11 +13,11 @@ namespace UnityExplorer.Loader.STANDALONE
|
||||
public class StandaloneConfigHandler : ConfigHandler
|
||||
{
|
||||
internal static IniDataParser _parser;
|
||||
internal static string INI_PATH;
|
||||
internal static string CONFIG_PATH;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
INI_PATH = Path.Combine(ExplorerCore.Loader.ConfigFolder, "config.ini");
|
||||
CONFIG_PATH = Path.Combine(ExplorerCore.Loader.ExplorerFolder, "config.ini");
|
||||
_parser = new IniDataParser();
|
||||
_parser.Configuration.CommentString = "#";
|
||||
}
|
||||
@ -49,10 +49,10 @@ namespace UnityExplorer.Loader.STANDALONE
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!File.Exists(INI_PATH))
|
||||
if (!File.Exists(CONFIG_PATH))
|
||||
return false;
|
||||
|
||||
string ini = File.ReadAllText(INI_PATH);
|
||||
string ini = File.ReadAllText(CONFIG_PATH);
|
||||
|
||||
var data = _parser.Parse(ini);
|
||||
|
||||
@ -97,10 +97,10 @@ namespace UnityExplorer.Loader.STANDALONE
|
||||
foreach (var entry in ConfigManager.ConfigElements)
|
||||
sec.AddKey(entry.Key, entry.Value.BoxedValue.ToString());
|
||||
|
||||
if (!Directory.Exists(ExplorerCore.Loader.ConfigFolder))
|
||||
Directory.CreateDirectory(ExplorerCore.Loader.ConfigFolder);
|
||||
if (!Directory.Exists(ExplorerCore.Loader.ExplorerFolder))
|
||||
Directory.CreateDirectory(ExplorerCore.Loader.ExplorerFolder);
|
||||
|
||||
File.WriteAllText(INI_PATH, data.ToString());
|
||||
File.WriteAllText(CONFIG_PATH, data.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,7 +22,6 @@ namespace UnityExplorer.UI.CSConsole
|
||||
AutoCompleteModal.Instance.ReleaseOwnership(this);
|
||||
}
|
||||
|
||||
// Delimiters for completions, notably does not include '.'
|
||||
private readonly HashSet<char> delimiters = new HashSet<char>
|
||||
{
|
||||
'{', '}', ',', ';', '<', '>', '(', ')', '[', ']', '=', '|', '&', '?'
|
||||
@ -67,7 +66,6 @@ namespace UnityExplorer.UI.CSConsole
|
||||
}
|
||||
string input = InputField.Text.Substring(startIdx, caret - startIdx + 1);
|
||||
|
||||
|
||||
// Get MCS completions
|
||||
|
||||
string[] evaluatorCompletions = ConsoleController.Evaluator.GetCompletions(input, out string prefix);
|
||||
|
@ -1,18 +1,18 @@
|
||||
using System;
|
||||
using Mono.CSharp;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.CSConsole;
|
||||
using UnityExplorer.Core.Input;
|
||||
using UnityExplorer.UI.CSConsole;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using System.Reflection;
|
||||
using Mono.CSharp;
|
||||
|
||||
namespace UnityExplorer.UI.CSConsole
|
||||
{
|
||||
|
@ -1,6 +1,6 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityExplorer.UI.CSConsole.Lexers
|
||||
{
|
||||
|
@ -1,9 +1,9 @@
|
||||
using System;
|
||||
using Mono.CSharp;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using Mono.CSharp;
|
||||
|
||||
// Thanks to ManlyMarco for this
|
||||
|
||||
|
@ -1,11 +1,11 @@
|
||||
using System;
|
||||
using Mono.CSharp;
|
||||
using Mono.CSharp;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityExplorer.Core.Runtime;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.Core.Runtime;
|
||||
|
||||
/*
|
||||
Welcome to the UnityExplorer C# Console!
|
||||
|
@ -2,8 +2,8 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityExplorer.UI.CacheObject.Views;
|
||||
using UnityExplorer.UI.CacheObject.IValues;
|
||||
using UnityExplorer.UI.CacheObject.Views;
|
||||
|
||||
namespace UnityExplorer.UI.CacheObject
|
||||
{
|
||||
|
@ -2,8 +2,8 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityExplorer.UI.CacheObject.Views;
|
||||
using UnityExplorer.UI.CacheObject.IValues;
|
||||
using UnityExplorer.UI.CacheObject.Views;
|
||||
|
||||
namespace UnityExplorer.UI.CacheObject
|
||||
{
|
||||
|
@ -7,8 +7,8 @@ using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.Core.Runtime;
|
||||
using UnityExplorer.UI.CacheObject.Views;
|
||||
using UnityExplorer.UI.CacheObject.IValues;
|
||||
using UnityExplorer.UI.CacheObject.Views;
|
||||
using UnityExplorer.UI.Models;
|
||||
|
||||
namespace UnityExplorer.UI.CacheObject
|
||||
|
@ -4,8 +4,8 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Inspectors;
|
||||
using UnityExplorer.UI.CacheObject.IValues;
|
||||
using UnityExplorer.UI.Inspectors;
|
||||
using UnityExplorer.UI.Widgets;
|
||||
|
||||
namespace UnityExplorer.UI.CacheObject.Views
|
||||
|
@ -4,8 +4,8 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Inspectors;
|
||||
using UnityExplorer.UI.CacheObject.IValues;
|
||||
using UnityExplorer.UI.Inspectors;
|
||||
using UnityExplorer.UI.Widgets;
|
||||
|
||||
namespace UnityExplorer.UI.CacheObject.Views
|
||||
|
@ -147,32 +147,39 @@ namespace UnityExplorer.UI.Inspectors
|
||||
var behaviours = GOTarget.GetComponents<Behaviour>();
|
||||
|
||||
bool needRefresh = false;
|
||||
if (comps.Length != componentEntries.Count || behaviours.Length != behaviourEntries.Count)
|
||||
{
|
||||
needRefresh = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
int count = 0;
|
||||
foreach (var comp in comps)
|
||||
{
|
||||
if (!comp)
|
||||
continue;
|
||||
count++;
|
||||
if (!compInstanceIDs.Contains(comp.GetInstanceID()))
|
||||
{
|
||||
needRefresh = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!needRefresh)
|
||||
{
|
||||
for (int i = 0; i < behaviours.Length; i++)
|
||||
if (count != componentEntries.Count)
|
||||
needRefresh = true;
|
||||
else
|
||||
{
|
||||
var behaviour = behaviours[i];
|
||||
if (behaviour.enabled != behaviourEnabledStates[i])
|
||||
count = 0;
|
||||
foreach (var behaviour in behaviours)
|
||||
{
|
||||
if (!behaviour)
|
||||
continue;
|
||||
if (count >= behaviourEnabledStates.Count || behaviour.enabled != behaviourEnabledStates[count])
|
||||
{
|
||||
needRefresh = true;
|
||||
break;
|
||||
}
|
||||
count++;
|
||||
}
|
||||
if (!needRefresh && count != behaviourEntries.Count)
|
||||
needRefresh = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -181,9 +188,9 @@ namespace UnityExplorer.UI.Inspectors
|
||||
|
||||
componentEntries.Clear();
|
||||
compInstanceIDs.Clear();
|
||||
|
||||
foreach (var comp in comps)
|
||||
{
|
||||
if (!comp) continue;
|
||||
componentEntries.Add(comp);
|
||||
compInstanceIDs.Add(comp.GetInstanceID());
|
||||
}
|
||||
@ -192,6 +199,7 @@ namespace UnityExplorer.UI.Inspectors
|
||||
behaviourEnabledStates.Clear();
|
||||
foreach (var behaviour in behaviours)
|
||||
{
|
||||
if (!behaviour) continue;
|
||||
behaviourEntries.Add(behaviour);
|
||||
behaviourEnabledStates.Add(behaviour.enabled);
|
||||
}
|
||||
@ -211,7 +219,7 @@ namespace UnityExplorer.UI.Inspectors
|
||||
|
||||
private void OnAddComponentClicked(string input)
|
||||
{
|
||||
if (ReflectionUtility.AllTypes.TryGetValue(input, out Type type))
|
||||
if (ReflectionUtility.GetTypeByName(input) is Type type)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -54,6 +54,7 @@ namespace UnityExplorer.UI.Inspectors
|
||||
|
||||
private readonly Color disabledButtonColor = new Color(0.24f, 0.24f, 0.24f);
|
||||
private readonly Color enabledButtonColor = new Color(0.2f, 0.27f, 0.2f);
|
||||
|
||||
private readonly Dictionary<BindingFlags, ButtonRef> scopeFilterButtons = new Dictionary<BindingFlags, ButtonRef>();
|
||||
private readonly List<Toggle> memberTypeToggles = new List<Toggle>();
|
||||
private InputFieldRef filterInputField;
|
||||
@ -73,7 +74,6 @@ namespace UnityExplorer.UI.Inspectors
|
||||
private IEnumerator InitCoroutine()
|
||||
{
|
||||
yield return null;
|
||||
|
||||
LayoutRebuilder.ForceRebuildLayoutImmediate(InspectorPanel.Instance.ContentRect);
|
||||
}
|
||||
|
||||
@ -307,11 +307,8 @@ namespace UnityExplorer.UI.Inspectors
|
||||
|
||||
private void CalculateLayouts()
|
||||
{
|
||||
// Calculate sizes
|
||||
LeftGroupWidth = (int)Math.Max(200, (0.4f * InspectorManager.PanelWidth) - 5);// Math.Min(450f, 0.4f * InspectorManager.PanelWidth - 5));
|
||||
LeftGroupWidth = (int)Math.Max(200, (0.4f * InspectorManager.PanelWidth) - 5);
|
||||
RightGroupWidth = (int)Math.Max(200, InspectorManager.PanelWidth - LeftGroupWidth - 65);
|
||||
|
||||
//memberTitleLayout.minWidth = LeftGroupWidth;
|
||||
}
|
||||
|
||||
private void SetCellLayout(CacheObjectCell cell)
|
||||
@ -342,7 +339,7 @@ namespace UnityExplorer.UI.Inspectors
|
||||
|
||||
ConstructUnityObjectRow();
|
||||
|
||||
mainContentHolder = UIFactory.CreateVerticalGroup(UIRoot, "MemberHolder", false, false, true, true, 5, new Vector4(2,2,2,2),
|
||||
mainContentHolder = UIFactory.CreateVerticalGroup(UIRoot, "MemberHolder", false, false, true, true, 5, new Vector4(2, 2, 2, 2),
|
||||
new Color(0.12f, 0.12f, 0.12f));
|
||||
UIFactory.SetLayoutElement(mainContentHolder, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||
|
||||
@ -352,7 +349,7 @@ namespace UnityExplorer.UI.Inspectors
|
||||
|
||||
// Member scroll pool
|
||||
|
||||
var memberBorder = UIFactory.CreateVerticalGroup(mainContentHolder, "ScrollPoolHolder", false, false, true, true, padding: new Vector4(2,2,2,2),
|
||||
var memberBorder = UIFactory.CreateVerticalGroup(mainContentHolder, "ScrollPoolHolder", false, false, true, true, padding: new Vector4(2, 2, 2, 2),
|
||||
bgColor: new Color(0.05f, 0.05f, 0.05f));
|
||||
UIFactory.SetLayoutElement(memberBorder, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||
|
||||
|
@ -76,7 +76,7 @@ namespace UnityExplorer.UI.ObjectExplorer
|
||||
lastCheckedTypeInput = desiredTypeInput;
|
||||
|
||||
//var type = ReflectionUtility.GetTypeByName(desiredTypeInput);
|
||||
if (ReflectionUtility.AllTypes.TryGetValue(desiredTypeInput, out var cachedType))
|
||||
if (ReflectionUtility.GetTypeByName(desiredTypeInput) is Type cachedType)
|
||||
{
|
||||
var type = cachedType;
|
||||
lastTypeCanHaveGO = typeof(Component).IsAssignableFrom(type) || type == typeof(GameObject);
|
||||
|
@ -1,12 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.Core.Input;
|
||||
using System.IO;
|
||||
using System.Diagnostics;
|
||||
using UnityExplorer.UI.Models;
|
||||
using System.Linq;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
|
||||
namespace UnityExplorer.UI.Panels
|
||||
|
@ -729,7 +729,7 @@ namespace UnityExplorer.UI
|
||||
|
||||
var sliderContainer = CreateVerticalGroup(mainObj, "SliderContainer",
|
||||
false, false, true, true, 0, default, new Color(0.05f, 0.05f, 0.05f));
|
||||
SetLayoutElement(sliderContainer, minWidth: 25, flexibleWidth:0, flexibleHeight: 9999);
|
||||
SetLayoutElement(sliderContainer, minWidth: 25, flexibleWidth: 0, flexibleHeight: 9999);
|
||||
sliderContainer.AddComponent<Mask>();
|
||||
|
||||
CreateSliderScrollbar(sliderContainer, out Slider slider);
|
||||
|
@ -169,7 +169,7 @@ namespace UnityExplorer.UI.Widgets.AutoComplete
|
||||
|
||||
// Setting autocomplete cell buttons
|
||||
|
||||
private readonly Color selectedSuggestionColor = new Color(45/255f, 75/255f, 80/255f);
|
||||
private readonly Color selectedSuggestionColor = new Color(45 / 255f, 75 / 255f, 80 / 255f);
|
||||
private readonly Color inactiveSuggestionColor = new Color(0.11f, 0.11f, 0.11f);
|
||||
|
||||
private List<Suggestion> GetEntries() => Suggestions;
|
||||
|
@ -87,7 +87,7 @@ namespace UnityExplorer.UI.Widgets.AutoComplete
|
||||
}
|
||||
|
||||
// Check for exact match first
|
||||
if (ReflectionUtility.AllTypes.TryGetValue(value, out Type t) && allowedTypes.Contains(t))
|
||||
if (ReflectionUtility.GetTypeByName(value) is Type t && allowedTypes.Contains(t))
|
||||
AddSuggestion(t);
|
||||
|
||||
foreach (var entry in allowedTypes)
|
||||
|
@ -4,9 +4,9 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Models;
|
||||
|
||||
namespace UnityExplorer.UI.Widgets
|
||||
|
Reference in New Issue
Block a user