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@ -115,7 +115,7 @@ The inspector is used to see detailed information on objects of any type and man
|
|||||||
### Hook Manager
|
### Hook Manager
|
||||||
|
|
||||||
* The Hooks panel allows you to hook methods at the click of a button for debugging purposes.
|
* The Hooks panel allows you to hook methods at the click of a button for debugging purposes.
|
||||||
* Simply enter any class (generic types not yet supported) and hook the methods you want from the menu.
|
* Simply enter any class and hook the methods you want from the menu.
|
||||||
* You can edit the source code of the generated hook with the "Edit Hook Source" button. Accepted method names are `Prefix` (which can return `bool` or `void`), `Postfix`, `Finalizer` (which can return `Exception` or `void`), and `Transpiler` (which must return `IEnumerable<HarmonyLib.CodeInstruction>`). You can define multiple patches if you wish.
|
* You can edit the source code of the generated hook with the "Edit Hook Source" button. Accepted method names are `Prefix` (which can return `bool` or `void`), `Postfix`, `Finalizer` (which can return `Exception` or `void`), and `Transpiler` (which must return `IEnumerable<HarmonyLib.CodeInstruction>`). You can define multiple patches if you wish.
|
||||||
|
|
||||||
### Mouse-Inspect
|
### Mouse-Inspect
|
||||||
@ -124,6 +124,13 @@ The inspector is used to see detailed information on objects of any type and man
|
|||||||
* <b>World</b>: uses Physics.Raycast to look for Colliders
|
* <b>World</b>: uses Physics.Raycast to look for Colliders
|
||||||
* <b>UI</b>: uses GraphicRaycasters to find UI objects
|
* <b>UI</b>: uses GraphicRaycasters to find UI objects
|
||||||
|
|
||||||
|
### Freecam
|
||||||
|
|
||||||
|
* UnityExplorer provides a basic Free Camera which you can control with your keyboard and mouse.
|
||||||
|
* Unlike all other features of UnityExplorer, you can still use Freecam while UnityExplorer's menu is hidden.
|
||||||
|
* Supports using the game's main Camera or a separate custom Camera.
|
||||||
|
* See the Freecam panel for further instructions and details.
|
||||||
|
|
||||||
### Clipboard
|
### Clipboard
|
||||||
|
|
||||||
* The "Clipboard" panel allows you to see your current paste value, or clear it (resets it to `null`)
|
* The "Clipboard" panel allows you to see your current paste value, or clear it (resets it to `null`)
|
||||||
|
Binary file not shown.
Binary file not shown.
@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "com.sinai-dev.unityexplorer",
|
"name": "com.sinai-dev.unityexplorer",
|
||||||
"version": "4.7.3",
|
"version": "4.7.11",
|
||||||
"displayName": "UnityExplorer",
|
"displayName": "UnityExplorer",
|
||||||
"description": "An in-game UI for exploring, debugging and modifying Unity games.",
|
"description": "An in-game UI for exploring, debugging and modifying Unity games.",
|
||||||
"unity": "2017.1",
|
"unity": "2017.1",
|
||||||
|
@ -23,28 +23,33 @@ namespace UnityExplorer.CSConsole
|
|||||||
{
|
{
|
||||||
public static class ConsoleController
|
public static class ConsoleController
|
||||||
{
|
{
|
||||||
public static ScriptEvaluator Evaluator;
|
public static ScriptEvaluator Evaluator { get; private set; }
|
||||||
public static LexerBuilder Lexer;
|
public static LexerBuilder Lexer { get; private set; }
|
||||||
public static CSAutoCompleter Completer;
|
public static CSAutoCompleter Completer { get; private set; }
|
||||||
|
|
||||||
private static HashSet<string> usingDirectives;
|
|
||||||
private static StringBuilder evaluatorOutput;
|
|
||||||
private static StringWriter evaluatorStringWriter;
|
|
||||||
|
|
||||||
public static CSConsolePanel Panel => UIManager.GetPanel<CSConsolePanel>(UIManager.Panels.CSConsole);
|
|
||||||
public static InputFieldRef Input => Panel.Input;
|
|
||||||
|
|
||||||
|
public static bool SRENotSupported { get; private set; }
|
||||||
public static int LastCaretPosition { get; private set; }
|
public static int LastCaretPosition { get; private set; }
|
||||||
internal static float defaultInputFieldAlpha;
|
public static float DefaultInputFieldAlpha { get; set; }
|
||||||
|
|
||||||
// Todo save as config?
|
|
||||||
public static bool EnableCtrlRShortcut { get; private set; } = true;
|
public static bool EnableCtrlRShortcut { get; private set; } = true;
|
||||||
public static bool EnableAutoIndent { get; private set; } = true;
|
public static bool EnableAutoIndent { get; private set; } = true;
|
||||||
public static bool EnableSuggestions { get; private set; } = true;
|
public static bool EnableSuggestions { get; private set; } = true;
|
||||||
|
|
||||||
internal static string ScriptsFolder => Path.Combine(ExplorerCore.ExplorerFolder, "Scripts");
|
public static CSConsolePanel Panel => UIManager.GetPanel<CSConsolePanel>(UIManager.Panels.CSConsole);
|
||||||
|
public static InputFieldRef Input => Panel.Input;
|
||||||
|
|
||||||
internal static readonly string[] DefaultUsing = new string[]
|
public static string ScriptsFolder => Path.Combine(ExplorerCore.ExplorerFolder, "Scripts");
|
||||||
|
|
||||||
|
static HashSet<string> usingDirectives;
|
||||||
|
static StringBuilder evaluatorOutput;
|
||||||
|
static StringWriter evaluatorStringWriter;
|
||||||
|
static float timeOfLastCtrlR;
|
||||||
|
|
||||||
|
static bool settingCaretCoroutine;
|
||||||
|
static string previousInput;
|
||||||
|
static int previousContentLength = 0;
|
||||||
|
|
||||||
|
static readonly string[] DefaultUsing = new string[]
|
||||||
{
|
{
|
||||||
"System",
|
"System",
|
||||||
"System.Linq",
|
"System.Linq",
|
||||||
@ -59,9 +64,10 @@ namespace UnityExplorer.CSConsole
|
|||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const int CSCONSOLE_LINEHEIGHT = 18;
|
||||||
|
|
||||||
public static void Init()
|
public static void Init()
|
||||||
{
|
{
|
||||||
// Make sure console is supported on this platform
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
ResetConsole(false);
|
ResetConsole(false);
|
||||||
@ -111,31 +117,10 @@ namespace UnityExplorer.CSConsole
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#region UI Listeners and options
|
|
||||||
|
|
||||||
// TODO save
|
|
||||||
|
|
||||||
private static void OnToggleAutoIndent(bool value)
|
|
||||||
{
|
|
||||||
EnableAutoIndent = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void OnToggleCtrlRShortcut(bool value)
|
|
||||||
{
|
|
||||||
EnableCtrlRShortcut = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void OnToggleSuggestions(bool value)
|
|
||||||
{
|
|
||||||
EnableSuggestions = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
|
|
||||||
#region Evaluating
|
#region Evaluating
|
||||||
|
|
||||||
private static void GenerateTextWriter()
|
static void GenerateTextWriter()
|
||||||
{
|
{
|
||||||
evaluatorOutput = new StringBuilder();
|
evaluatorOutput = new StringBuilder();
|
||||||
evaluatorStringWriter = new StringWriter(evaluatorOutput);
|
evaluatorStringWriter = new StringWriter(evaluatorOutput);
|
||||||
@ -247,16 +232,45 @@ namespace UnityExplorer.CSConsole
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
// Updating and event listeners
|
#region Update loop and event listeners
|
||||||
|
|
||||||
private static bool settingCaretCoroutine;
|
public static void Update()
|
||||||
|
{
|
||||||
|
if (SRENotSupported)
|
||||||
|
return;
|
||||||
|
|
||||||
private static void OnInputScrolled() => HighlightVisibleInput();
|
if (InputManager.GetKeyDown(KeyCode.Home))
|
||||||
|
JumpToStartOrEndOfLine(true);
|
||||||
|
else if (InputManager.GetKeyDown(KeyCode.End))
|
||||||
|
JumpToStartOrEndOfLine(false);
|
||||||
|
|
||||||
private static string previousInput;
|
UpdateCaret(out bool caretMoved);
|
||||||
|
|
||||||
// Invoked at most once per frame
|
if (!settingCaretCoroutine && EnableSuggestions)
|
||||||
private static void OnInputChanged(string value)
|
{
|
||||||
|
if (AutoCompleteModal.CheckEscape(Completer))
|
||||||
|
{
|
||||||
|
OnAutocompleteEscaped();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (caretMoved)
|
||||||
|
AutoCompleteModal.Instance.ReleaseOwnership(Completer);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (EnableCtrlRShortcut
|
||||||
|
&& (InputManager.GetKey(KeyCode.LeftControl) || InputManager.GetKey(KeyCode.RightControl))
|
||||||
|
&& InputManager.GetKeyDown(KeyCode.R)
|
||||||
|
&& timeOfLastCtrlR.OccuredEarlierThanDefault())
|
||||||
|
{
|
||||||
|
timeOfLastCtrlR = Time.realtimeSinceStartup;
|
||||||
|
Evaluate(Panel.Input.Text);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void OnInputScrolled() => HighlightVisibleInput(out _);
|
||||||
|
|
||||||
|
static void OnInputChanged(string value)
|
||||||
{
|
{
|
||||||
if (SRENotSupported)
|
if (SRENotSupported)
|
||||||
return;
|
return;
|
||||||
@ -283,7 +297,7 @@ namespace UnityExplorer.CSConsole
|
|||||||
DoAutoIndent();
|
DoAutoIndent();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool inStringOrComment = HighlightVisibleInput();
|
HighlightVisibleInput(out bool inStringOrComment);
|
||||||
|
|
||||||
if (!settingCaretCoroutine)
|
if (!settingCaretCoroutine)
|
||||||
{
|
{
|
||||||
@ -299,40 +313,27 @@ namespace UnityExplorer.CSConsole
|
|||||||
UpdateCaret(out _);
|
UpdateCaret(out _);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static float timeOfLastCtrlR;
|
static void OnToggleAutoIndent(bool value)
|
||||||
|
|
||||||
public static void Update()
|
|
||||||
{
|
{
|
||||||
if (SRENotSupported)
|
EnableAutoIndent = value;
|
||||||
return;
|
|
||||||
|
|
||||||
UpdateCaret(out bool caretMoved);
|
|
||||||
|
|
||||||
if (!settingCaretCoroutine && EnableSuggestions)
|
|
||||||
{
|
|
||||||
if (AutoCompleteModal.CheckEscape(Completer))
|
|
||||||
{
|
|
||||||
OnAutocompleteEscaped();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (caretMoved)
|
|
||||||
AutoCompleteModal.Instance.ReleaseOwnership(Completer);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (EnableCtrlRShortcut
|
|
||||||
&& (InputManager.GetKey(KeyCode.LeftControl) || InputManager.GetKey(KeyCode.RightControl))
|
|
||||||
&& InputManager.GetKeyDown(KeyCode.R)
|
|
||||||
&& timeOfLastCtrlR.OccuredEarlierThanDefault())
|
|
||||||
{
|
|
||||||
timeOfLastCtrlR = Time.realtimeSinceStartup;
|
|
||||||
Evaluate(Panel.Input.Text);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private const int CSCONSOLE_LINEHEIGHT = 18;
|
static void OnToggleCtrlRShortcut(bool value)
|
||||||
|
{
|
||||||
|
EnableCtrlRShortcut = value;
|
||||||
|
}
|
||||||
|
|
||||||
private static void UpdateCaret(out bool caretMoved)
|
static void OnToggleSuggestions(bool value)
|
||||||
|
{
|
||||||
|
EnableSuggestions = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
|
#region Caret position
|
||||||
|
|
||||||
|
static void UpdateCaret(out bool caretMoved)
|
||||||
{
|
{
|
||||||
int prevCaret = LastCaretPosition;
|
int prevCaret = LastCaretPosition;
|
||||||
caretMoved = false;
|
caretMoved = false;
|
||||||
@ -377,52 +378,98 @@ namespace UnityExplorer.CSConsole
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetCaretPosition(int caretPosition)
|
public static void SetCaretPosition(int caretPosition)
|
||||||
{
|
{
|
||||||
|
Input.Component.caretPosition = caretPosition;
|
||||||
|
|
||||||
|
// Fix to make sure we always really set the caret position.
|
||||||
|
// Yields a frame and fixes text-selection issues.
|
||||||
settingCaretCoroutine = true;
|
settingCaretCoroutine = true;
|
||||||
Input.Component.readOnly = true;
|
Input.Component.readOnly = true;
|
||||||
RuntimeHelper.StartCoroutine(SetCaretCoroutine(caretPosition));
|
RuntimeHelper.StartCoroutine(DoSetCaretCoroutine(caretPosition));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IEnumerator SetCaretCoroutine(int caretPosition)
|
static IEnumerator DoSetCaretCoroutine(int caretPosition)
|
||||||
{
|
{
|
||||||
Color color = Input.Component.selectionColor;
|
Color color = Input.Component.selectionColor;
|
||||||
color.a = 0f;
|
color.a = 0f;
|
||||||
Input.Component.selectionColor = color;
|
Input.Component.selectionColor = color;
|
||||||
|
|
||||||
EventSystemHelper.SetSelectedGameObject(null);
|
EventSystemHelper.SetSelectionGuard(false);
|
||||||
|
|
||||||
yield return null; // ~~~~~~~ YIELD FRAME ~~~~~~~~~
|
|
||||||
|
|
||||||
EventSystemHelper.SetSelectedGameObject(null);
|
|
||||||
|
|
||||||
yield return null; // ~~~~~~~ YIELD FRAME ~~~~~~~~~
|
|
||||||
|
|
||||||
Input.Component.Select();
|
Input.Component.Select();
|
||||||
|
|
||||||
|
yield return null; // ~~~~~~~ YIELD FRAME ~~~~~~~~~
|
||||||
|
|
||||||
Input.Component.caretPosition = caretPosition;
|
Input.Component.caretPosition = caretPosition;
|
||||||
Input.Component.selectionFocusPosition = caretPosition;
|
Input.Component.selectionFocusPosition = caretPosition;
|
||||||
LastCaretPosition = Input.Component.caretPosition;
|
LastCaretPosition = Input.Component.caretPosition;
|
||||||
|
|
||||||
color.a = defaultInputFieldAlpha;
|
color.a = DefaultInputFieldAlpha;
|
||||||
Input.Component.selectionColor = color;
|
Input.Component.selectionColor = color;
|
||||||
|
|
||||||
Input.Component.readOnly = false;
|
Input.Component.readOnly = false;
|
||||||
settingCaretCoroutine = false;
|
settingCaretCoroutine = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// For Home and End keys
|
||||||
|
static void JumpToStartOrEndOfLine(bool toStart)
|
||||||
|
{
|
||||||
|
// Determine the current and next line
|
||||||
|
UILineInfo thisline = default;
|
||||||
|
UILineInfo? nextLine = null;
|
||||||
|
for (int i = 0; i < Input.Component.cachedInputTextGenerator.lineCount; i++)
|
||||||
|
{
|
||||||
|
UILineInfo line = Input.Component.cachedInputTextGenerator.lines[i];
|
||||||
|
|
||||||
|
if (line.startCharIdx > LastCaretPosition)
|
||||||
|
{
|
||||||
|
nextLine = line;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
thisline = line;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (toStart)
|
||||||
|
{
|
||||||
|
// Determine where the indented text begins
|
||||||
|
int endOfLine = nextLine == null ? Input.Text.Length : nextLine.Value.startCharIdx;
|
||||||
|
int indentedStart = thisline.startCharIdx;
|
||||||
|
while (indentedStart < endOfLine - 1 && char.IsWhiteSpace(Input.Text[indentedStart]))
|
||||||
|
indentedStart++;
|
||||||
|
|
||||||
|
// Jump to either the true start or the non-whitespace position,
|
||||||
|
// depending on which one we are not at.
|
||||||
|
if (LastCaretPosition == indentedStart)
|
||||||
|
SetCaretPosition(thisline.startCharIdx);
|
||||||
|
else
|
||||||
|
SetCaretPosition(indentedStart);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// If there is no next line, jump to the end of this line (+1, to the invisible next character position)
|
||||||
|
if (nextLine == null)
|
||||||
|
SetCaretPosition(Input.Text.Length);
|
||||||
|
else // jump to the next line start index - 1, ie. end of this line
|
||||||
|
SetCaretPosition(nextLine.Value.startCharIdx - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
#region Lexer Highlighting
|
#region Lexer Highlighting
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns true if caret is inside string or comment, false otherwise
|
/// Returns true if caret is inside string or comment, false otherwise
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private static bool HighlightVisibleInput()
|
private static void HighlightVisibleInput(out bool inStringOrComment)
|
||||||
{
|
{
|
||||||
|
inStringOrComment = false;
|
||||||
if (string.IsNullOrEmpty(Input.Text))
|
if (string.IsNullOrEmpty(Input.Text))
|
||||||
{
|
{
|
||||||
Panel.HighlightText.text = "";
|
Panel.HighlightText.text = "";
|
||||||
Panel.LineNumberText.text = "1";
|
Panel.LineNumberText.text = "1";
|
||||||
return false;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Calculate the visible lines
|
// Calculate the visible lines
|
||||||
@ -457,7 +504,7 @@ namespace UnityExplorer.CSConsole
|
|||||||
|
|
||||||
// Highlight the visible text with the LexerBuilder
|
// Highlight the visible text with the LexerBuilder
|
||||||
|
|
||||||
Panel.HighlightText.text = Lexer.BuildHighlightedString(Input.Text, startIdx, endIdx, topLine, LastCaretPosition, out bool ret);
|
Panel.HighlightText.text = Lexer.BuildHighlightedString(Input.Text, startIdx, endIdx, topLine, LastCaretPosition, out inStringOrComment);
|
||||||
|
|
||||||
// Set the line numbers
|
// Set the line numbers
|
||||||
|
|
||||||
@ -495,7 +542,7 @@ namespace UnityExplorer.CSConsole
|
|||||||
|
|
||||||
Panel.LineNumberText.text = sb.ToString();
|
Panel.LineNumberText.text = sb.ToString();
|
||||||
|
|
||||||
return ret;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
@ -535,13 +582,11 @@ namespace UnityExplorer.CSConsole
|
|||||||
|
|
||||||
#region Auto indenting
|
#region Auto indenting
|
||||||
|
|
||||||
private static int prevContentLen = 0;
|
|
||||||
|
|
||||||
private static void DoAutoIndent()
|
private static void DoAutoIndent()
|
||||||
{
|
{
|
||||||
if (Input.Text.Length > prevContentLen)
|
if (Input.Text.Length > previousContentLength)
|
||||||
{
|
{
|
||||||
int inc = Input.Text.Length - prevContentLen;
|
int inc = Input.Text.Length - previousContentLength;
|
||||||
|
|
||||||
if (inc == 1)
|
if (inc == 1)
|
||||||
{
|
{
|
||||||
@ -560,7 +605,7 @@ namespace UnityExplorer.CSConsole
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
prevContentLen = Input.Text.Length;
|
previousContentLength = Input.Text.Length;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
@ -568,8 +613,6 @@ namespace UnityExplorer.CSConsole
|
|||||||
|
|
||||||
#region "Help" interaction
|
#region "Help" interaction
|
||||||
|
|
||||||
private static bool SRENotSupported;
|
|
||||||
|
|
||||||
private static void DisableConsole(Exception ex)
|
private static void DisableConsole(Exception ex)
|
||||||
{
|
{
|
||||||
SRENotSupported = true;
|
SRENotSupported = true;
|
||||||
|
@ -17,8 +17,6 @@ namespace UnityExplorer.CSConsole
|
|||||||
|
|
||||||
public class LexerBuilder
|
public class LexerBuilder
|
||||||
{
|
{
|
||||||
#region Core and initialization
|
|
||||||
|
|
||||||
public const char WHITESPACE = ' ';
|
public const char WHITESPACE = ' ';
|
||||||
public readonly HashSet<char> IndentOpenChars = new() { '{', '(' };
|
public readonly HashSet<char> IndentOpenChars = new() { '{', '(' };
|
||||||
public readonly HashSet<char> IndentCloseChars = new() { '}', ')' };
|
public readonly HashSet<char> IndentCloseChars = new() { '}', ')' };
|
||||||
@ -50,8 +48,6 @@ namespace UnityExplorer.CSConsole
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
/// <summary>The last committed index for a match or no-match. Starts at -1 for a new parse.</summary>
|
/// <summary>The last committed index for a match or no-match. Starts at -1 for a new parse.</summary>
|
||||||
public int CommittedIndex { get; private set; }
|
public int CommittedIndex { get; private set; }
|
||||||
/// <summary>The index of the character we are currently parsing, at minimum it will be CommittedIndex + 1.</summary>
|
/// <summary>The index of the character we are currently parsing, at minimum it will be CommittedIndex + 1.</summary>
|
||||||
|
@ -32,13 +32,7 @@ namespace UnityExplorer.CSConsole.Lexers
|
|||||||
|
|
||||||
if (IsSymbol(lexer.Current))
|
if (IsSymbol(lexer.Current))
|
||||||
{
|
{
|
||||||
do
|
lexer.Commit();
|
||||||
{
|
|
||||||
lexer.Commit();
|
|
||||||
lexer.PeekNext();
|
|
||||||
}
|
|
||||||
while (IsSymbol(lexer.Current));
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -29,8 +29,8 @@ namespace UnityExplorer.CacheObject
|
|||||||
this.Owner = inspector;
|
this.Owner = inspector;
|
||||||
this.NameLabelText = this switch
|
this.NameLabelText = this switch
|
||||||
{
|
{
|
||||||
CacheMethod => SignatureHighlighter.HighlightMethod(member as MethodInfo),
|
CacheMethod => SignatureHighlighter.ParseMethod(member as MethodInfo),
|
||||||
CacheConstructor => SignatureHighlighter.HighlightConstructor(member as ConstructorInfo),
|
CacheConstructor => SignatureHighlighter.ParseConstructor(member as ConstructorInfo),
|
||||||
_ => SignatureHighlighter.Parse(member.DeclaringType, false, member),
|
_ => SignatureHighlighter.Parse(member.DeclaringType, false, member),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -54,6 +54,10 @@ namespace UnityExplorer.Config
|
|||||||
Handler.LoadConfig();
|
Handler.LoadConfig();
|
||||||
InternalHandler.LoadConfig();
|
InternalHandler.LoadConfig();
|
||||||
|
|
||||||
|
#if STANDALONE
|
||||||
|
Loader.Standalone.ExplorerEditorBehaviour.Instance?.LoadConfigs();
|
||||||
|
#endif
|
||||||
|
|
||||||
//InitConsoleCallback();
|
//InitConsoleCallback();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,4 +1,8 @@
|
|||||||
using UnityEngine;
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityExplorer.UI;
|
||||||
|
using UniverseLib;
|
||||||
#if CPP
|
#if CPP
|
||||||
using UnhollowerRuntimeLib;
|
using UnhollowerRuntimeLib;
|
||||||
#endif
|
#endif
|
||||||
@ -29,5 +33,39 @@ namespace UnityExplorer
|
|||||||
{
|
{
|
||||||
ExplorerCore.Update();
|
ExplorerCore.Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// For editor, to clean up objects
|
||||||
|
|
||||||
|
internal void OnDestroy()
|
||||||
|
{
|
||||||
|
OnApplicationQuit();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal bool quitting;
|
||||||
|
|
||||||
|
internal void OnApplicationQuit()
|
||||||
|
{
|
||||||
|
if (quitting) return;
|
||||||
|
quitting = true;
|
||||||
|
|
||||||
|
TryDestroy(UIManager.UIRoot?.transform.root.gameObject);
|
||||||
|
|
||||||
|
TryDestroy((typeof(Universe).Assembly.GetType("UniverseLib.UniversalBehaviour")
|
||||||
|
.GetProperty("Instance", BindingFlags.Static | BindingFlags.NonPublic)
|
||||||
|
.GetValue(null, null)
|
||||||
|
as Component).gameObject);
|
||||||
|
|
||||||
|
TryDestroy(this.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void TryDestroy(GameObject obj)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (obj)
|
||||||
|
Destroy(obj);
|
||||||
|
}
|
||||||
|
catch { }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,7 +14,7 @@ namespace UnityExplorer
|
|||||||
public static class ExplorerCore
|
public static class ExplorerCore
|
||||||
{
|
{
|
||||||
public const string NAME = "UnityExplorer";
|
public const string NAME = "UnityExplorer";
|
||||||
public const string VERSION = "4.7.4";
|
public const string VERSION = "4.7.11";
|
||||||
public const string AUTHOR = "Sinai";
|
public const string AUTHOR = "Sinai";
|
||||||
public const string GUID = "com.sinai.unityexplorer";
|
public const string GUID = "com.sinai.unityexplorer";
|
||||||
|
|
||||||
|
@ -16,14 +16,13 @@ namespace UnityExplorer.Hooks
|
|||||||
public float DefaultHeight => 30;
|
public float DefaultHeight => 30;
|
||||||
|
|
||||||
public Text MethodNameLabel;
|
public Text MethodNameLabel;
|
||||||
public Text HookedLabel;
|
|
||||||
public ButtonRef HookButton;
|
public ButtonRef HookButton;
|
||||||
|
|
||||||
public int CurrentDisplayedIndex;
|
public int CurrentDisplayedIndex;
|
||||||
|
|
||||||
private void OnHookClicked()
|
private void OnHookClicked()
|
||||||
{
|
{
|
||||||
HookManager.Instance.AddHookClicked(CurrentDisplayedIndex);
|
HookCreator.AddHookClicked(CurrentDisplayedIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Enable()
|
public void Enable()
|
||||||
@ -44,9 +43,6 @@ namespace UnityExplorer.Hooks
|
|||||||
UIFactory.SetLayoutElement(UIRoot, minWidth: 100, flexibleWidth: 9999, minHeight: 30, flexibleHeight: 600);
|
UIFactory.SetLayoutElement(UIRoot, minWidth: 100, flexibleWidth: 9999, minHeight: 30, flexibleHeight: 600);
|
||||||
UIRoot.AddComponent<ContentSizeFitter>().verticalFit = ContentSizeFitter.FitMode.PreferredSize;
|
UIRoot.AddComponent<ContentSizeFitter>().verticalFit = ContentSizeFitter.FitMode.PreferredSize;
|
||||||
|
|
||||||
HookedLabel = UIFactory.CreateLabel(UIRoot, "HookedLabel", "✓", TextAnchor.MiddleCenter, Color.green);
|
|
||||||
UIFactory.SetLayoutElement(HookedLabel.gameObject, minHeight: 25, minWidth: 100);
|
|
||||||
|
|
||||||
HookButton = UIFactory.CreateButton(UIRoot, "HookButton", "Hook", new Color(0.2f, 0.25f, 0.2f));
|
HookButton = UIFactory.CreateButton(UIRoot, "HookButton", "Hook", new Color(0.2f, 0.25f, 0.2f));
|
||||||
UIFactory.SetLayoutElement(HookButton.Component.gameObject, minHeight: 25, minWidth: 100);
|
UIFactory.SetLayoutElement(HookButton.Component.gameObject, minHeight: 25, minWidth: 100);
|
||||||
HookButton.OnClick += OnHookClicked;
|
HookButton.OnClick += OnHookClicked;
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
using UnityExplorer.UI.Panels;
|
||||||
using UniverseLib.UI;
|
using UniverseLib.UI;
|
||||||
using UniverseLib.UI.Models;
|
using UniverseLib.UI.Models;
|
||||||
using UniverseLib.UI.Widgets.ScrollView;
|
using UniverseLib.UI.Widgets.ScrollView;
|
||||||
@ -24,17 +25,18 @@ namespace UnityExplorer.Hooks
|
|||||||
|
|
||||||
private void OnToggleActiveClicked()
|
private void OnToggleActiveClicked()
|
||||||
{
|
{
|
||||||
HookManager.Instance.EnableOrDisableHookClicked(CurrentDisplayedIndex);
|
HookList.EnableOrDisableHookClicked(CurrentDisplayedIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDeleteClicked()
|
private void OnDeleteClicked()
|
||||||
{
|
{
|
||||||
HookManager.Instance.DeleteHookClicked(CurrentDisplayedIndex);
|
HookList.DeleteHookClicked(CurrentDisplayedIndex);
|
||||||
|
HookCreator.AddHooksScrollPool.Refresh(true, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnEditPatchClicked()
|
private void OnEditPatchClicked()
|
||||||
{
|
{
|
||||||
HookManager.Instance.EditPatchClicked(CurrentDisplayedIndex);
|
HookList.EditPatchClicked(CurrentDisplayedIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
public GameObject CreateContent(GameObject parent)
|
public GameObject CreateContent(GameObject parent)
|
||||||
@ -48,18 +50,18 @@ namespace UnityExplorer.Hooks
|
|||||||
MethodNameLabel = UIFactory.CreateLabel(UIRoot, "MethodName", "NOT SET", TextAnchor.MiddleLeft);
|
MethodNameLabel = UIFactory.CreateLabel(UIRoot, "MethodName", "NOT SET", TextAnchor.MiddleLeft);
|
||||||
UIFactory.SetLayoutElement(MethodNameLabel.gameObject, minHeight: 25, flexibleWidth: 9999);
|
UIFactory.SetLayoutElement(MethodNameLabel.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||||
|
|
||||||
ToggleActiveButton = UIFactory.CreateButton(UIRoot, "ToggleActiveBtn", "Enabled", new Color(0.15f, 0.2f, 0.15f));
|
ToggleActiveButton = UIFactory.CreateButton(UIRoot, "ToggleActiveBtn", "On", new Color(0.15f, 0.2f, 0.15f));
|
||||||
UIFactory.SetLayoutElement(ToggleActiveButton.Component.gameObject, minHeight: 25, minWidth: 100);
|
UIFactory.SetLayoutElement(ToggleActiveButton.Component.gameObject, minHeight: 25, minWidth: 35);
|
||||||
ToggleActiveButton.OnClick += OnToggleActiveClicked;
|
ToggleActiveButton.OnClick += OnToggleActiveClicked;
|
||||||
|
|
||||||
DeleteButton = UIFactory.CreateButton(UIRoot, "DeleteButton", "Delete", new Color(0.2f, 0.15f, 0.15f));
|
EditPatchButton = UIFactory.CreateButton(UIRoot, "EditButton", "Edit", new Color(0.15f, 0.15f, 0.15f));
|
||||||
UIFactory.SetLayoutElement(DeleteButton.Component.gameObject, minHeight: 25, minWidth: 100);
|
UIFactory.SetLayoutElement(EditPatchButton.Component.gameObject, minHeight: 25, minWidth: 35);
|
||||||
DeleteButton.OnClick += OnDeleteClicked;
|
|
||||||
|
|
||||||
EditPatchButton = UIFactory.CreateButton(UIRoot, "EditButton", "Edit Hook Source", new Color(0.15f, 0.15f, 0.15f));
|
|
||||||
UIFactory.SetLayoutElement(EditPatchButton.Component.gameObject, minHeight: 25, minWidth: 150);
|
|
||||||
EditPatchButton.OnClick += OnEditPatchClicked;
|
EditPatchButton.OnClick += OnEditPatchClicked;
|
||||||
|
|
||||||
|
DeleteButton = UIFactory.CreateButton(UIRoot, "DeleteButton", "X", new Color(0.2f, 0.15f, 0.15f));
|
||||||
|
UIFactory.SetLayoutElement(DeleteButton.Component.gameObject, minHeight: 25, minWidth: 35);
|
||||||
|
DeleteButton.OnClick += OnDeleteClicked;
|
||||||
|
|
||||||
return UIRoot;
|
return UIRoot;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
342
src/Hooks/HookCreator.cs
Normal file
342
src/Hooks/HookCreator.cs
Normal file
@ -0,0 +1,342 @@
|
|||||||
|
using HarmonyLib;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using UnityExplorer.CSConsole;
|
||||||
|
using UnityExplorer.Runtime;
|
||||||
|
using UnityExplorer.UI.Panels;
|
||||||
|
using UnityExplorer.UI.Widgets;
|
||||||
|
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||||
|
using UniverseLib;
|
||||||
|
using UniverseLib.UI;
|
||||||
|
using UniverseLib.UI.Models;
|
||||||
|
using UniverseLib.UI.Widgets;
|
||||||
|
using UniverseLib.UI.Widgets.ScrollView;
|
||||||
|
using UniverseLib.Utility;
|
||||||
|
|
||||||
|
namespace UnityExplorer.Hooks
|
||||||
|
{
|
||||||
|
public class HookCreator : ICellPoolDataSource<AddHookCell>
|
||||||
|
{
|
||||||
|
public int ItemCount => filteredEligibleMethods.Count;
|
||||||
|
|
||||||
|
static readonly List<MethodInfo> currentAddEligibleMethods = new();
|
||||||
|
static readonly List<MethodInfo> filteredEligibleMethods = new();
|
||||||
|
static readonly List<string> currentEligibleNamesForFiltering = new();
|
||||||
|
|
||||||
|
// hook editor
|
||||||
|
static readonly LexerBuilder Lexer = new();
|
||||||
|
internal static HookInstance CurrentEditedHook;
|
||||||
|
|
||||||
|
// Add Hooks UI
|
||||||
|
internal static GameObject AddHooksRoot;
|
||||||
|
internal static ScrollPool<AddHookCell> AddHooksScrollPool;
|
||||||
|
internal static Text AddHooksLabel;
|
||||||
|
internal static InputFieldRef AddHooksMethodFilterInput;
|
||||||
|
internal static InputFieldRef ClassSelectorInputField;
|
||||||
|
internal static Type pendingGenericDefinition;
|
||||||
|
internal static MethodInfo pendingGenericMethod;
|
||||||
|
|
||||||
|
public static bool PendingGeneric => pendingGenericDefinition != null || pendingGenericMethod != null;
|
||||||
|
|
||||||
|
// Hook Source Editor UI
|
||||||
|
public static GameObject EditorRoot { get; private set; }
|
||||||
|
public static Text EditingHookLabel { get; private set; }
|
||||||
|
public static InputFieldScroller EditorInputScroller { get; private set; }
|
||||||
|
public static InputFieldRef EditorInput => EditorInputScroller.InputField;
|
||||||
|
public static Text EditorInputText { get; private set; }
|
||||||
|
public static Text EditorHighlightText { get; private set; }
|
||||||
|
|
||||||
|
// ~~~~~~ New hook method selector ~~~~~~~
|
||||||
|
|
||||||
|
public void OnClassSelectedForHooks(string typeFullName)
|
||||||
|
{
|
||||||
|
Type type = ReflectionUtility.GetTypeByName(typeFullName);
|
||||||
|
if (type == null)
|
||||||
|
{
|
||||||
|
ExplorerCore.LogWarning($"Could not find any type by name {typeFullName}!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (type.IsGenericType)
|
||||||
|
{
|
||||||
|
pendingGenericDefinition = type;
|
||||||
|
HookManagerPanel.genericArgsHandler.Show(OnGenericClassChosen, OnGenericClassCancel, type);
|
||||||
|
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.GenericArgsSelector);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ShowMethodsForType(type);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ShowMethodsForType(Type type)
|
||||||
|
{
|
||||||
|
SetAddHooksLabelType(SignatureHighlighter.Parse(type, true));
|
||||||
|
|
||||||
|
AddHooksMethodFilterInput.Text = string.Empty;
|
||||||
|
|
||||||
|
filteredEligibleMethods.Clear();
|
||||||
|
currentAddEligibleMethods.Clear();
|
||||||
|
currentEligibleNamesForFiltering.Clear();
|
||||||
|
foreach (MethodInfo method in type.GetMethods(ReflectionUtility.FLAGS))
|
||||||
|
{
|
||||||
|
if (UERuntimeHelper.IsBlacklisted(method))
|
||||||
|
continue;
|
||||||
|
currentAddEligibleMethods.Add(method);
|
||||||
|
currentEligibleNamesForFiltering.Add(SignatureHighlighter.RemoveHighlighting(SignatureHighlighter.ParseMethod(method)));
|
||||||
|
filteredEligibleMethods.Add(method);
|
||||||
|
}
|
||||||
|
|
||||||
|
AddHooksScrollPool.Refresh(true, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnGenericClassChosen(Type[] genericArgs)
|
||||||
|
{
|
||||||
|
Type generic = pendingGenericDefinition.MakeGenericType(genericArgs);
|
||||||
|
ShowMethodsForType(generic);
|
||||||
|
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnGenericClassCancel()
|
||||||
|
{
|
||||||
|
pendingGenericDefinition = null;
|
||||||
|
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetAddHooksLabelType(string typeText)
|
||||||
|
{
|
||||||
|
AddHooksLabel.text = $"Adding hooks to: {typeText}";
|
||||||
|
|
||||||
|
AddHooksMethodFilterInput.GameObject.SetActive(true);
|
||||||
|
AddHooksScrollPool.UIRoot.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void AddHookClicked(int index)
|
||||||
|
{
|
||||||
|
if (index >= filteredEligibleMethods.Count)
|
||||||
|
return;
|
||||||
|
|
||||||
|
MethodInfo method = filteredEligibleMethods[index];
|
||||||
|
if (!method.IsGenericMethod && HookList.hookedSignatures.Contains(method.FullDescription()))
|
||||||
|
{
|
||||||
|
ExplorerCore.Log($"Non-generic methods can only be hooked once.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else if (method.IsGenericMethod)
|
||||||
|
{
|
||||||
|
pendingGenericMethod = method;
|
||||||
|
HookManagerPanel.genericArgsHandler.Show(OnGenericMethodChosen, OnGenericMethodCancel, method);
|
||||||
|
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.GenericArgsSelector);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
AddHook(filteredEligibleMethods[index]);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void OnGenericMethodChosen(Type[] arguments)
|
||||||
|
{
|
||||||
|
MethodInfo generic = pendingGenericMethod.MakeGenericMethod(arguments);
|
||||||
|
AddHook(generic);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void OnGenericMethodCancel()
|
||||||
|
{
|
||||||
|
pendingGenericMethod = null;
|
||||||
|
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void AddHook(MethodInfo method)
|
||||||
|
{
|
||||||
|
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||||
|
|
||||||
|
string sig = method.FullDescription();
|
||||||
|
if (HookList.hookedSignatures.Contains(sig))
|
||||||
|
{
|
||||||
|
ExplorerCore.LogWarning($"Method is already hooked!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
HookInstance hook = new(method);
|
||||||
|
if (hook.Enabled)
|
||||||
|
{
|
||||||
|
HookList.hookedSignatures.Add(sig);
|
||||||
|
HookList.currentHooks.Add(sig, hook);
|
||||||
|
}
|
||||||
|
|
||||||
|
AddHooksScrollPool.Refresh(true, false);
|
||||||
|
HookList.HooksScrollPool.Refresh(true, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAddHookFilterInputChanged(string input)
|
||||||
|
{
|
||||||
|
filteredEligibleMethods.Clear();
|
||||||
|
|
||||||
|
if (string.IsNullOrEmpty(input))
|
||||||
|
filteredEligibleMethods.AddRange(currentAddEligibleMethods);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
for (int i = 0; i < currentAddEligibleMethods.Count; i++)
|
||||||
|
{
|
||||||
|
MethodInfo eligible = currentAddEligibleMethods[i];
|
||||||
|
string sig = currentEligibleNamesForFiltering[i];
|
||||||
|
if (sig.ContainsIgnoreCase(input))
|
||||||
|
filteredEligibleMethods.Add(eligible);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
AddHooksScrollPool.Refresh(true, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set eligible method cell
|
||||||
|
|
||||||
|
public void OnCellBorrowed(AddHookCell cell) { }
|
||||||
|
|
||||||
|
public void SetCell(AddHookCell cell, int index)
|
||||||
|
{
|
||||||
|
if (index >= filteredEligibleMethods.Count)
|
||||||
|
{
|
||||||
|
cell.Disable();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
cell.CurrentDisplayedIndex = index;
|
||||||
|
MethodInfo method = filteredEligibleMethods[index];
|
||||||
|
|
||||||
|
cell.MethodNameLabel.text = SignatureHighlighter.ParseMethod(method);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ~~~~~~~~ Hook source editor ~~~~~~~~
|
||||||
|
|
||||||
|
internal static void SetEditedHook(HookInstance hook)
|
||||||
|
{
|
||||||
|
CurrentEditedHook = hook;
|
||||||
|
EditingHookLabel.text = $"Editing: {SignatureHighlighter.Parse(hook.TargetMethod.DeclaringType, false, hook.TargetMethod)}";
|
||||||
|
EditorInput.Text = hook.PatchSourceCode;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static void OnEditorInputChanged(string value)
|
||||||
|
{
|
||||||
|
EditorHighlightText.text = Lexer.BuildHighlightedString(value, 0, value.Length - 1, 0, EditorInput.Component.caretPosition, out _);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static void EditorInputCancel()
|
||||||
|
{
|
||||||
|
CurrentEditedHook = null;
|
||||||
|
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static void EditorInputSave()
|
||||||
|
{
|
||||||
|
string input = EditorInput.Text;
|
||||||
|
bool wasEnabled = CurrentEditedHook.Enabled;
|
||||||
|
if (CurrentEditedHook.CompileAndGenerateProcessor(input))
|
||||||
|
{
|
||||||
|
if (wasEnabled)
|
||||||
|
CurrentEditedHook.Patch();
|
||||||
|
|
||||||
|
CurrentEditedHook.PatchSourceCode = input;
|
||||||
|
CurrentEditedHook = null;
|
||||||
|
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// UI Construction
|
||||||
|
|
||||||
|
internal void ConstructAddHooksView(GameObject rightGroup)
|
||||||
|
{
|
||||||
|
AddHooksRoot = UIFactory.CreateUIObject("AddHooksPanel", rightGroup);
|
||||||
|
UIFactory.SetLayoutElement(AddHooksRoot, flexibleHeight: 9999, flexibleWidth: 9999);
|
||||||
|
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(AddHooksRoot, false, false, true, true);
|
||||||
|
|
||||||
|
GameObject addRow = UIFactory.CreateHorizontalGroup(AddHooksRoot, "AddRow", false, true, true, true, 4,
|
||||||
|
new Vector4(2, 2, 2, 2), new Color(0.2f, 0.2f, 0.2f));
|
||||||
|
UIFactory.SetLayoutElement(addRow, minHeight: 25, flexibleHeight: 0, flexibleWidth: 9999);
|
||||||
|
|
||||||
|
ClassSelectorInputField = UIFactory.CreateInputField(addRow, "ClassInput", "Enter a class to add hooks to...");
|
||||||
|
UIFactory.SetLayoutElement(ClassSelectorInputField.Component.gameObject, flexibleWidth: 9999, minHeight: 25, flexibleHeight: 0);
|
||||||
|
TypeCompleter completer = new(typeof(object), ClassSelectorInputField, true, false, true);
|
||||||
|
//completer.AllTypes = true;
|
||||||
|
|
||||||
|
ButtonRef addButton = UIFactory.CreateButton(addRow, "AddButton", "View Methods");
|
||||||
|
UIFactory.SetLayoutElement(addButton.Component.gameObject, minWidth: 110, minHeight: 25);
|
||||||
|
addButton.OnClick += () => { OnClassSelectedForHooks(ClassSelectorInputField.Text); };
|
||||||
|
|
||||||
|
AddHooksLabel = UIFactory.CreateLabel(AddHooksRoot, "AddLabel", "Choose a class to begin...", TextAnchor.MiddleCenter);
|
||||||
|
UIFactory.SetLayoutElement(AddHooksLabel.gameObject, minHeight: 30, minWidth: 100, flexibleWidth: 9999);
|
||||||
|
|
||||||
|
AddHooksMethodFilterInput = UIFactory.CreateInputField(AddHooksRoot, "FilterInputField", "Filter method names...");
|
||||||
|
UIFactory.SetLayoutElement(AddHooksMethodFilterInput.Component.gameObject, minHeight: 30, flexibleWidth: 9999);
|
||||||
|
AddHooksMethodFilterInput.OnValueChanged += OnAddHookFilterInputChanged;
|
||||||
|
|
||||||
|
AddHooksScrollPool = UIFactory.CreateScrollPool<AddHookCell>(AddHooksRoot, "MethodAddScrollPool",
|
||||||
|
out GameObject addScrollRoot, out GameObject addContent);
|
||||||
|
UIFactory.SetLayoutElement(addScrollRoot, flexibleHeight: 9999);
|
||||||
|
AddHooksScrollPool.Initialize(this);
|
||||||
|
|
||||||
|
AddHooksMethodFilterInput.GameObject.SetActive(false);
|
||||||
|
AddHooksScrollPool.UIRoot.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ConstructEditor(GameObject parent)
|
||||||
|
{
|
||||||
|
EditorRoot = UIFactory.CreateUIObject("HookSourceEditor", parent);
|
||||||
|
UIFactory.SetLayoutElement(EditorRoot, flexibleHeight: 9999, flexibleWidth: 9999);
|
||||||
|
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(EditorRoot, true, true, true, true, 2, 3, 3, 3, 3);
|
||||||
|
|
||||||
|
EditingHookLabel = UIFactory.CreateLabel(EditorRoot, "EditingHookLabel", "NOT SET", TextAnchor.MiddleCenter);
|
||||||
|
EditingHookLabel.fontStyle = FontStyle.Bold;
|
||||||
|
UIFactory.SetLayoutElement(EditingHookLabel.gameObject, flexibleWidth: 9999, minHeight: 25);
|
||||||
|
|
||||||
|
Text editorLabel = UIFactory.CreateLabel(EditorRoot,
|
||||||
|
"EditorLabel",
|
||||||
|
"* Accepted method names are <b>Prefix</b>, <b>Postfix</b>, <b>Finalizer</b> and <b>Transpiler</b> (can define multiple).\n" +
|
||||||
|
"* Your patch methods must be static.\n" +
|
||||||
|
"* Hooks are temporary! Copy the source into your IDE to avoid losing work if you wish to keep it!",
|
||||||
|
TextAnchor.MiddleLeft);
|
||||||
|
UIFactory.SetLayoutElement(editorLabel.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||||
|
|
||||||
|
GameObject editorButtonRow = UIFactory.CreateHorizontalGroup(EditorRoot, "ButtonRow", false, false, true, true, 5);
|
||||||
|
UIFactory.SetLayoutElement(editorButtonRow, minHeight: 25, flexibleWidth: 9999);
|
||||||
|
|
||||||
|
ButtonRef editorSaveButton = UIFactory.CreateButton(editorButtonRow, "DoneButton", "Save and Return", new Color(0.2f, 0.3f, 0.2f));
|
||||||
|
UIFactory.SetLayoutElement(editorSaveButton.Component.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||||
|
editorSaveButton.OnClick += EditorInputSave;
|
||||||
|
|
||||||
|
ButtonRef editorDoneButton = UIFactory.CreateButton(editorButtonRow, "DoneButton", "Cancel and Return", new Color(0.2f, 0.2f, 0.2f));
|
||||||
|
UIFactory.SetLayoutElement(editorDoneButton.Component.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||||
|
editorDoneButton.OnClick += EditorInputCancel;
|
||||||
|
|
||||||
|
int fontSize = 16;
|
||||||
|
GameObject inputObj = UIFactory.CreateScrollInputField(EditorRoot, "EditorInput", "", out InputFieldScroller inputScroller, fontSize);
|
||||||
|
EditorInputScroller = inputScroller;
|
||||||
|
EditorInput.OnValueChanged += OnEditorInputChanged;
|
||||||
|
|
||||||
|
EditorInputText = EditorInput.Component.textComponent;
|
||||||
|
EditorInputText.supportRichText = false;
|
||||||
|
EditorInputText.color = Color.clear;
|
||||||
|
EditorInput.Component.customCaretColor = true;
|
||||||
|
EditorInput.Component.caretColor = Color.white;
|
||||||
|
EditorInput.PlaceholderText.fontSize = fontSize;
|
||||||
|
|
||||||
|
// Lexer highlight text overlay
|
||||||
|
GameObject highlightTextObj = UIFactory.CreateUIObject("HighlightText", EditorInputText.gameObject);
|
||||||
|
RectTransform highlightTextRect = highlightTextObj.GetComponent<RectTransform>();
|
||||||
|
highlightTextRect.pivot = new Vector2(0, 1);
|
||||||
|
highlightTextRect.anchorMin = Vector2.zero;
|
||||||
|
highlightTextRect.anchorMax = Vector2.one;
|
||||||
|
highlightTextRect.offsetMin = Vector2.zero;
|
||||||
|
highlightTextRect.offsetMax = Vector2.zero;
|
||||||
|
|
||||||
|
EditorHighlightText = highlightTextObj.AddComponent<Text>();
|
||||||
|
EditorHighlightText.color = Color.white;
|
||||||
|
EditorHighlightText.supportRichText = true;
|
||||||
|
EditorHighlightText.fontSize = fontSize;
|
||||||
|
|
||||||
|
// Set fonts
|
||||||
|
EditorInputText.font = UniversalUI.ConsoleFont;
|
||||||
|
EditorInput.PlaceholderText.font = UniversalUI.ConsoleFont;
|
||||||
|
EditorHighlightText.font = UniversalUI.ConsoleFont;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,6 +1,7 @@
|
|||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using Mono.CSharp;
|
using Mono.CSharp;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
@ -14,12 +15,14 @@ namespace UnityExplorer.Hooks
|
|||||||
{
|
{
|
||||||
// Static
|
// Static
|
||||||
|
|
||||||
private static readonly StringBuilder evalOutput = new();
|
//static readonly StringBuilder evalOutput = new();
|
||||||
private static readonly ScriptEvaluator scriptEvaluator = new(new StringWriter(evalOutput));
|
static readonly StringBuilder evaluatorOutput;
|
||||||
|
static readonly ScriptEvaluator scriptEvaluator = new(new StringWriter(evaluatorOutput = new StringBuilder()));
|
||||||
|
|
||||||
static HookInstance()
|
static HookInstance()
|
||||||
{
|
{
|
||||||
scriptEvaluator.Run("using System;");
|
scriptEvaluator.Run("using System;");
|
||||||
|
scriptEvaluator.Run("using System.Text;");
|
||||||
scriptEvaluator.Run("using System.Reflection;");
|
scriptEvaluator.Run("using System.Reflection;");
|
||||||
scriptEvaluator.Run("using System.Collections;");
|
scriptEvaluator.Run("using System.Collections;");
|
||||||
scriptEvaluator.Run("using System.Collections.Generic;");
|
scriptEvaluator.Run("using System.Collections.Generic;");
|
||||||
@ -42,7 +45,7 @@ namespace UnityExplorer.Hooks
|
|||||||
public HookInstance(MethodInfo targetMethod)
|
public HookInstance(MethodInfo targetMethod)
|
||||||
{
|
{
|
||||||
this.TargetMethod = targetMethod;
|
this.TargetMethod = targetMethod;
|
||||||
this.shortSignature = $"{targetMethod.DeclaringType.Name}.{targetMethod.Name}";
|
this.shortSignature = TargetMethod.FullDescription();
|
||||||
|
|
||||||
GenerateDefaultPatchSourceCode(targetMethod);
|
GenerateDefaultPatchSourceCode(targetMethod);
|
||||||
|
|
||||||
@ -59,15 +62,15 @@ namespace UnityExplorer.Hooks
|
|||||||
{
|
{
|
||||||
Unpatch();
|
Unpatch();
|
||||||
|
|
||||||
|
StringBuilder codeBuilder = new();
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
patchProcessor = ExplorerCore.Harmony.CreateProcessor(TargetMethod);
|
patchProcessor = ExplorerCore.Harmony.CreateProcessor(TargetMethod);
|
||||||
|
|
||||||
// Dynamically compile the patch method
|
// Dynamically compile the patch method
|
||||||
|
|
||||||
StringBuilder codeBuilder = new();
|
codeBuilder.AppendLine($"static class DynamicPatch_{DateTime.Now.Ticks}");
|
||||||
|
|
||||||
codeBuilder.AppendLine($"public class DynamicPatch_{DateTime.Now.Ticks}");
|
|
||||||
codeBuilder.AppendLine("{");
|
codeBuilder.AppendLine("{");
|
||||||
codeBuilder.AppendLine(patchSource);
|
codeBuilder.AppendLine(patchSource);
|
||||||
codeBuilder.AppendLine("}");
|
codeBuilder.AppendLine("}");
|
||||||
@ -107,30 +110,59 @@ namespace UnityExplorer.Hooks
|
|||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
ExplorerCore.LogWarning($"Exception creating patch processor for target method {TargetMethod.FullDescription()}!\r\n{ex}");
|
if (ex is FormatException)
|
||||||
|
{
|
||||||
|
string output = scriptEvaluator._textWriter.ToString();
|
||||||
|
string[] outputSplit = output.Split('\n');
|
||||||
|
if (outputSplit.Length >= 2)
|
||||||
|
output = outputSplit[outputSplit.Length - 2];
|
||||||
|
evaluatorOutput.Clear();
|
||||||
|
|
||||||
|
if (ScriptEvaluator._reportPrinter.ErrorsCount > 0)
|
||||||
|
ExplorerCore.LogWarning($"Unable to compile the code. Evaluator's last output was:\r\n{output}");
|
||||||
|
else
|
||||||
|
ExplorerCore.LogWarning($"Exception generating patch source code: {ex}");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
ExplorerCore.LogWarning($"Exception generating patch source code: {ex}");
|
||||||
|
|
||||||
|
// ExplorerCore.Log(codeBuilder.ToString());
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static string FullDescriptionClean(Type type)
|
||||||
|
{
|
||||||
|
string description = type.FullDescription().Replace("+", ".");
|
||||||
|
if (description.EndsWith("&"))
|
||||||
|
description = $"ref {description.Substring(0, description.Length - 1)}";
|
||||||
|
return description;
|
||||||
|
}
|
||||||
|
|
||||||
private string GenerateDefaultPatchSourceCode(MethodInfo targetMethod)
|
private string GenerateDefaultPatchSourceCode(MethodInfo targetMethod)
|
||||||
{
|
{
|
||||||
StringBuilder codeBuilder = new();
|
StringBuilder codeBuilder = new();
|
||||||
// Arguments
|
|
||||||
|
|
||||||
codeBuilder.Append("public static void Postfix(System.Reflection.MethodBase __originalMethod");
|
codeBuilder.Append("static void Postfix("); // System.Reflection.MethodBase __originalMethod
|
||||||
|
|
||||||
if (!targetMethod.IsStatic)
|
bool isStatic = targetMethod.IsStatic;
|
||||||
codeBuilder.Append($", {targetMethod.DeclaringType.FullName} __instance");
|
if (!isStatic)
|
||||||
|
codeBuilder.Append($"{FullDescriptionClean(targetMethod.DeclaringType)} __instance");
|
||||||
|
|
||||||
if (targetMethod.ReturnType != typeof(void))
|
if (targetMethod.ReturnType != typeof(void))
|
||||||
codeBuilder.Append($", {targetMethod.ReturnType.FullName} __result");
|
{
|
||||||
|
if (!isStatic)
|
||||||
|
codeBuilder.Append(", ");
|
||||||
|
codeBuilder.Append($"{FullDescriptionClean(targetMethod.ReturnType)} __result");
|
||||||
|
}
|
||||||
|
|
||||||
ParameterInfo[] parameters = targetMethod.GetParameters();
|
ParameterInfo[] parameters = targetMethod.GetParameters();
|
||||||
|
|
||||||
int paramIdx = 0;
|
int paramIdx = 0;
|
||||||
foreach (ParameterInfo param in parameters)
|
foreach (ParameterInfo param in parameters)
|
||||||
{
|
{
|
||||||
codeBuilder.Append($", {param.ParameterType.FullDescription().Replace("&", "")} __{paramIdx}");
|
codeBuilder.Append($", {FullDescriptionClean(param.ParameterType)} __{paramIdx}");
|
||||||
paramIdx++;
|
paramIdx++;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -139,42 +171,39 @@ namespace UnityExplorer.Hooks
|
|||||||
// Patch body
|
// Patch body
|
||||||
|
|
||||||
codeBuilder.AppendLine("{");
|
codeBuilder.AppendLine("{");
|
||||||
|
|
||||||
codeBuilder.AppendLine(" try {");
|
codeBuilder.AppendLine(" try {");
|
||||||
|
codeBuilder.AppendLine(" StringBuilder sb = new StringBuilder();");
|
||||||
// Log message
|
codeBuilder.AppendLine($" sb.AppendLine(\"---- Patched called ----\");");
|
||||||
|
codeBuilder.AppendLine($" sb.AppendLine(\"{shortSignature}\");");
|
||||||
StringBuilder logMessage = new();
|
|
||||||
logMessage.Append($"Patch called: {shortSignature}\\n");
|
|
||||||
|
|
||||||
if (!targetMethod.IsStatic)
|
if (!targetMethod.IsStatic)
|
||||||
logMessage.Append("__instance: {__instance.ToString()}\\n");
|
codeBuilder.AppendLine($" sb.Append(\"- __instance: \").AppendLine(__instance.ToString());");
|
||||||
|
|
||||||
paramIdx = 0;
|
paramIdx = 0;
|
||||||
foreach (ParameterInfo param in parameters)
|
foreach (ParameterInfo param in parameters)
|
||||||
{
|
{
|
||||||
logMessage.Append($"Parameter {paramIdx} {param.Name}: ");
|
codeBuilder.Append($" sb.Append(\"- Parameter {paramIdx} '{param.Name}': \")");
|
||||||
|
|
||||||
Type pType = param.ParameterType;
|
Type pType = param.ParameterType;
|
||||||
if (pType.IsByRef) pType = pType.GetElementType();
|
if (pType.IsByRef) pType = pType.GetElementType();
|
||||||
if (pType.IsValueType)
|
if (pType.IsValueType)
|
||||||
logMessage.Append($"{{__{paramIdx}.ToString()}}");
|
codeBuilder.AppendLine($".AppendLine(__{paramIdx}.ToString());");
|
||||||
else
|
else
|
||||||
logMessage.Append($"{{__{paramIdx}?.ToString() ?? \"null\"}}");
|
codeBuilder.AppendLine($".AppendLine(__{paramIdx}?.ToString() ?? \"null\");");
|
||||||
logMessage.Append("\\n");
|
|
||||||
paramIdx++;
|
paramIdx++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (targetMethod.ReturnType != typeof(void))
|
if (targetMethod.ReturnType != typeof(void))
|
||||||
{
|
{
|
||||||
logMessage.Append("Return value: ");
|
codeBuilder.Append(" sb.Append(\"- Return value: \")");
|
||||||
if (targetMethod.ReturnType.IsValueType)
|
if (targetMethod.ReturnType.IsValueType)
|
||||||
logMessage.Append("{__result.ToString()}");
|
codeBuilder.AppendLine(".AppendLine(__result.ToString());");
|
||||||
else
|
else
|
||||||
logMessage.Append("{__result?.ToString() ?? \"null\"}");
|
codeBuilder.AppendLine(".AppendLine(__result?.ToString() ?? \"null\");");
|
||||||
logMessage.Append("\\n");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
codeBuilder.AppendLine($" UnityExplorer.ExplorerCore.Log($\"{logMessage}\");");
|
codeBuilder.AppendLine($" UnityExplorer.ExplorerCore.Log(sb.ToString());");
|
||||||
codeBuilder.AppendLine(" }");
|
codeBuilder.AppendLine(" }");
|
||||||
codeBuilder.AppendLine(" catch (System.Exception ex) {");
|
codeBuilder.AppendLine(" catch (System.Exception ex) {");
|
||||||
codeBuilder.AppendLine($" UnityExplorer.ExplorerCore.LogWarning($\"Exception in patch of {shortSignature}:\\n{{ex}}\");");
|
codeBuilder.AppendLine($" UnityExplorer.ExplorerCore.LogWarning($\"Exception in patch of {shortSignature}:\\n{{ex}}\");");
|
||||||
|
97
src/Hooks/HookList.cs
Normal file
97
src/Hooks/HookList.cs
Normal file
@ -0,0 +1,97 @@
|
|||||||
|
using HarmonyLib;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Collections.Specialized;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using UnityExplorer.UI.Panels;
|
||||||
|
using UniverseLib;
|
||||||
|
using UniverseLib.UI;
|
||||||
|
using UniverseLib.UI.Models;
|
||||||
|
using UniverseLib.UI.Widgets.ScrollView;
|
||||||
|
using UniverseLib.Utility;
|
||||||
|
|
||||||
|
namespace UnityExplorer.Hooks
|
||||||
|
{
|
||||||
|
public class HookList : ICellPoolDataSource<HookCell>
|
||||||
|
{
|
||||||
|
public int ItemCount => currentHooks.Count;
|
||||||
|
|
||||||
|
internal static readonly HashSet<string> hookedSignatures = new();
|
||||||
|
internal static readonly OrderedDictionary currentHooks = new();
|
||||||
|
|
||||||
|
internal static GameObject UIRoot;
|
||||||
|
internal static ScrollPool<HookCell> HooksScrollPool;
|
||||||
|
|
||||||
|
public static void EnableOrDisableHookClicked(int index)
|
||||||
|
{
|
||||||
|
HookInstance hook = (HookInstance)currentHooks[index];
|
||||||
|
hook.TogglePatch();
|
||||||
|
|
||||||
|
HooksScrollPool.Refresh(true, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void DeleteHookClicked(int index)
|
||||||
|
{
|
||||||
|
HookInstance hook = (HookInstance)currentHooks[index];
|
||||||
|
|
||||||
|
if (HookCreator.CurrentEditedHook == hook)
|
||||||
|
HookCreator.EditorInputCancel();
|
||||||
|
|
||||||
|
hook.Unpatch();
|
||||||
|
currentHooks.RemoveAt(index);
|
||||||
|
hookedSignatures.Remove(hook.TargetMethod.FullDescription());
|
||||||
|
|
||||||
|
HooksScrollPool.Refresh(true, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void EditPatchClicked(int index)
|
||||||
|
{
|
||||||
|
if (HookCreator.PendingGeneric)
|
||||||
|
HookManagerPanel.genericArgsHandler.Cancel();
|
||||||
|
|
||||||
|
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.HookSourceEditor);
|
||||||
|
HookInstance hook = (HookInstance)currentHooks[index];
|
||||||
|
HookCreator.SetEditedHook(hook);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set current hook cell
|
||||||
|
|
||||||
|
public void OnCellBorrowed(HookCell cell) { }
|
||||||
|
|
||||||
|
public void SetCell(HookCell cell, int index)
|
||||||
|
{
|
||||||
|
if (index >= currentHooks.Count)
|
||||||
|
{
|
||||||
|
cell.Disable();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
cell.CurrentDisplayedIndex = index;
|
||||||
|
HookInstance hook = (HookInstance)currentHooks[index];
|
||||||
|
|
||||||
|
cell.MethodNameLabel.text = SignatureHighlighter.ParseMethod(hook.TargetMethod);
|
||||||
|
|
||||||
|
cell.ToggleActiveButton.ButtonText.text = hook.Enabled ? "On" : "Off";
|
||||||
|
RuntimeHelper.SetColorBlockAuto(cell.ToggleActiveButton.Component,
|
||||||
|
hook.Enabled ? new Color(0.15f, 0.2f, 0.15f) : new Color(0.2f, 0.2f, 0.15f));
|
||||||
|
}
|
||||||
|
|
||||||
|
// UI
|
||||||
|
|
||||||
|
internal void ConstructUI(GameObject leftGroup)
|
||||||
|
{
|
||||||
|
UIRoot = UIFactory.CreateUIObject("CurrentHooksPanel", leftGroup);
|
||||||
|
UIFactory.SetLayoutElement(UIRoot, preferredHeight: 150, flexibleHeight: 0, flexibleWidth: 9999);
|
||||||
|
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(UIRoot, true, true, true, true);
|
||||||
|
|
||||||
|
Text hooksLabel = UIFactory.CreateLabel(UIRoot, "HooksLabel", "Current Hooks", TextAnchor.MiddleCenter);
|
||||||
|
UIFactory.SetLayoutElement(hooksLabel.gameObject, minHeight: 30, flexibleWidth: 9999);
|
||||||
|
|
||||||
|
HooksScrollPool = UIFactory.CreateScrollPool<HookCell>(UIRoot, "HooksScrollPool",
|
||||||
|
out GameObject hooksScroll, out GameObject hooksContent);
|
||||||
|
UIFactory.SetLayoutElement(hooksScroll, flexibleHeight: 9999);
|
||||||
|
HooksScrollPool.Initialize(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,227 +0,0 @@
|
|||||||
using HarmonyLib;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Collections.Specialized;
|
|
||||||
using System.Reflection;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityExplorer.CSConsole;
|
|
||||||
using UnityExplorer.Runtime;
|
|
||||||
using UnityExplorer.UI;
|
|
||||||
using UnityExplorer.UI.Panels;
|
|
||||||
using UniverseLib;
|
|
||||||
using UniverseLib.UI.Widgets.ScrollView;
|
|
||||||
using UniverseLib.Utility;
|
|
||||||
|
|
||||||
namespace UnityExplorer.Hooks
|
|
||||||
{
|
|
||||||
public class HookManager : ICellPoolDataSource<HookCell>, ICellPoolDataSource<AddHookCell>
|
|
||||||
{
|
|
||||||
private static HookManager s_instance;
|
|
||||||
public static HookManager Instance => s_instance ?? (s_instance = new HookManager());
|
|
||||||
|
|
||||||
public HookManagerPanel Panel => UIManager.GetPanel<HookManagerPanel>(UIManager.Panels.HookManager);
|
|
||||||
|
|
||||||
// This class acts as the data source for both current hooks and eligable methods when adding hooks.
|
|
||||||
// 'isAddingMethods' keeps track of which pool is currently the displayed one, so our ItemCount reflects the
|
|
||||||
// correct pool cells.
|
|
||||||
private bool isAddingMethods;
|
|
||||||
public int ItemCount => isAddingMethods ? filteredEligableMethods.Count : currentHooks.Count;
|
|
||||||
|
|
||||||
// current hooks
|
|
||||||
private readonly HashSet<string> hookedSignatures = new();
|
|
||||||
private readonly OrderedDictionary currentHooks = new();
|
|
||||||
|
|
||||||
// adding hooks
|
|
||||||
private readonly List<MethodInfo> currentAddEligableMethods = new();
|
|
||||||
private readonly List<MethodInfo> filteredEligableMethods = new();
|
|
||||||
|
|
||||||
// hook editor
|
|
||||||
private readonly LexerBuilder Lexer = new();
|
|
||||||
private HookInstance currentEditedHook;
|
|
||||||
|
|
||||||
// ~~~~~~~~~~~ Main Current Hooks window ~~~~~~~~~~~
|
|
||||||
|
|
||||||
public void EnableOrDisableHookClicked(int index)
|
|
||||||
{
|
|
||||||
HookInstance hook = (HookInstance)currentHooks[index];
|
|
||||||
hook.TogglePatch();
|
|
||||||
|
|
||||||
Panel.HooksScrollPool.Refresh(true, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void DeleteHookClicked(int index)
|
|
||||||
{
|
|
||||||
HookInstance hook = (HookInstance)currentHooks[index];
|
|
||||||
hook.Unpatch();
|
|
||||||
currentHooks.RemoveAt(index);
|
|
||||||
hookedSignatures.Remove(hook.TargetMethod.FullDescription());
|
|
||||||
|
|
||||||
Panel.HooksScrollPool.Refresh(true, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void EditPatchClicked(int index)
|
|
||||||
{
|
|
||||||
Panel.SetPage(HookManagerPanel.Pages.HookSourceEditor);
|
|
||||||
HookInstance hook = (HookInstance)currentHooks[index];
|
|
||||||
currentEditedHook = hook;
|
|
||||||
Panel.EditorInput.Text = hook.PatchSourceCode;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set current hook cell
|
|
||||||
|
|
||||||
public void OnCellBorrowed(HookCell cell) { }
|
|
||||||
|
|
||||||
public void SetCell(HookCell cell, int index)
|
|
||||||
{
|
|
||||||
if (index >= this.currentHooks.Count)
|
|
||||||
{
|
|
||||||
cell.Disable();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
cell.CurrentDisplayedIndex = index;
|
|
||||||
HookInstance hook = (HookInstance)this.currentHooks[index];
|
|
||||||
|
|
||||||
cell.MethodNameLabel.text = SignatureHighlighter.HighlightMethod(hook.TargetMethod);
|
|
||||||
|
|
||||||
cell.ToggleActiveButton.ButtonText.text = hook.Enabled ? "Enabled" : "Disabled";
|
|
||||||
RuntimeHelper.SetColorBlockAuto(cell.ToggleActiveButton.Component,
|
|
||||||
hook.Enabled ? new Color(0.15f, 0.2f, 0.15f) : new Color(0.2f, 0.2f, 0.15f));
|
|
||||||
}
|
|
||||||
|
|
||||||
// ~~~~~~~~~~~ Add Hooks window ~~~~~~~~~~~
|
|
||||||
|
|
||||||
public void OnClassSelectedForHooks(string typeFullName)
|
|
||||||
{
|
|
||||||
Type type = ReflectionUtility.GetTypeByName(typeFullName);
|
|
||||||
if (type == null)
|
|
||||||
{
|
|
||||||
ExplorerCore.LogWarning($"Could not find any type by name {typeFullName}!");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Panel.SetAddHooksLabelType(SignatureHighlighter.Parse(type, true));
|
|
||||||
|
|
||||||
Panel.ResetMethodFilter();
|
|
||||||
filteredEligableMethods.Clear();
|
|
||||||
currentAddEligableMethods.Clear();
|
|
||||||
foreach (MethodInfo method in type.GetMethods(ReflectionUtility.FLAGS))
|
|
||||||
{
|
|
||||||
if (method.IsGenericMethod || UERuntimeHelper.IsBlacklisted(method))
|
|
||||||
continue;
|
|
||||||
currentAddEligableMethods.Add(method);
|
|
||||||
filteredEligableMethods.Add(method);
|
|
||||||
}
|
|
||||||
|
|
||||||
isAddingMethods = true;
|
|
||||||
Panel.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
|
||||||
Panel.AddHooksScrollPool.Refresh(true, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void DoneAddingHooks()
|
|
||||||
{
|
|
||||||
isAddingMethods = false;
|
|
||||||
Panel.SetPage(HookManagerPanel.Pages.CurrentHooks);
|
|
||||||
Panel.HooksScrollPool.Refresh(true, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddHookClicked(int index)
|
|
||||||
{
|
|
||||||
if (index >= this.filteredEligableMethods.Count)
|
|
||||||
return;
|
|
||||||
|
|
||||||
AddHook(filteredEligableMethods[index]);
|
|
||||||
Panel.AddHooksScrollPool.Refresh(true, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddHook(MethodInfo method)
|
|
||||||
{
|
|
||||||
string sig = method.FullDescription();
|
|
||||||
if (hookedSignatures.Contains(sig))
|
|
||||||
return;
|
|
||||||
|
|
||||||
HookInstance hook = new(method);
|
|
||||||
if (hook.Enabled)
|
|
||||||
{
|
|
||||||
hookedSignatures.Add(sig);
|
|
||||||
currentHooks.Add(sig, hook);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnAddHookFilterInputChanged(string input)
|
|
||||||
{
|
|
||||||
filteredEligableMethods.Clear();
|
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(input))
|
|
||||||
filteredEligableMethods.AddRange(currentAddEligableMethods);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
foreach (MethodInfo method in currentAddEligableMethods)
|
|
||||||
{
|
|
||||||
if (method.Name.ContainsIgnoreCase(input))
|
|
||||||
filteredEligableMethods.Add(method);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Panel.AddHooksScrollPool.Refresh(true, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set eligable method cell
|
|
||||||
|
|
||||||
public void OnCellBorrowed(AddHookCell cell) { }
|
|
||||||
|
|
||||||
public void SetCell(AddHookCell cell, int index)
|
|
||||||
{
|
|
||||||
if (index >= this.filteredEligableMethods.Count)
|
|
||||||
{
|
|
||||||
cell.Disable();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
cell.CurrentDisplayedIndex = index;
|
|
||||||
MethodInfo method = this.filteredEligableMethods[index];
|
|
||||||
|
|
||||||
cell.MethodNameLabel.text = SignatureHighlighter.HighlightMethod(method);
|
|
||||||
|
|
||||||
string sig = method.FullDescription();
|
|
||||||
if (hookedSignatures.Contains(sig))
|
|
||||||
{
|
|
||||||
cell.HookButton.Component.gameObject.SetActive(false);
|
|
||||||
cell.HookedLabel.gameObject.SetActive(true);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
cell.HookButton.Component.gameObject.SetActive(true);
|
|
||||||
cell.HookedLabel.gameObject.SetActive(false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// ~~~~~~~~~~~ Hook source editor window ~~~~~~~~~~~
|
|
||||||
|
|
||||||
public void OnEditorInputChanged(string value)
|
|
||||||
{
|
|
||||||
Panel.EditorHighlightText.text = Lexer.BuildHighlightedString(value, 0, value.Length - 1, 0,
|
|
||||||
Panel.EditorInput.Component.caretPosition, out _);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void EditorInputCancel()
|
|
||||||
{
|
|
||||||
currentEditedHook = null;
|
|
||||||
Panel.SetPage(HookManagerPanel.Pages.CurrentHooks);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void EditorInputSave()
|
|
||||||
{
|
|
||||||
string input = Panel.EditorInput.Text;
|
|
||||||
bool wasEnabled = currentEditedHook.Enabled;
|
|
||||||
if (currentEditedHook.CompileAndGenerateProcessor(input))
|
|
||||||
{
|
|
||||||
if (wasEnabled)
|
|
||||||
currentEditedHook.Patch();
|
|
||||||
currentEditedHook.PatchSourceCode = input;
|
|
||||||
currentEditedHook = null;
|
|
||||||
Panel.SetPage(HookManagerPanel.Pages.CurrentHooks);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -333,7 +333,7 @@ namespace UnityExplorer.Inspectors
|
|||||||
addCompButton.OnClick += () => { OnAddComponentClicked(addCompInput.Text); };
|
addCompButton.OnClick += () => { OnAddComponentClicked(addCompInput.Text); };
|
||||||
|
|
||||||
// comp autocompleter
|
// comp autocompleter
|
||||||
new TypeCompleter(typeof(Component), addCompInput);
|
new TypeCompleter(typeof(Component), addCompInput, false, false, false);
|
||||||
|
|
||||||
// Component List
|
// Component List
|
||||||
|
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
using UnityEngine;
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using UnityExplorer.UI.Panels;
|
using UnityExplorer.UI.Panels;
|
||||||
|
using UniverseLib;
|
||||||
using UniverseLib.UI.ObjectPool;
|
using UniverseLib.UI.ObjectPool;
|
||||||
|
|
||||||
namespace UnityExplorer.Inspectors
|
namespace UnityExplorer.Inspectors
|
||||||
@ -9,6 +11,7 @@ namespace UnityExplorer.Inspectors
|
|||||||
{
|
{
|
||||||
public bool IsActive { get; internal set; }
|
public bool IsActive { get; internal set; }
|
||||||
public object Target { get; set; }
|
public object Target { get; set; }
|
||||||
|
public Type TargetType { get; protected set; }
|
||||||
|
|
||||||
public InspectorTab Tab { get; internal set; }
|
public InspectorTab Tab { get; internal set; }
|
||||||
|
|
||||||
@ -24,6 +27,8 @@ namespace UnityExplorer.Inspectors
|
|||||||
public virtual void OnBorrowedFromPool(object target)
|
public virtual void OnBorrowedFromPool(object target)
|
||||||
{
|
{
|
||||||
this.Target = target;
|
this.Target = target;
|
||||||
|
this.TargetType = target is Type type ? type : target.GetActualType();
|
||||||
|
|
||||||
Tab = Pool<InspectorTab>.Borrow();
|
Tab = Pool<InspectorTab>.Borrow();
|
||||||
Tab.UIRoot.transform.SetParent(InspectorPanel.Instance.NavbarHolder.transform, false);
|
Tab.UIRoot.transform.SetParent(InspectorPanel.Instance.NavbarHolder.transform, false);
|
||||||
|
|
||||||
|
@ -23,7 +23,7 @@ namespace UnityExplorer
|
|||||||
|
|
||||||
public static event Action OnInspectedTabsChanged;
|
public static event Action OnInspectedTabsChanged;
|
||||||
|
|
||||||
public static void Inspect(object obj, CacheObjectBase sourceCache = null)
|
public static void Inspect(object obj, CacheObjectBase parent = null)
|
||||||
{
|
{
|
||||||
if (obj.IsNullOrDestroyed())
|
if (obj.IsNullOrDestroyed())
|
||||||
return;
|
return;
|
||||||
@ -36,19 +36,34 @@ namespace UnityExplorer
|
|||||||
if (obj is GameObject)
|
if (obj is GameObject)
|
||||||
CreateInspector<GameObjectInspector>(obj);
|
CreateInspector<GameObjectInspector>(obj);
|
||||||
else
|
else
|
||||||
CreateInspector<ReflectionInspector>(obj, false, sourceCache);
|
CreateInspector<ReflectionInspector>(obj, false, parent);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Inspect(Type type)
|
public static void Inspect(Type type)
|
||||||
{
|
{
|
||||||
|
if (TryFocusActiveInspector(type))
|
||||||
|
return;
|
||||||
|
|
||||||
CreateInspector<ReflectionInspector>(type, true);
|
CreateInspector<ReflectionInspector>(type, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static bool TryFocusActiveInspector(object target)
|
static bool TryFocusActiveInspector(object target)
|
||||||
{
|
{
|
||||||
foreach (InspectorBase inspector in Inspectors)
|
foreach (InspectorBase inspector in Inspectors)
|
||||||
{
|
{
|
||||||
if (inspector.Target.ReferenceEqual(target))
|
bool shouldFocus = false;
|
||||||
|
|
||||||
|
if (target is Type targetAsType)
|
||||||
|
{
|
||||||
|
if (inspector.TargetType.FullName == targetAsType.FullName)
|
||||||
|
shouldFocus = true;
|
||||||
|
}
|
||||||
|
else if(inspector.Target.ReferenceEqual(target))
|
||||||
|
{
|
||||||
|
shouldFocus = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (shouldFocus)
|
||||||
{
|
{
|
||||||
UIManager.SetPanelActive(UIManager.Panels.Inspector, true);
|
UIManager.SetPanelActive(UIManager.Panels.Inspector, true);
|
||||||
SetInspectorActive(inspector);
|
SetInspectorActive(inspector);
|
||||||
@ -76,7 +91,7 @@ namespace UnityExplorer
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static void CloseAllTabs()
|
public static void CloseAllTabs()
|
||||||
{
|
{
|
||||||
if (Inspectors.Any())
|
if (Inspectors.Any())
|
||||||
{
|
{
|
||||||
@ -89,18 +104,17 @@ namespace UnityExplorer
|
|||||||
UIManager.SetPanelActive(UIManager.Panels.Inspector, false);
|
UIManager.SetPanelActive(UIManager.Panels.Inspector, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void CreateInspector<T>(object target, bool staticReflection = false,
|
static void CreateInspector<T>(object target, bool staticReflection = false, CacheObjectBase parent = null) where T : InspectorBase
|
||||||
CacheObjectBase parentObject = null) where T : InspectorBase
|
|
||||||
{
|
{
|
||||||
T inspector = Pool<T>.Borrow();
|
T inspector = Pool<T>.Borrow();
|
||||||
Inspectors.Add(inspector);
|
Inspectors.Add(inspector);
|
||||||
inspector.Target = target;
|
inspector.Target = target;
|
||||||
|
|
||||||
if (parentObject != null && parentObject.CanWrite)
|
if (parent != null && parent.CanWrite)
|
||||||
{
|
{
|
||||||
// only set parent cache object if we are inspecting a struct, otherwise there is no point.
|
// only set parent cache object if we are inspecting a struct, otherwise there is no point.
|
||||||
if (target.GetType().IsValueType && inspector is ReflectionInspector ri)
|
if (target.GetType().IsValueType && inspector is ReflectionInspector ri)
|
||||||
ri.ParentCacheObject = parentObject;
|
ri.ParentCacheObject = parent;
|
||||||
}
|
}
|
||||||
|
|
||||||
UIManager.SetPanelActive(UIManager.Panels.Inspector, true);
|
UIManager.SetPanelActive(UIManager.Panels.Inspector, true);
|
||||||
@ -115,7 +129,7 @@ namespace UnityExplorer
|
|||||||
OnInspectedTabsChanged?.Invoke();
|
OnInspectedTabsChanged?.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static void ReleaseInspector<T>(T inspector) where T : InspectorBase
|
public static void ReleaseInspector<T>(T inspector) where T : InspectorBase
|
||||||
{
|
{
|
||||||
if (lastActiveInspector == inspector)
|
if (lastActiveInspector == inspector)
|
||||||
lastActiveInspector = null;
|
lastActiveInspector = null;
|
||||||
|
@ -33,54 +33,52 @@ namespace UnityExplorer.Inspectors
|
|||||||
public class ReflectionInspector : InspectorBase, ICellPoolDataSource<CacheMemberCell>, ICacheObjectController
|
public class ReflectionInspector : InspectorBase, ICellPoolDataSource<CacheMemberCell>, ICacheObjectController
|
||||||
{
|
{
|
||||||
public CacheObjectBase ParentCacheObject { get; set; }
|
public CacheObjectBase ParentCacheObject { get; set; }
|
||||||
public Type TargetType { get; private set; }
|
//public Type TargetType { get; private set; }
|
||||||
public bool StaticOnly { get; internal set; }
|
public bool StaticOnly { get; internal set; }
|
||||||
public bool CanWrite => true;
|
public bool CanWrite => true;
|
||||||
|
|
||||||
public bool AutoUpdateWanted => autoUpdateToggle.isOn;
|
public bool AutoUpdateWanted => autoUpdateToggle.isOn;
|
||||||
|
|
||||||
private List<CacheMember> members = new();
|
List<CacheMember> members = new();
|
||||||
private readonly List<CacheMember> filteredMembers = new();
|
readonly List<CacheMember> filteredMembers = new();
|
||||||
|
|
||||||
private BindingFlags scopeFlagsFilter;
|
string nameFilter;
|
||||||
private string nameFilter;
|
BindingFlags scopeFlagsFilter;
|
||||||
|
MemberFilter memberFilter = MemberFilter.All;
|
||||||
private MemberFilter MemberFilter = MemberFilter.All;
|
|
||||||
|
|
||||||
// Updating
|
// Updating
|
||||||
|
|
||||||
private bool refreshWanted;
|
bool refreshWanted;
|
||||||
private string lastNameFilter;
|
string lastNameFilter;
|
||||||
private BindingFlags lastFlagsFilter;
|
BindingFlags lastFlagsFilter;
|
||||||
private MemberFilter lastMemberFilter = MemberFilter.All;
|
MemberFilter lastMemberFilter = MemberFilter.All;
|
||||||
private float timeOfLastAutoUpdate;
|
float timeOfLastAutoUpdate;
|
||||||
|
|
||||||
// UI
|
// UI
|
||||||
|
|
||||||
internal GameObject mainContentHolder;
|
static int LeftGroupWidth { get; set; }
|
||||||
private static int LeftGroupWidth { get; set; }
|
static int RightGroupWidth { get; set; }
|
||||||
private static int RightGroupWidth { get; set; }
|
|
||||||
|
|
||||||
|
static readonly Color disabledButtonColor = new(0.24f, 0.24f, 0.24f);
|
||||||
|
static readonly Color enabledButtonColor = new(0.2f, 0.27f, 0.2f);
|
||||||
|
|
||||||
|
public GameObject ContentRoot { get; private set; }
|
||||||
public ScrollPool<CacheMemberCell> MemberScrollPool { get; private set; }
|
public ScrollPool<CacheMemberCell> MemberScrollPool { get; private set; }
|
||||||
public int ItemCount => filteredMembers.Count;
|
public int ItemCount => filteredMembers.Count;
|
||||||
|
public UnityObjectWidget UnityWidget { get; private set; }
|
||||||
|
public string TabButtonText { get; set; }
|
||||||
|
|
||||||
public UnityObjectWidget UnityWidget;
|
InputFieldRef hiddenNameText;
|
||||||
|
Text nameText;
|
||||||
|
Text assemblyText;
|
||||||
|
Toggle autoUpdateToggle;
|
||||||
|
|
||||||
public InputFieldRef HiddenNameText;
|
ButtonRef makeGenericButton;
|
||||||
public Text NameText;
|
GenericConstructorWidget genericConstructor;
|
||||||
public Text AssemblyText;
|
|
||||||
private Toggle autoUpdateToggle;
|
|
||||||
|
|
||||||
internal string currentBaseTabText;
|
InputFieldRef filterInputField;
|
||||||
|
readonly List<Toggle> memberTypeToggles = new();
|
||||||
private readonly Dictionary<BindingFlags, ButtonRef> scopeFilterButtons = new();
|
readonly Dictionary<BindingFlags, ButtonRef> scopeFilterButtons = new();
|
||||||
private readonly List<Toggle> memberTypeToggles = new();
|
|
||||||
private InputFieldRef filterInputField;
|
|
||||||
|
|
||||||
// const
|
|
||||||
|
|
||||||
private readonly Color disabledButtonColor = new(0.24f, 0.24f, 0.24f);
|
|
||||||
private readonly Color enabledButtonColor = new(0.2f, 0.27f, 0.2f);
|
|
||||||
|
|
||||||
// Setup
|
// Setup
|
||||||
|
|
||||||
@ -125,6 +123,8 @@ namespace UnityExplorer.Inspectors
|
|||||||
this.UnityWidget = null;
|
this.UnityWidget = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
genericConstructor?.Cancel();
|
||||||
|
|
||||||
base.OnReturnToPool();
|
base.OnReturnToPool();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -138,6 +138,8 @@ namespace UnityExplorer.Inspectors
|
|||||||
Target = null;
|
Target = null;
|
||||||
TargetType = target as Type;
|
TargetType = target as Type;
|
||||||
prefix = "[S]";
|
prefix = "[S]";
|
||||||
|
|
||||||
|
makeGenericButton.GameObject.SetActive(TargetType.IsGenericTypeDefinition);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -146,17 +148,17 @@ namespace UnityExplorer.Inspectors
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Setup main labels and tab text
|
// Setup main labels and tab text
|
||||||
currentBaseTabText = $"{prefix} {SignatureHighlighter.Parse(TargetType, false)}";
|
TabButtonText = $"{prefix} {SignatureHighlighter.Parse(TargetType, false)}";
|
||||||
Tab.TabText.text = currentBaseTabText;
|
Tab.TabText.text = TabButtonText;
|
||||||
NameText.text = SignatureHighlighter.Parse(TargetType, true);
|
nameText.text = SignatureHighlighter.Parse(TargetType, true);
|
||||||
HiddenNameText.Text = SignatureHighlighter.RemoveHighlighting(NameText.text);
|
hiddenNameText.Text = SignatureHighlighter.RemoveHighlighting(nameText.text);
|
||||||
|
|
||||||
string asmText;
|
string asmText;
|
||||||
if (TargetType.Assembly is AssemblyBuilder || string.IsNullOrEmpty(TargetType.Assembly.Location))
|
if (TargetType.Assembly is AssemblyBuilder || string.IsNullOrEmpty(TargetType.Assembly.Location))
|
||||||
asmText = $"{TargetType.Assembly.GetName().Name} <color=grey><i>(in memory)</i></color>";
|
asmText = $"{TargetType.Assembly.GetName().Name} <color=grey><i>(in memory)</i></color>";
|
||||||
else
|
else
|
||||||
asmText = Path.GetFileName(TargetType.Assembly.Location);
|
asmText = Path.GetFileName(TargetType.Assembly.Location);
|
||||||
AssemblyText.text = $"<color=grey>Assembly:</color> {asmText}";
|
assemblyText.text = $"<color=grey>Assembly:</color> {asmText}";
|
||||||
|
|
||||||
// Unity object helper widget
|
// Unity object helper widget
|
||||||
|
|
||||||
@ -195,11 +197,11 @@ namespace UnityExplorer.Inspectors
|
|||||||
}
|
}
|
||||||
|
|
||||||
// check filter changes or force-refresh
|
// check filter changes or force-refresh
|
||||||
if (refreshWanted || nameFilter != lastNameFilter || scopeFlagsFilter != lastFlagsFilter || lastMemberFilter != MemberFilter)
|
if (refreshWanted || nameFilter != lastNameFilter || scopeFlagsFilter != lastFlagsFilter || lastMemberFilter != memberFilter)
|
||||||
{
|
{
|
||||||
lastNameFilter = nameFilter;
|
lastNameFilter = nameFilter;
|
||||||
lastFlagsFilter = scopeFlagsFilter;
|
lastFlagsFilter = scopeFlagsFilter;
|
||||||
lastMemberFilter = MemberFilter;
|
lastMemberFilter = memberFilter;
|
||||||
|
|
||||||
FilterMembers();
|
FilterMembers();
|
||||||
MemberScrollPool.Refresh(true, true);
|
MemberScrollPool.Refresh(true, true);
|
||||||
@ -219,17 +221,8 @@ namespace UnityExplorer.Inspectors
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateClicked()
|
|
||||||
{
|
|
||||||
UpdateDisplayedMembers();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Filtering
|
// Filtering
|
||||||
|
|
||||||
public void SetFilter(string name) => SetFilter(name, scopeFlagsFilter);
|
|
||||||
|
|
||||||
public void SetFilter(BindingFlags flags) => SetFilter(nameFilter, flags);
|
|
||||||
|
|
||||||
public void SetFilter(string name, BindingFlags flags)
|
public void SetFilter(string name, BindingFlags flags)
|
||||||
{
|
{
|
||||||
this.nameFilter = name;
|
this.nameFilter = name;
|
||||||
@ -245,15 +238,7 @@ namespace UnityExplorer.Inspectors
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnMemberTypeToggled(MemberFilter flag, bool val)
|
void FilterMembers()
|
||||||
{
|
|
||||||
if (!val)
|
|
||||||
MemberFilter &= ~flag;
|
|
||||||
else
|
|
||||||
MemberFilter |= flag;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void FilterMembers()
|
|
||||||
{
|
{
|
||||||
filteredMembers.Clear();
|
filteredMembers.Clear();
|
||||||
|
|
||||||
@ -268,10 +253,10 @@ namespace UnityExplorer.Inspectors
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((member is CacheMethod && !MemberFilter.HasFlag(MemberFilter.Method))
|
if ((member is CacheMethod && !memberFilter.HasFlag(MemberFilter.Method))
|
||||||
|| (member is CacheField && !MemberFilter.HasFlag(MemberFilter.Field))
|
|| (member is CacheField && !memberFilter.HasFlag(MemberFilter.Field))
|
||||||
|| (member is CacheProperty && !MemberFilter.HasFlag(MemberFilter.Property))
|
|| (member is CacheProperty && !memberFilter.HasFlag(MemberFilter.Property))
|
||||||
|| (member is CacheConstructor && !MemberFilter.HasFlag(MemberFilter.Constructor)))
|
|| (member is CacheConstructor && !memberFilter.HasFlag(MemberFilter.Constructor)))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(nameFilter) && !member.NameForFiltering.ContainsIgnoreCase(nameFilter))
|
if (!string.IsNullOrEmpty(nameFilter) && !member.NameForFiltering.ContainsIgnoreCase(nameFilter))
|
||||||
@ -281,7 +266,7 @@ namespace UnityExplorer.Inspectors
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void UpdateDisplayedMembers()
|
void UpdateDisplayedMembers()
|
||||||
{
|
{
|
||||||
bool shouldRefresh = false;
|
bool shouldRefresh = false;
|
||||||
foreach (CacheMemberCell cell in MemberScrollPool.CellPool)
|
foreach (CacheMemberCell cell in MemberScrollPool.CellPool)
|
||||||
@ -320,13 +305,13 @@ namespace UnityExplorer.Inspectors
|
|||||||
SetCellLayout(cell);
|
SetCellLayout(cell);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CalculateLayouts()
|
void CalculateLayouts()
|
||||||
{
|
{
|
||||||
LeftGroupWidth = (int)Math.Max(200, (0.4f * InspectorManager.PanelWidth) - 5);
|
LeftGroupWidth = (int)Math.Max(200, (0.4f * InspectorManager.PanelWidth) - 5);
|
||||||
RightGroupWidth = (int)Math.Max(200, InspectorManager.PanelWidth - LeftGroupWidth - 65);
|
RightGroupWidth = (int)Math.Max(200, InspectorManager.PanelWidth - LeftGroupWidth - 65);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SetCellLayout(CacheObjectCell cell)
|
void SetCellLayout(CacheObjectCell cell)
|
||||||
{
|
{
|
||||||
cell.NameLayout.minWidth = LeftGroupWidth;
|
cell.NameLayout.minWidth = LeftGroupWidth;
|
||||||
cell.RightGroupLayout.minWidth = RightGroupWidth;
|
cell.RightGroupLayout.minWidth = RightGroupWidth;
|
||||||
@ -335,11 +320,66 @@ namespace UnityExplorer.Inspectors
|
|||||||
cell.Occupant.IValue.SetLayout();
|
cell.Occupant.IValue.SetLayout();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnCopyClicked()
|
// UI listeners
|
||||||
|
|
||||||
|
void OnUpdateClicked()
|
||||||
|
{
|
||||||
|
UpdateDisplayedMembers();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnSetNameFilter(string name)
|
||||||
|
{
|
||||||
|
SetFilter(name, scopeFlagsFilter);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnSetFlags(BindingFlags flags)
|
||||||
|
{
|
||||||
|
SetFilter(nameFilter, flags);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnMemberTypeToggled(MemberFilter flag, bool val)
|
||||||
|
{
|
||||||
|
if (!val)
|
||||||
|
memberFilter &= ~flag;
|
||||||
|
else
|
||||||
|
memberFilter |= flag;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnCopyClicked()
|
||||||
{
|
{
|
||||||
ClipboardPanel.Copy(this.Target ?? this.TargetType);
|
ClipboardPanel.Copy(this.Target ?? this.TargetType);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OnMakeGenericClicked()
|
||||||
|
{
|
||||||
|
ContentRoot.SetActive(false);
|
||||||
|
|
||||||
|
if (genericConstructor == null)
|
||||||
|
{
|
||||||
|
genericConstructor = new();
|
||||||
|
genericConstructor.ConstructUI(UIRoot);
|
||||||
|
}
|
||||||
|
|
||||||
|
genericConstructor.UIRoot.SetActive(true);
|
||||||
|
genericConstructor.Show(OnGenericSubmit, OnGenericCancel, TargetType);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnGenericSubmit(Type[] args)
|
||||||
|
{
|
||||||
|
ContentRoot.SetActive(true);
|
||||||
|
genericConstructor.UIRoot.SetActive(false);
|
||||||
|
|
||||||
|
Type newType = TargetType.MakeGenericType(args);
|
||||||
|
InspectorManager.Inspect(newType);
|
||||||
|
//InspectorManager.ReleaseInspector(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnGenericCancel()
|
||||||
|
{
|
||||||
|
ContentRoot.SetActive(true);
|
||||||
|
genericConstructor.UIRoot.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
// UI Construction
|
// UI Construction
|
||||||
|
|
||||||
public override GameObject CreateContent(GameObject parent)
|
public override GameObject CreateContent(GameObject parent)
|
||||||
@ -349,51 +389,57 @@ namespace UnityExplorer.Inspectors
|
|||||||
|
|
||||||
// Class name, assembly
|
// Class name, assembly
|
||||||
|
|
||||||
GameObject topRow = UIFactory.CreateHorizontalGroup(UIRoot, "TopRow", false, false, true, true, 4, default, new(1, 1, 1, 0), TextAnchor.MiddleLeft);
|
GameObject topRow = UIFactory.CreateHorizontalGroup(UIRoot, "TopRow", false, false, true, true, 4, default,
|
||||||
|
new(0.1f, 0.1f, 0.1f), TextAnchor.MiddleLeft);
|
||||||
UIFactory.SetLayoutElement(topRow, minHeight: 25, flexibleWidth: 9999);
|
UIFactory.SetLayoutElement(topRow, minHeight: 25, flexibleWidth: 9999);
|
||||||
|
|
||||||
GameObject titleHolder = UIFactory.CreateUIObject("TitleHolder", topRow);
|
GameObject titleHolder = UIFactory.CreateUIObject("TitleHolder", topRow);
|
||||||
UIFactory.SetLayoutElement(titleHolder, minHeight: 35, flexibleHeight: 0, flexibleWidth: 9999);
|
UIFactory.SetLayoutElement(titleHolder, minHeight: 35, flexibleHeight: 0, flexibleWidth: 9999);
|
||||||
|
|
||||||
NameText = UIFactory.CreateLabel(titleHolder, "VisibleTitle", "NotSet", TextAnchor.MiddleLeft);
|
nameText = UIFactory.CreateLabel(titleHolder, "VisibleTitle", "NotSet", TextAnchor.MiddleLeft);
|
||||||
RectTransform namerect = NameText.GetComponent<RectTransform>();
|
RectTransform namerect = nameText.GetComponent<RectTransform>();
|
||||||
namerect.anchorMin = new Vector2(0, 0);
|
namerect.anchorMin = new Vector2(0, 0);
|
||||||
namerect.anchorMax = new Vector2(1, 1);
|
namerect.anchorMax = new Vector2(1, 1);
|
||||||
NameText.fontSize = 17;
|
nameText.fontSize = 17;
|
||||||
UIFactory.SetLayoutElement(NameText.gameObject, minHeight: 35, flexibleHeight: 0, minWidth: 300, flexibleWidth: 9999);
|
UIFactory.SetLayoutElement(nameText.gameObject, minHeight: 35, flexibleHeight: 0, minWidth: 300, flexibleWidth: 9999);
|
||||||
|
|
||||||
HiddenNameText = UIFactory.CreateInputField(titleHolder, "Title", "not set");
|
hiddenNameText = UIFactory.CreateInputField(titleHolder, "Title", "not set");
|
||||||
RectTransform hiddenrect = HiddenNameText.Component.gameObject.GetComponent<RectTransform>();
|
RectTransform hiddenrect = hiddenNameText.Component.gameObject.GetComponent<RectTransform>();
|
||||||
hiddenrect.anchorMin = new Vector2(0, 0);
|
hiddenrect.anchorMin = new Vector2(0, 0);
|
||||||
hiddenrect.anchorMax = new Vector2(1, 1);
|
hiddenrect.anchorMax = new Vector2(1, 1);
|
||||||
HiddenNameText.Component.readOnly = true;
|
hiddenNameText.Component.readOnly = true;
|
||||||
HiddenNameText.Component.lineType = InputField.LineType.MultiLineNewline;
|
hiddenNameText.Component.lineType = InputField.LineType.MultiLineNewline;
|
||||||
HiddenNameText.Component.gameObject.GetComponent<Image>().color = Color.clear;
|
hiddenNameText.Component.gameObject.GetComponent<Image>().color = Color.clear;
|
||||||
HiddenNameText.Component.textComponent.horizontalOverflow = HorizontalWrapMode.Wrap;
|
hiddenNameText.Component.textComponent.horizontalOverflow = HorizontalWrapMode.Wrap;
|
||||||
HiddenNameText.Component.textComponent.fontSize = 17;
|
hiddenNameText.Component.textComponent.fontSize = 17;
|
||||||
HiddenNameText.Component.textComponent.color = Color.clear;
|
hiddenNameText.Component.textComponent.color = Color.clear;
|
||||||
UIFactory.SetLayoutElement(HiddenNameText.Component.gameObject, minHeight: 35, flexibleHeight: 0, flexibleWidth: 9999);
|
UIFactory.SetLayoutElement(hiddenNameText.Component.gameObject, minHeight: 35, flexibleHeight: 0, flexibleWidth: 9999);
|
||||||
|
|
||||||
|
makeGenericButton = UIFactory.CreateButton(topRow, "MakeGenericButton", "Construct Generic", new Color(0.2f, 0.3f, 0.2f));
|
||||||
|
UIFactory.SetLayoutElement(makeGenericButton.GameObject, minWidth: 140, minHeight: 25);
|
||||||
|
makeGenericButton.OnClick += OnMakeGenericClicked;
|
||||||
|
makeGenericButton.GameObject.SetActive(false);
|
||||||
|
|
||||||
ButtonRef copyButton = UIFactory.CreateButton(topRow, "CopyButton", "Copy to Clipboard", new Color(0.2f, 0.2f, 0.2f, 1));
|
ButtonRef copyButton = UIFactory.CreateButton(topRow, "CopyButton", "Copy to Clipboard", new Color(0.2f, 0.2f, 0.2f, 1));
|
||||||
copyButton.ButtonText.color = Color.yellow;
|
copyButton.ButtonText.color = Color.yellow;
|
||||||
UIFactory.SetLayoutElement(copyButton.Component.gameObject, minHeight: 25, minWidth: 120, flexibleWidth: 0);
|
UIFactory.SetLayoutElement(copyButton.Component.gameObject, minHeight: 25, minWidth: 120, flexibleWidth: 0);
|
||||||
copyButton.OnClick += OnCopyClicked;
|
copyButton.OnClick += OnCopyClicked;
|
||||||
|
|
||||||
AssemblyText = UIFactory.CreateLabel(UIRoot, "AssemblyLabel", "not set", TextAnchor.MiddleLeft);
|
assemblyText = UIFactory.CreateLabel(UIRoot, "AssemblyLabel", "not set", TextAnchor.MiddleLeft);
|
||||||
UIFactory.SetLayoutElement(AssemblyText.gameObject, minHeight: 25, flexibleWidth: 9999);
|
UIFactory.SetLayoutElement(assemblyText.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||||
|
|
||||||
mainContentHolder = UIFactory.CreateVerticalGroup(UIRoot, "MemberHolder", false, false, true, true, 5, new Vector4(2, 2, 2, 2),
|
ContentRoot = UIFactory.CreateVerticalGroup(UIRoot, "MemberHolder", false, false, true, true, 5, new Vector4(2, 2, 2, 2),
|
||||||
new Color(0.12f, 0.12f, 0.12f));
|
new Color(0.12f, 0.12f, 0.12f));
|
||||||
UIFactory.SetLayoutElement(mainContentHolder, flexibleWidth: 9999, flexibleHeight: 9999);
|
UIFactory.SetLayoutElement(ContentRoot, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||||
|
|
||||||
ConstructFirstRow(mainContentHolder);
|
ConstructFirstRow(ContentRoot);
|
||||||
|
|
||||||
ConstructSecondRow(mainContentHolder);
|
ConstructSecondRow(ContentRoot);
|
||||||
|
|
||||||
// Member scroll pool
|
// Member scroll pool
|
||||||
|
|
||||||
GameObject memberBorder = UIFactory.CreateVerticalGroup(mainContentHolder, "ScrollPoolHolder", false, false, true, true, padding: new Vector4(2, 2, 2, 2),
|
GameObject memberBorder = UIFactory.CreateVerticalGroup(ContentRoot, "ScrollPoolHolder", false, false, true, true,
|
||||||
bgColor: new Color(0.05f, 0.05f, 0.05f));
|
padding: new Vector4(2, 2, 2, 2), bgColor: new Color(0.05f, 0.05f, 0.05f));
|
||||||
UIFactory.SetLayoutElement(memberBorder, flexibleWidth: 9999, flexibleHeight: 9999);
|
UIFactory.SetLayoutElement(memberBorder, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||||
|
|
||||||
MemberScrollPool = UIFactory.CreateScrollPool<CacheMemberCell>(memberBorder, "MemberList", out GameObject scrollObj,
|
MemberScrollPool = UIFactory.CreateScrollPool<CacheMemberCell>(memberBorder, "MemberList", out GameObject scrollObj,
|
||||||
@ -411,7 +457,7 @@ namespace UnityExplorer.Inspectors
|
|||||||
|
|
||||||
// First row
|
// First row
|
||||||
|
|
||||||
private void ConstructFirstRow(GameObject parent)
|
void ConstructFirstRow(GameObject parent)
|
||||||
{
|
{
|
||||||
GameObject rowObj = UIFactory.CreateUIObject("FirstRow", parent);
|
GameObject rowObj = UIFactory.CreateUIObject("FirstRow", parent);
|
||||||
UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(rowObj, true, true, true, true, 5, 2, 2, 2, 2);
|
UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(rowObj, true, true, true, true, 5, 2, 2, 2, 2);
|
||||||
@ -422,7 +468,7 @@ namespace UnityExplorer.Inspectors
|
|||||||
|
|
||||||
filterInputField = UIFactory.CreateInputField(rowObj, "NameFilterInput", "...");
|
filterInputField = UIFactory.CreateInputField(rowObj, "NameFilterInput", "...");
|
||||||
UIFactory.SetLayoutElement(filterInputField.UIRoot, minHeight: 25, flexibleWidth: 300);
|
UIFactory.SetLayoutElement(filterInputField.UIRoot, minHeight: 25, flexibleWidth: 300);
|
||||||
filterInputField.OnValueChanged += (string val) => { SetFilter(val); };
|
filterInputField.OnValueChanged += (string val) => { OnSetNameFilter(val); };
|
||||||
|
|
||||||
GameObject spacer = UIFactory.CreateUIObject("Spacer", rowObj);
|
GameObject spacer = UIFactory.CreateUIObject("Spacer", rowObj);
|
||||||
UIFactory.SetLayoutElement(spacer, minWidth: 25);
|
UIFactory.SetLayoutElement(spacer, minWidth: 25);
|
||||||
@ -431,7 +477,7 @@ namespace UnityExplorer.Inspectors
|
|||||||
|
|
||||||
ButtonRef updateButton = UIFactory.CreateButton(rowObj, "UpdateButton", "Update displayed values", new Color(0.22f, 0.28f, 0.22f));
|
ButtonRef updateButton = UIFactory.CreateButton(rowObj, "UpdateButton", "Update displayed values", new Color(0.22f, 0.28f, 0.22f));
|
||||||
UIFactory.SetLayoutElement(updateButton.Component.gameObject, minHeight: 25, minWidth: 175, flexibleWidth: 0);
|
UIFactory.SetLayoutElement(updateButton.Component.gameObject, minHeight: 25, minWidth: 175, flexibleWidth: 0);
|
||||||
updateButton.OnClick += UpdateClicked;
|
updateButton.OnClick += OnUpdateClicked;
|
||||||
|
|
||||||
GameObject toggleObj = UIFactory.CreateToggle(rowObj, "AutoUpdateToggle", out autoUpdateToggle, out Text toggleText);
|
GameObject toggleObj = UIFactory.CreateToggle(rowObj, "AutoUpdateToggle", out autoUpdateToggle, out Text toggleText);
|
||||||
UIFactory.SetLayoutElement(toggleObj, minWidth: 125, minHeight: 25);
|
UIFactory.SetLayoutElement(toggleObj, minWidth: 125, minHeight: 25);
|
||||||
@ -441,7 +487,7 @@ namespace UnityExplorer.Inspectors
|
|||||||
|
|
||||||
// Second row
|
// Second row
|
||||||
|
|
||||||
private void ConstructSecondRow(GameObject parent)
|
void ConstructSecondRow(GameObject parent)
|
||||||
{
|
{
|
||||||
GameObject rowObj = UIFactory.CreateUIObject("SecondRow", parent);
|
GameObject rowObj = UIFactory.CreateUIObject("SecondRow", parent);
|
||||||
UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(rowObj, false, false, true, true, 5, 2, 2, 2, 2);
|
UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(rowObj, false, false, true, true, 5, 2, 2, 2, 2);
|
||||||
@ -466,7 +512,7 @@ namespace UnityExplorer.Inspectors
|
|||||||
AddMemberTypeToggle(rowObj, MemberTypes.Constructor, 110);
|
AddMemberTypeToggle(rowObj, MemberTypes.Constructor, 110);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void AddScopeFilterButton(GameObject parent, BindingFlags flags, bool setAsActive = false)
|
void AddScopeFilterButton(GameObject parent, BindingFlags flags, bool setAsActive = false)
|
||||||
{
|
{
|
||||||
string lbl = flags == BindingFlags.Default ? "All" : flags.ToString();
|
string lbl = flags == BindingFlags.Default ? "All" : flags.ToString();
|
||||||
Color color = setAsActive ? enabledButtonColor : disabledButtonColor;
|
Color color = setAsActive ? enabledButtonColor : disabledButtonColor;
|
||||||
@ -475,10 +521,10 @@ namespace UnityExplorer.Inspectors
|
|||||||
UIFactory.SetLayoutElement(button.Component.gameObject, minHeight: 25, flexibleHeight: 0, minWidth: 70, flexibleWidth: 0);
|
UIFactory.SetLayoutElement(button.Component.gameObject, minHeight: 25, flexibleHeight: 0, minWidth: 70, flexibleWidth: 0);
|
||||||
scopeFilterButtons.Add(flags, button);
|
scopeFilterButtons.Add(flags, button);
|
||||||
|
|
||||||
button.OnClick += () => { SetFilter(flags); };
|
button.OnClick += () => { OnSetFlags(flags); };
|
||||||
}
|
}
|
||||||
|
|
||||||
private void AddMemberTypeToggle(GameObject parent, MemberTypes type, int width)
|
void AddMemberTypeToggle(GameObject parent, MemberTypes type, int width)
|
||||||
{
|
{
|
||||||
GameObject toggleObj = UIFactory.CreateToggle(parent, "Toggle_" + type, out Toggle toggle, out Text toggleText);
|
GameObject toggleObj = UIFactory.CreateToggle(parent, "Toggle_" + type, out Toggle toggle, out Text toggleText);
|
||||||
UIFactory.SetLayoutElement(toggleObj, minHeight: 25, minWidth: width);
|
UIFactory.SetLayoutElement(toggleObj, minHeight: 25, minWidth: width);
|
||||||
|
@ -59,7 +59,7 @@ namespace UnityExplorer.Loader.BIE
|
|||||||
|
|
||||||
public override void SaveConfig()
|
public override void SaveConfig()
|
||||||
{
|
{
|
||||||
// not required
|
Config.Save();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,27 +6,53 @@ using System.Linq;
|
|||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityExplorer.Config;
|
||||||
|
using UnityExplorer.UI;
|
||||||
|
using UniverseLib;
|
||||||
|
|
||||||
namespace UnityExplorer.Loader.Standalone
|
namespace UnityExplorer.Loader.Standalone
|
||||||
{
|
{
|
||||||
public class ExplorerEditorBehaviour : MonoBehaviour
|
public class ExplorerEditorBehaviour : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
internal static ExplorerEditorBehaviour Instance { get; private set; }
|
||||||
|
|
||||||
|
public bool Hide_On_Startup = true;
|
||||||
|
public KeyCode Master_Toggle_Key = KeyCode.F7;
|
||||||
|
public UIManager.VerticalAnchor Main_Navbar_Anchor = UIManager.VerticalAnchor.Top;
|
||||||
|
public bool Log_Unity_Debug = false;
|
||||||
|
public float Startup_Delay_Time = 1f;
|
||||||
|
public KeyCode World_MouseInspect_Keybind;
|
||||||
|
public KeyCode UI_MouseInspect_Keybind;
|
||||||
|
public bool Force_Unlock_Mouse = true;
|
||||||
|
public KeyCode Force_Unlock_Toggle;
|
||||||
|
public bool Disable_EventSystem_Override;
|
||||||
|
|
||||||
internal void Awake()
|
internal void Awake()
|
||||||
{
|
{
|
||||||
|
Instance = this;
|
||||||
|
|
||||||
ExplorerEditorLoader.Initialize();
|
ExplorerEditorLoader.Initialize();
|
||||||
DontDestroyOnLoad(this);
|
DontDestroyOnLoad(this);
|
||||||
this.gameObject.hideFlags = HideFlags.HideAndDontSave;
|
this.gameObject.hideFlags = HideFlags.HideAndDontSave;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void OnDestroy()
|
|
||||||
{
|
|
||||||
OnApplicationQuit();
|
|
||||||
}
|
|
||||||
|
|
||||||
internal void OnApplicationQuit()
|
internal void OnApplicationQuit()
|
||||||
{
|
{
|
||||||
if (UI.UIManager.UIRoot)
|
Destroy(this.gameObject);
|
||||||
Destroy(UI.UIManager.UIRoot.transform.root.gameObject);
|
}
|
||||||
|
|
||||||
|
internal void LoadConfigs()
|
||||||
|
{
|
||||||
|
ConfigManager.Hide_On_Startup.Value = this.Hide_On_Startup;
|
||||||
|
ConfigManager.Master_Toggle.Value = this.Master_Toggle_Key;
|
||||||
|
ConfigManager.Main_Navbar_Anchor.Value = this.Main_Navbar_Anchor;
|
||||||
|
ConfigManager.Log_Unity_Debug.Value = this.Log_Unity_Debug;
|
||||||
|
ConfigManager.Startup_Delay_Time.Value = this.Startup_Delay_Time;
|
||||||
|
ConfigManager.World_MouseInspect_Keybind.Value = this.World_MouseInspect_Keybind;
|
||||||
|
ConfigManager.UI_MouseInspect_Keybind.Value = this.UI_MouseInspect_Keybind;
|
||||||
|
ConfigManager.Force_Unlock_Mouse.Value = this.Force_Unlock_Mouse;
|
||||||
|
ConfigManager.Force_Unlock_Toggle.Value = this.Force_Unlock_Toggle;
|
||||||
|
ConfigManager.Disable_EventSystem_Override.Value = this.Disable_EventSystem_Override;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -36,7 +36,7 @@ namespace UnityExplorer.Loader.Standalone
|
|||||||
protected override void CheckExplorerFolder()
|
protected override void CheckExplorerFolder()
|
||||||
{
|
{
|
||||||
if (explorerFolderDest == null)
|
if (explorerFolderDest == null)
|
||||||
explorerFolderDest = Application.dataPath;
|
explorerFolderDest = Path.GetDirectoryName(Application.dataPath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -34,12 +34,15 @@ namespace UnityExplorer.ObjectExplorer
|
|||||||
private ScrollPool<ButtonCell> resultsScrollPool;
|
private ScrollPool<ButtonCell> resultsScrollPool;
|
||||||
private List<object> currentResults = new();
|
private List<object> currentResults = new();
|
||||||
|
|
||||||
|
//public TypeCompleter typeAutocompleter;
|
||||||
|
public TypeCompleter unityObjectTypeCompleter;
|
||||||
|
public TypeCompleter allTypesCompleter;
|
||||||
|
|
||||||
public override GameObject UIRoot => uiRoot;
|
public override GameObject UIRoot => uiRoot;
|
||||||
private GameObject uiRoot;
|
private GameObject uiRoot;
|
||||||
private GameObject sceneFilterRow;
|
private GameObject sceneFilterRow;
|
||||||
private GameObject childFilterRow;
|
private GameObject childFilterRow;
|
||||||
private GameObject classInputRow;
|
private GameObject classInputRow;
|
||||||
public TypeCompleter typeAutocompleter;
|
|
||||||
private GameObject nameInputRow;
|
private GameObject nameInputRow;
|
||||||
private InputFieldRef nameInputField;
|
private InputFieldRef nameInputField;
|
||||||
private Text resultsLabel;
|
private Text resultsLabel;
|
||||||
@ -98,14 +101,18 @@ namespace UnityExplorer.ObjectExplorer
|
|||||||
|
|
||||||
nameInputRow.SetActive(context == SearchContext.UnityObject);
|
nameInputRow.SetActive(context == SearchContext.UnityObject);
|
||||||
|
|
||||||
if (context == SearchContext.Class)
|
switch (context)
|
||||||
typeAutocompleter.AllTypes = true;
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
typeAutocompleter.BaseType = context == SearchContext.UnityObject ? typeof(UnityEngine.Object) : typeof(object);
|
case SearchContext.UnityObject:
|
||||||
typeAutocompleter.AllTypes = false;
|
unityObjectTypeCompleter.Enabled = true;
|
||||||
|
allTypesCompleter.Enabled = false;
|
||||||
|
break;
|
||||||
|
case SearchContext.Singleton:
|
||||||
|
case SearchContext.Class:
|
||||||
|
allTypesCompleter.Enabled = true;
|
||||||
|
unityObjectTypeCompleter.Enabled = false;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
typeAutocompleter.CacheTypes();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnSceneFilterDropChanged(int value) => sceneFilter = (SceneFilter)value;
|
private void OnSceneFilterDropChanged(int value) => sceneFilter = (SceneFilter)value;
|
||||||
@ -185,7 +192,9 @@ namespace UnityExplorer.ObjectExplorer
|
|||||||
InputFieldRef classInputField = UIFactory.CreateInputField(classInputRow, "ClassInput", "...");
|
InputFieldRef classInputField = UIFactory.CreateInputField(classInputRow, "ClassInput", "...");
|
||||||
UIFactory.SetLayoutElement(classInputField.UIRoot, minHeight: 25, flexibleHeight: 0, flexibleWidth: 9999);
|
UIFactory.SetLayoutElement(classInputField.UIRoot, minHeight: 25, flexibleHeight: 0, flexibleWidth: 9999);
|
||||||
|
|
||||||
typeAutocompleter = new TypeCompleter(typeof(UnityEngine.Object), classInputField);
|
unityObjectTypeCompleter = new(typeof(UnityEngine.Object), classInputField, true, false, true);
|
||||||
|
allTypesCompleter = new(null, classInputField, true, false, true);
|
||||||
|
allTypesCompleter.Enabled = false;
|
||||||
classInputField.OnValueChanged += OnTypeInputChanged;
|
classInputField.OnValueChanged += OnTypeInputChanged;
|
||||||
|
|
||||||
//unityObjectClassRow.SetActive(false);
|
//unityObjectClassRow.SetActive(false);
|
||||||
|
@ -135,7 +135,7 @@ namespace UnityExplorer.ObjectExplorer
|
|||||||
|
|
||||||
foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
|
foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
|
||||||
{
|
{
|
||||||
foreach (Type type in asm.TryGetTypes())
|
foreach (Type type in asm.GetTypes())
|
||||||
{
|
{
|
||||||
if (!string.IsNullOrEmpty(nameFilter) && !type.FullName.ContainsIgnoreCase(nameFilter))
|
if (!string.IsNullOrEmpty(nameFilter) && !type.FullName.ContainsIgnoreCase(nameFilter))
|
||||||
continue;
|
continue;
|
||||||
@ -173,7 +173,7 @@ namespace UnityExplorer.ObjectExplorer
|
|||||||
foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
|
foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
|
||||||
{
|
{
|
||||||
// Search all non-static, non-enum classes.
|
// Search all non-static, non-enum classes.
|
||||||
foreach (Type type in asm.TryGetTypes().Where(it => !(it.IsSealed && it.IsAbstract) && !it.IsEnum))
|
foreach (Type type in asm.GetTypes().Where(it => !(it.IsSealed && it.IsAbstract) && !it.IsEnum))
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
@ -69,15 +69,22 @@ namespace UnityExplorer.UI.Panels
|
|||||||
|
|
||||||
if (CurrentHandler == provider)
|
if (CurrentHandler == provider)
|
||||||
{
|
{
|
||||||
|
Suggestions.Clear();
|
||||||
CurrentHandler = null;
|
CurrentHandler = null;
|
||||||
UIRoot.SetActive(false);
|
UIRoot.SetActive(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetSuggestions(IEnumerable<Suggestion> suggestions)
|
public void SetSuggestions(List<Suggestion> suggestions, bool jumpToTop = true)
|
||||||
{
|
{
|
||||||
Suggestions = suggestions as List<Suggestion> ?? suggestions.ToList();
|
Suggestions = suggestions;
|
||||||
SelectedIndex = 0;
|
|
||||||
|
if (jumpToTop)
|
||||||
|
{
|
||||||
|
SelectedIndex = 0;
|
||||||
|
if (scrollPool.DataSource.ItemCount > 0)
|
||||||
|
scrollPool.JumpToIndex(0, null);
|
||||||
|
}
|
||||||
|
|
||||||
if (!Suggestions.Any())
|
if (!Suggestions.Any())
|
||||||
base.UIRoot.SetActive(false);
|
base.UIRoot.SetActive(false);
|
||||||
@ -86,7 +93,7 @@ namespace UnityExplorer.UI.Panels
|
|||||||
base.UIRoot.SetActive(true);
|
base.UIRoot.SetActive(true);
|
||||||
base.UIRoot.transform.SetAsLastSibling();
|
base.UIRoot.transform.SetAsLastSibling();
|
||||||
buttonListDataHandler.RefreshData();
|
buttonListDataHandler.RefreshData();
|
||||||
scrollPool.Refresh(true, true);
|
scrollPool.Refresh(true, jumpToTop);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -194,6 +201,12 @@ namespace UnityExplorer.UI.Panels
|
|||||||
|
|
||||||
private void SetCell(ButtonCell cell, int index)
|
private void SetCell(ButtonCell cell, int index)
|
||||||
{
|
{
|
||||||
|
if (CurrentHandler == null)
|
||||||
|
{
|
||||||
|
UIRoot.SetActive(false);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (index < 0 || index >= Suggestions.Count)
|
if (index < 0 || index >= Suggestions.Count)
|
||||||
{
|
{
|
||||||
cell.Disable();
|
cell.Disable();
|
||||||
@ -225,13 +238,18 @@ namespace UnityExplorer.UI.Panels
|
|||||||
|
|
||||||
InputFieldRef input = CurrentHandler.InputField;
|
InputFieldRef input = CurrentHandler.InputField;
|
||||||
|
|
||||||
if (!input.Component.isFocused || input.Component.caretPosition == lastCaretPosition && input.UIRoot.transform.position == lastInputPosition)
|
//if (!input.Component.isFocused
|
||||||
return;
|
// || (input.Component.caretPosition == lastCaretPosition && input.UIRoot.transform.position == lastInputPosition))
|
||||||
lastInputPosition = input.UIRoot.transform.position;
|
// return;
|
||||||
lastCaretPosition = input.Component.caretPosition;
|
|
||||||
|
|
||||||
|
if (input.Component.caretPosition == lastCaretPosition && input.UIRoot.transform.position == lastInputPosition)
|
||||||
|
return;
|
||||||
|
|
||||||
if (CurrentHandler.AnchorToCaretPosition)
|
if (CurrentHandler.AnchorToCaretPosition)
|
||||||
{
|
{
|
||||||
|
if (!input.Component.isFocused)
|
||||||
|
return;
|
||||||
|
|
||||||
TextGenerator textGen = input.Component.cachedInputTextGenerator;
|
TextGenerator textGen = input.Component.cachedInputTextGenerator;
|
||||||
int caretIdx = Math.Max(0, Math.Min(textGen.characterCount - 1, input.Component.caretPosition));
|
int caretIdx = Math.Max(0, Math.Min(textGen.characterCount - 1, input.Component.caretPosition));
|
||||||
|
|
||||||
@ -248,6 +266,9 @@ namespace UnityExplorer.UI.Panels
|
|||||||
uiRoot.transform.position = input.Transform.position + new Vector3(-(input.Transform.rect.width / 2) + 10, -20, 0);
|
uiRoot.transform.position = input.Transform.position + new Vector3(-(input.Transform.rect.width / 2) + 10, -20, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
lastInputPosition = input.UIRoot.transform.position;
|
||||||
|
lastCaretPosition = input.Component.caretPosition;
|
||||||
|
|
||||||
this.Dragger.OnEndResize();
|
this.Dragger.OnEndResize();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -145,7 +145,7 @@ namespace UnityExplorer.UI.Panels
|
|||||||
GameObject inputObj = UIFactory.CreateScrollInputField(inputArea, "ConsoleInput", ConsoleController.STARTUP_TEXT,
|
GameObject inputObj = UIFactory.CreateScrollInputField(inputArea, "ConsoleInput", ConsoleController.STARTUP_TEXT,
|
||||||
out InputFieldScroller inputScroller, fontSize);
|
out InputFieldScroller inputScroller, fontSize);
|
||||||
InputScroller = inputScroller;
|
InputScroller = inputScroller;
|
||||||
ConsoleController.defaultInputFieldAlpha = Input.Component.selectionColor.a;
|
ConsoleController.DefaultInputFieldAlpha = Input.Component.selectionColor.a;
|
||||||
Input.OnValueChanged += InvokeOnValueChanged;
|
Input.OnValueChanged += InvokeOnValueChanged;
|
||||||
|
|
||||||
// move line number text with input field
|
// move line number text with input field
|
||||||
|
@ -294,6 +294,8 @@ namespace UnityExplorer.UI.Panels
|
|||||||
ourCamera.transform.position = (Vector3)currentUserCameraPosition;
|
ourCamera.transform.position = (Vector3)currentUserCameraPosition;
|
||||||
ourCamera.transform.rotation = (Quaternion)currentUserCameraRotation;
|
ourCamera.transform.rotation = (Quaternion)currentUserCameraRotation;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
positionInput.Text = ParseUtility.ToStringForInput<Vector3>(originalCameraPosition);
|
||||||
}
|
}
|
||||||
|
|
||||||
void PositionInput_OnEndEdit(string input)
|
void PositionInput_OnEndEdit(string input)
|
||||||
|
@ -1,7 +1,10 @@
|
|||||||
using UnityEngine;
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using UnityExplorer.Hooks;
|
using UnityExplorer.Hooks;
|
||||||
|
using UnityExplorer.UI.Widgets;
|
||||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||||
|
using UniverseLib;
|
||||||
using UniverseLib.UI;
|
using UniverseLib.UI;
|
||||||
using UniverseLib.UI.Models;
|
using UniverseLib.UI.Models;
|
||||||
using UniverseLib.UI.Widgets;
|
using UniverseLib.UI.Widgets;
|
||||||
@ -11,76 +14,58 @@ namespace UnityExplorer.UI.Panels
|
|||||||
{
|
{
|
||||||
public class HookManagerPanel : UEPanel
|
public class HookManagerPanel : UEPanel
|
||||||
{
|
{
|
||||||
|
public static HookManagerPanel Instance { get; private set; }
|
||||||
|
|
||||||
public enum Pages
|
public enum Pages
|
||||||
{
|
{
|
||||||
CurrentHooks,
|
|
||||||
ClassMethodSelector,
|
ClassMethodSelector,
|
||||||
HookSourceEditor
|
HookSourceEditor,
|
||||||
|
GenericArgsSelector,
|
||||||
}
|
}
|
||||||
|
|
||||||
public override UIManager.Panels PanelType => UIManager.Panels.HookManager;
|
public static HookCreator hookCreator;
|
||||||
|
public static HookList hookList;
|
||||||
|
public static GenericConstructorWidget genericArgsHandler;
|
||||||
|
|
||||||
|
// Panel
|
||||||
|
public override UIManager.Panels PanelType => UIManager.Panels.HookManager;
|
||||||
public override string Name => "Hooks";
|
public override string Name => "Hooks";
|
||||||
public override bool ShowByDefault => false;
|
public override bool ShowByDefault => false;
|
||||||
|
public override int MinWidth => 400;
|
||||||
public override int MinWidth => 500;
|
public override int MinHeight => 400;
|
||||||
public override int MinHeight => 600;
|
|
||||||
public override Vector2 DefaultAnchorMin => new(0.5f, 0.5f);
|
public override Vector2 DefaultAnchorMin => new(0.5f, 0.5f);
|
||||||
public override Vector2 DefaultAnchorMax => new(0.5f, 0.5f);
|
public override Vector2 DefaultAnchorMax => new(0.5f, 0.5f);
|
||||||
|
|
||||||
public Pages CurrentPage { get; private set; } = Pages.CurrentHooks;
|
public Pages CurrentPage { get; private set; } = Pages.ClassMethodSelector;
|
||||||
|
|
||||||
private GameObject currentHooksPanel;
|
|
||||||
public ScrollPool<HookCell> HooksScrollPool;
|
|
||||||
private InputFieldRef classSelectorInputField;
|
|
||||||
|
|
||||||
private GameObject addHooksPanel;
|
|
||||||
public ScrollPool<AddHookCell> AddHooksScrollPool;
|
|
||||||
private Text addHooksLabel;
|
|
||||||
private InputFieldRef AddHooksMethodFilterInput;
|
|
||||||
|
|
||||||
private GameObject editorPanel;
|
|
||||||
|
|
||||||
public InputFieldScroller EditorInputScroller { get; private set; }
|
|
||||||
public InputFieldRef EditorInput => EditorInputScroller.InputField;
|
|
||||||
public Text EditorInputText { get; private set; }
|
|
||||||
public Text EditorHighlightText { get; private set; }
|
|
||||||
|
|
||||||
public HookManagerPanel(UIBase owner) : base(owner)
|
public HookManagerPanel(UIBase owner) : base(owner)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnClassInputAddClicked()
|
|
||||||
{
|
|
||||||
HookManager.Instance.OnClassSelectedForHooks(this.classSelectorInputField.Text);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetAddHooksLabelType(string typeText) => addHooksLabel.text = $"Adding hooks to: {typeText}";
|
|
||||||
|
|
||||||
public void SetPage(Pages page)
|
public void SetPage(Pages page)
|
||||||
{
|
{
|
||||||
switch (page)
|
switch (page)
|
||||||
{
|
{
|
||||||
case Pages.CurrentHooks:
|
|
||||||
currentHooksPanel.SetActive(true);
|
|
||||||
addHooksPanel.SetActive(false);
|
|
||||||
editorPanel.SetActive(false);
|
|
||||||
break;
|
|
||||||
case Pages.ClassMethodSelector:
|
case Pages.ClassMethodSelector:
|
||||||
currentHooksPanel.SetActive(false);
|
HookCreator.AddHooksRoot.SetActive(true);
|
||||||
addHooksPanel.SetActive(true);
|
HookCreator.EditorRoot.SetActive(false);
|
||||||
editorPanel.SetActive(false);
|
genericArgsHandler.UIRoot.SetActive(false);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Pages.HookSourceEditor:
|
case Pages.HookSourceEditor:
|
||||||
currentHooksPanel.SetActive(false);
|
HookCreator.AddHooksRoot.SetActive(false);
|
||||||
addHooksPanel.SetActive(false);
|
HookCreator.EditorRoot.SetActive(true);
|
||||||
editorPanel.SetActive(true);
|
genericArgsHandler.UIRoot.SetActive(false);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case Pages.GenericArgsSelector:
|
||||||
|
HookCreator.AddHooksRoot.SetActive(false);
|
||||||
|
HookCreator.EditorRoot.SetActive(false);
|
||||||
|
genericArgsHandler.UIRoot.SetActive(true);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ResetMethodFilter() => AddHooksMethodFilterInput.Text = string.Empty;
|
|
||||||
|
|
||||||
public override void SetDefaultSizeAndPosition()
|
public override void SetDefaultSizeAndPosition()
|
||||||
{
|
{
|
||||||
base.SetDefaultSizeAndPosition();
|
base.SetDefaultSizeAndPosition();
|
||||||
@ -91,115 +76,35 @@ namespace UnityExplorer.UI.Panels
|
|||||||
|
|
||||||
protected override void ConstructPanelContent()
|
protected override void ConstructPanelContent()
|
||||||
{
|
{
|
||||||
// ~~~~~~~~~ Active hooks scroll pool
|
Instance = this;
|
||||||
|
hookList = new();
|
||||||
|
hookCreator = new();
|
||||||
|
genericArgsHandler = new();
|
||||||
|
|
||||||
currentHooksPanel = UIFactory.CreateUIObject("CurrentHooksPanel", this.ContentRoot);
|
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(ContentRoot, true, false);
|
||||||
UIFactory.SetLayoutElement(currentHooksPanel, flexibleHeight: 9999, flexibleWidth: 9999);
|
|
||||||
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(currentHooksPanel, true, true, true, true);
|
|
||||||
|
|
||||||
GameObject addRow = UIFactory.CreateHorizontalGroup(currentHooksPanel, "AddRow", false, true, true, true, 4,
|
// GameObject baseHoriGroup = UIFactory.CreateHorizontalGroup(ContentRoot, "HoriGroup", true, true, true, true);
|
||||||
new Vector4(2, 2, 2, 2), new Color(0.2f, 0.2f, 0.2f));
|
// UIFactory.SetLayoutElement(baseHoriGroup, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||||
UIFactory.SetLayoutElement(addRow, minHeight: 30, flexibleWidth: 9999);
|
|
||||||
|
|
||||||
classSelectorInputField = UIFactory.CreateInputField(addRow, "ClassInput", "Enter a class to add hooks to...");
|
// // Left Group
|
||||||
UIFactory.SetLayoutElement(classSelectorInputField.Component.gameObject, flexibleWidth: 9999);
|
|
||||||
new TypeCompleter(typeof(object), classSelectorInputField, true, false);
|
|
||||||
|
|
||||||
ButtonRef addButton = UIFactory.CreateButton(addRow, "AddButton", "Add Hooks");
|
//GameObject leftGroup = UIFactory.CreateVerticalGroup(ContentRoot, "LeftGroup", true, true, true, true);
|
||||||
UIFactory.SetLayoutElement(addButton.Component.gameObject, minWidth: 100, minHeight: 25);
|
UIFactory.SetLayoutElement(ContentRoot.gameObject, minWidth: 300, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||||
addButton.OnClick += OnClassInputAddClicked;
|
|
||||||
|
|
||||||
Text hooksLabel = UIFactory.CreateLabel(currentHooksPanel, "HooksLabel", "Current Hooks", TextAnchor.MiddleCenter);
|
hookList.ConstructUI(ContentRoot);
|
||||||
UIFactory.SetLayoutElement(hooksLabel.gameObject, minHeight: 30, flexibleWidth: 9999);
|
|
||||||
|
|
||||||
HooksScrollPool = UIFactory.CreateScrollPool<HookCell>(currentHooksPanel, "HooksScrollPool",
|
// // Right Group
|
||||||
out GameObject hooksScroll, out GameObject hooksContent);
|
|
||||||
UIFactory.SetLayoutElement(hooksScroll, flexibleHeight: 9999);
|
|
||||||
HooksScrollPool.Initialize(HookManager.Instance);
|
|
||||||
|
|
||||||
// ~~~~~~~~~ Add hooks panel
|
//GameObject rightGroup = UIFactory.CreateVerticalGroup(ContentRoot, "RightGroup", true, true, true, true);
|
||||||
|
UIFactory.SetLayoutElement(ContentRoot, minWidth: 300, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||||
|
|
||||||
addHooksPanel = UIFactory.CreateUIObject("AddHooksPanel", this.ContentRoot);
|
hookCreator.ConstructAddHooksView(ContentRoot);
|
||||||
UIFactory.SetLayoutElement(addHooksPanel, flexibleHeight: 9999, flexibleWidth: 9999);
|
|
||||||
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(addHooksPanel, true, true, true, true);
|
|
||||||
|
|
||||||
addHooksLabel = UIFactory.CreateLabel(addHooksPanel, "AddLabel", "NOT SET", TextAnchor.MiddleCenter);
|
hookCreator.ConstructEditor(ContentRoot);
|
||||||
UIFactory.SetLayoutElement(addHooksLabel.gameObject, minHeight: 30, minWidth: 100, flexibleWidth: 9999);
|
HookCreator.EditorRoot.SetActive(false);
|
||||||
|
|
||||||
GameObject buttonRow = UIFactory.CreateHorizontalGroup(addHooksPanel, "ButtonRow", false, false, true, true, 5);
|
genericArgsHandler.ConstructUI(ContentRoot);
|
||||||
UIFactory.SetLayoutElement(buttonRow, minHeight: 25, flexibleWidth: 9999);
|
genericArgsHandler.UIRoot.SetActive(false);
|
||||||
|
|
||||||
ButtonRef doneButton = UIFactory.CreateButton(buttonRow, "DoneButton", "Done", new Color(0.2f, 0.3f, 0.2f));
|
|
||||||
UIFactory.SetLayoutElement(doneButton.Component.gameObject, minHeight: 25, flexibleWidth: 9999);
|
|
||||||
doneButton.OnClick += HookManager.Instance.DoneAddingHooks;
|
|
||||||
|
|
||||||
AddHooksMethodFilterInput = UIFactory.CreateInputField(addHooksPanel, "FilterInputField", "Filter method names...");
|
|
||||||
UIFactory.SetLayoutElement(AddHooksMethodFilterInput.Component.gameObject, minHeight: 30, flexibleWidth: 9999);
|
|
||||||
AddHooksMethodFilterInput.OnValueChanged += HookManager.Instance.OnAddHookFilterInputChanged;
|
|
||||||
|
|
||||||
AddHooksScrollPool = UIFactory.CreateScrollPool<AddHookCell>(addHooksPanel, "MethodAddScrollPool",
|
|
||||||
out GameObject addScrollRoot, out GameObject addContent);
|
|
||||||
UIFactory.SetLayoutElement(addScrollRoot, flexibleHeight: 9999);
|
|
||||||
AddHooksScrollPool.Initialize(HookManager.Instance);
|
|
||||||
|
|
||||||
addHooksPanel.gameObject.SetActive(false);
|
|
||||||
|
|
||||||
// ~~~~~~~~~ Hook source editor panel
|
|
||||||
|
|
||||||
editorPanel = UIFactory.CreateUIObject("HookSourceEditor", this.ContentRoot);
|
|
||||||
UIFactory.SetLayoutElement(editorPanel, flexibleHeight: 9999, flexibleWidth: 9999);
|
|
||||||
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(editorPanel, true, true, true, true);
|
|
||||||
|
|
||||||
Text editorLabel = UIFactory.CreateLabel(editorPanel,
|
|
||||||
"EditorLabel",
|
|
||||||
"Edit Harmony patch source as desired. Accepted method names are Prefix, Postfix, Finalizer and Transpiler (can define multiple).\n\n" +
|
|
||||||
"Hooks are temporary! Please copy the source into your IDE to avoid losing work if you wish to keep it!",
|
|
||||||
TextAnchor.MiddleLeft);
|
|
||||||
UIFactory.SetLayoutElement(editorLabel.gameObject, minHeight: 25, flexibleWidth: 9999);
|
|
||||||
|
|
||||||
GameObject editorButtonRow = UIFactory.CreateHorizontalGroup(editorPanel, "ButtonRow", false, false, true, true, 5);
|
|
||||||
UIFactory.SetLayoutElement(editorButtonRow, minHeight: 25, flexibleWidth: 9999);
|
|
||||||
|
|
||||||
ButtonRef editorSaveButton = UIFactory.CreateButton(editorButtonRow, "DoneButton", "Save and Return", new Color(0.2f, 0.3f, 0.2f));
|
|
||||||
UIFactory.SetLayoutElement(editorSaveButton.Component.gameObject, minHeight: 25, flexibleWidth: 9999);
|
|
||||||
editorSaveButton.OnClick += HookManager.Instance.EditorInputSave;
|
|
||||||
|
|
||||||
ButtonRef editorDoneButton = UIFactory.CreateButton(editorButtonRow, "DoneButton", "Cancel and Return", new Color(0.2f, 0.2f, 0.2f));
|
|
||||||
UIFactory.SetLayoutElement(editorDoneButton.Component.gameObject, minHeight: 25, flexibleWidth: 9999);
|
|
||||||
editorDoneButton.OnClick += HookManager.Instance.EditorInputCancel;
|
|
||||||
|
|
||||||
int fontSize = 16;
|
|
||||||
GameObject inputObj = UIFactory.CreateScrollInputField(editorPanel, "EditorInput", "", out InputFieldScroller inputScroller, fontSize);
|
|
||||||
EditorInputScroller = inputScroller;
|
|
||||||
EditorInput.OnValueChanged += HookManager.Instance.OnEditorInputChanged;
|
|
||||||
|
|
||||||
EditorInputText = EditorInput.Component.textComponent;
|
|
||||||
EditorInputText.supportRichText = false;
|
|
||||||
EditorInputText.color = Color.clear;
|
|
||||||
EditorInput.Component.customCaretColor = true;
|
|
||||||
EditorInput.Component.caretColor = Color.white;
|
|
||||||
EditorInput.PlaceholderText.fontSize = fontSize;
|
|
||||||
|
|
||||||
// Lexer highlight text overlay
|
|
||||||
GameObject highlightTextObj = UIFactory.CreateUIObject("HighlightText", EditorInputText.gameObject);
|
|
||||||
RectTransform highlightTextRect = highlightTextObj.GetComponent<RectTransform>();
|
|
||||||
highlightTextRect.pivot = new Vector2(0, 1);
|
|
||||||
highlightTextRect.anchorMin = Vector2.zero;
|
|
||||||
highlightTextRect.anchorMax = Vector2.one;
|
|
||||||
highlightTextRect.offsetMin = Vector2.zero;
|
|
||||||
highlightTextRect.offsetMax = Vector2.zero;
|
|
||||||
|
|
||||||
EditorHighlightText = highlightTextObj.AddComponent<Text>();
|
|
||||||
EditorHighlightText.color = Color.white;
|
|
||||||
EditorHighlightText.supportRichText = true;
|
|
||||||
EditorHighlightText.fontSize = fontSize;
|
|
||||||
|
|
||||||
// Set fonts
|
|
||||||
EditorInputText.font = UniversalUI.ConsoleFont;
|
|
||||||
EditorInput.PlaceholderText.font = UniversalUI.ConsoleFont;
|
|
||||||
EditorHighlightText.font = UniversalUI.ConsoleFont;
|
|
||||||
|
|
||||||
editorPanel.SetActive(false);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,8 +14,6 @@ using UniverseLib.Utility;
|
|||||||
|
|
||||||
namespace UnityExplorer.UI.Panels
|
namespace UnityExplorer.UI.Panels
|
||||||
{
|
{
|
||||||
// TODO move the logic out of this class into a LogUtil class (also move ExplorerCore.Log into that)
|
|
||||||
|
|
||||||
public class LogPanel : UEPanel, ICellPoolDataSource<ConsoleLogCell>
|
public class LogPanel : UEPanel, ICellPoolDataSource<ConsoleLogCell>
|
||||||
{
|
{
|
||||||
public struct LogInfo
|
public struct LogInfo
|
||||||
|
@ -119,6 +119,8 @@ namespace UnityExplorer.UI.Panels
|
|||||||
{
|
{
|
||||||
Rect.SetAnchorsFromString(split[1]);
|
Rect.SetAnchorsFromString(split[1]);
|
||||||
Rect.SetPositionFromString(split[2]);
|
Rect.SetPositionFromString(split[2]);
|
||||||
|
this.EnsureValidSize();
|
||||||
|
this.EnsureValidPosition();
|
||||||
this.SetActive(bool.Parse(split[0]));
|
this.SetActive(bool.Parse(split[0]));
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
|
@ -26,7 +26,6 @@ namespace UnityExplorer.UI
|
|||||||
Options,
|
Options,
|
||||||
ConsoleLog,
|
ConsoleLog,
|
||||||
AutoCompleter,
|
AutoCompleter,
|
||||||
//MouseInspector,
|
|
||||||
UIInspectorResults,
|
UIInspectorResults,
|
||||||
HookManager,
|
HookManager,
|
||||||
Clipboard,
|
Clipboard,
|
||||||
@ -113,14 +112,14 @@ namespace UnityExplorer.UI
|
|||||||
Notification.Init();
|
Notification.Init();
|
||||||
ConsoleController.Init();
|
ConsoleController.Init();
|
||||||
|
|
||||||
// Set default menu visibility
|
|
||||||
ShowMenu = !ConfigManager.Hide_On_Startup.Value;
|
|
||||||
|
|
||||||
// Failsafe fix, in some games all dropdowns displayed values are blank on startup for some reason.
|
// Failsafe fix, in some games all dropdowns displayed values are blank on startup for some reason.
|
||||||
foreach (Dropdown dropdown in UIRoot.GetComponentsInChildren<Dropdown>(true))
|
foreach (Dropdown dropdown in UIRoot.GetComponentsInChildren<Dropdown>(true))
|
||||||
dropdown.RefreshShownValue();
|
dropdown.RefreshShownValue();
|
||||||
|
|
||||||
Initializing = false;
|
Initializing = false;
|
||||||
|
|
||||||
|
if (ConfigManager.Hide_On_Startup.Value)
|
||||||
|
ShowMenu = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Main UI Update loop
|
// Main UI Update loop
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using UnityEngine;
|
||||||
using UnityExplorer.UI.Panels;
|
using UnityExplorer.UI.Panels;
|
||||||
using UniverseLib;
|
using UniverseLib;
|
||||||
using UniverseLib.UI.Models;
|
using UniverseLib.UI.Models;
|
||||||
@ -12,133 +15,217 @@ namespace UnityExplorer.UI.Widgets.AutoComplete
|
|||||||
{
|
{
|
||||||
public bool Enabled
|
public bool Enabled
|
||||||
{
|
{
|
||||||
get => _enabled;
|
get => enabled;
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
_enabled = value;
|
enabled = value;
|
||||||
if (!_enabled)
|
if (!enabled)
|
||||||
|
{
|
||||||
AutoCompleteModal.Instance.ReleaseOwnership(this);
|
AutoCompleteModal.Instance.ReleaseOwnership(this);
|
||||||
|
if (getSuggestionsCoroutine != null)
|
||||||
|
RuntimeHelper.StopCoroutine(getSuggestionsCoroutine);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private bool _enabled = true;
|
bool enabled = true;
|
||||||
|
|
||||||
public event Action<Suggestion> SuggestionClicked;
|
public event Action<Suggestion> SuggestionClicked;
|
||||||
|
|
||||||
public Type BaseType { get; set; }
|
|
||||||
public Type[] GenericConstraints { get; set; }
|
|
||||||
public bool AllTypes { get; set; }
|
|
||||||
|
|
||||||
private readonly bool allowAbstract;
|
|
||||||
private readonly bool allowEnum;
|
|
||||||
|
|
||||||
public InputFieldRef InputField { get; }
|
public InputFieldRef InputField { get; }
|
||||||
public bool AnchorToCaretPosition => false;
|
public bool AnchorToCaretPosition => false;
|
||||||
|
|
||||||
private readonly List<Suggestion> suggestions = new();
|
readonly bool allowAbstract;
|
||||||
private readonly HashSet<string> suggestedNames = new();
|
readonly bool allowEnum;
|
||||||
|
readonly bool allowGeneric;
|
||||||
|
|
||||||
private HashSet<Type> allowedTypes;
|
public Type BaseType { get; set; }
|
||||||
|
HashSet<Type> allowedTypes;
|
||||||
|
string pendingInput;
|
||||||
|
Coroutine getSuggestionsCoroutine;
|
||||||
|
readonly Stopwatch cacheTypesStopwatch = new();
|
||||||
|
|
||||||
private string chosenSuggestion;
|
readonly List<Suggestion> suggestions = new();
|
||||||
|
readonly HashSet<string> suggestedTypes = new();
|
||||||
|
string chosenSuggestion;
|
||||||
|
|
||||||
|
readonly List<Suggestion> loadingSuggestions = new()
|
||||||
|
{
|
||||||
|
new("<color=grey>Loading...</color>", "")
|
||||||
|
};
|
||||||
|
|
||||||
bool ISuggestionProvider.AllowNavigation => false;
|
bool ISuggestionProvider.AllowNavigation => false;
|
||||||
|
|
||||||
public TypeCompleter(Type baseType, InputFieldRef inputField) : this(baseType, inputField, true, true) { }
|
static readonly Dictionary<string, Type> shorthandToType = new()
|
||||||
|
{
|
||||||
|
{ "object", typeof(object) },
|
||||||
|
{ "string", typeof(string) },
|
||||||
|
{ "bool", typeof(bool) },
|
||||||
|
{ "byte", typeof(byte) },
|
||||||
|
{ "sbyte", typeof(sbyte) },
|
||||||
|
{ "char", typeof(char) },
|
||||||
|
{ "decimal", typeof(decimal) },
|
||||||
|
{ "double", typeof(double) },
|
||||||
|
{ "float", typeof(float) },
|
||||||
|
{ "int", typeof(int) },
|
||||||
|
{ "uint", typeof(uint) },
|
||||||
|
{ "long", typeof(long) },
|
||||||
|
{ "ulong", typeof(ulong) },
|
||||||
|
{ "short", typeof(short) },
|
||||||
|
{ "ushort", typeof(ushort) },
|
||||||
|
{ "void", typeof(void) },
|
||||||
|
};
|
||||||
|
|
||||||
public TypeCompleter(Type baseType, InputFieldRef inputField, bool allowAbstract, bool allowEnum)
|
public TypeCompleter(Type baseType, InputFieldRef inputField) : this(baseType, inputField, true, true, true) { }
|
||||||
|
|
||||||
|
public TypeCompleter(Type baseType, InputFieldRef inputField, bool allowAbstract, bool allowEnum, bool allowGeneric)
|
||||||
{
|
{
|
||||||
BaseType = baseType;
|
BaseType = baseType;
|
||||||
InputField = inputField;
|
InputField = inputField;
|
||||||
|
|
||||||
this.allowAbstract = allowAbstract;
|
this.allowAbstract = allowAbstract;
|
||||||
this.allowEnum = allowEnum;
|
this.allowEnum = allowEnum;
|
||||||
|
this.allowGeneric = allowGeneric;
|
||||||
|
|
||||||
inputField.OnValueChanged += OnInputFieldChanged;
|
inputField.OnValueChanged += OnInputFieldChanged;
|
||||||
|
|
||||||
if (BaseType != null)
|
CacheTypes();
|
||||||
CacheTypes();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void CacheTypes()
|
|
||||||
{
|
|
||||||
if (!AllTypes)
|
|
||||||
allowedTypes = ReflectionUtility.GetImplementationsOf(BaseType, allowAbstract, allowEnum, false);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
allowedTypes = new();
|
|
||||||
foreach (KeyValuePair<string, Type> entry in ReflectionUtility.AllTypes)
|
|
||||||
{
|
|
||||||
// skip <PrivateImplementationDetails> and <AnonymousClass> classes
|
|
||||||
Type type = entry.Value;
|
|
||||||
if (type.FullName.Contains("PrivateImplementationDetails")
|
|
||||||
|| type.FullName.Contains("DisplayClass")
|
|
||||||
|| type.FullName.Contains('<'))
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
allowedTypes.Add(type);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnSuggestionClicked(Suggestion suggestion)
|
public void OnSuggestionClicked(Suggestion suggestion)
|
||||||
{
|
{
|
||||||
|
chosenSuggestion = suggestion.UnderlyingValue;
|
||||||
InputField.Text = suggestion.UnderlyingValue;
|
InputField.Text = suggestion.UnderlyingValue;
|
||||||
SuggestionClicked?.Invoke(suggestion);
|
SuggestionClicked?.Invoke(suggestion);
|
||||||
|
|
||||||
suggestions.Clear();
|
suggestions.Clear();
|
||||||
AutoCompleteModal.Instance.SetSuggestions(suggestions);
|
//AutoCompleteModal.Instance.SetSuggestions(suggestions, true);
|
||||||
chosenSuggestion = suggestion.UnderlyingValue;
|
AutoCompleteModal.Instance.ReleaseOwnership(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnInputFieldChanged(string value)
|
public void CacheTypes()
|
||||||
|
{
|
||||||
|
allowedTypes = null;
|
||||||
|
cacheTypesStopwatch.Reset();
|
||||||
|
cacheTypesStopwatch.Start();
|
||||||
|
ReflectionUtility.GetImplementationsOf(BaseType, OnTypesCached, allowAbstract, allowGeneric, allowEnum);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnTypesCached(HashSet<Type> set)
|
||||||
|
{
|
||||||
|
allowedTypes = set;
|
||||||
|
|
||||||
|
// ExplorerCore.Log($"Cached {allowedTypes.Count} TypeCompleter types in {cacheTypesStopwatch.ElapsedMilliseconds * 0.001f} seconds.");
|
||||||
|
|
||||||
|
if (pendingInput != null)
|
||||||
|
{
|
||||||
|
GetSuggestions(pendingInput);
|
||||||
|
pendingInput = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnInputFieldChanged(string input)
|
||||||
{
|
{
|
||||||
if (!Enabled)
|
if (!Enabled)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(value) || value == chosenSuggestion)
|
if (input != chosenSuggestion)
|
||||||
{
|
|
||||||
chosenSuggestion = null;
|
chosenSuggestion = null;
|
||||||
|
|
||||||
|
if (string.IsNullOrEmpty(input) || input == chosenSuggestion)
|
||||||
|
{
|
||||||
|
if (getSuggestionsCoroutine != null)
|
||||||
|
RuntimeHelper.StopCoroutine(getSuggestionsCoroutine);
|
||||||
AutoCompleteModal.Instance.ReleaseOwnership(this);
|
AutoCompleteModal.Instance.ReleaseOwnership(this);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
GetSuggestions(value);
|
GetSuggestions(input);
|
||||||
|
|
||||||
AutoCompleteModal.TakeOwnership(this);
|
|
||||||
AutoCompleteModal.Instance.SetSuggestions(suggestions);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void GetSuggestions(string value)
|
void GetSuggestions(string input)
|
||||||
{
|
{
|
||||||
suggestions.Clear();
|
if (allowedTypes == null)
|
||||||
suggestedNames.Clear();
|
|
||||||
|
|
||||||
if (BaseType == null)
|
|
||||||
{
|
{
|
||||||
ExplorerCore.LogWarning("Autocompleter Base type is null!");
|
if (pendingInput != null)
|
||||||
|
{
|
||||||
|
AutoCompleteModal.TakeOwnership(this);
|
||||||
|
AutoCompleteModal.Instance.SetSuggestions(loadingSuggestions, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
pendingInput = input;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (getSuggestionsCoroutine != null)
|
||||||
|
RuntimeHelper.StopCoroutine(getSuggestionsCoroutine);
|
||||||
|
|
||||||
|
getSuggestionsCoroutine = RuntimeHelper.StartCoroutine(GetSuggestionsAsync(input));
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator GetSuggestionsAsync(string input)
|
||||||
|
{
|
||||||
|
suggestions.Clear();
|
||||||
|
suggestedTypes.Clear();
|
||||||
|
|
||||||
|
AutoCompleteModal.TakeOwnership(this);
|
||||||
|
AutoCompleteModal.Instance.SetSuggestions(suggestions, true);
|
||||||
|
|
||||||
|
// shorthand types all inherit from System.Object
|
||||||
|
if (shorthandToType.TryGetValue(input, out Type shorthand) && allowedTypes.Contains(shorthand))
|
||||||
|
AddSuggestion(shorthand);
|
||||||
|
|
||||||
|
foreach (KeyValuePair<string, Type> entry in shorthandToType)
|
||||||
|
{
|
||||||
|
if (allowedTypes.Contains(entry.Value) && entry.Key.StartsWith(input, StringComparison.InvariantCultureIgnoreCase))
|
||||||
|
AddSuggestion(entry.Value);
|
||||||
|
}
|
||||||
|
|
||||||
// Check for exact match first
|
// Check for exact match first
|
||||||
if (ReflectionUtility.GetTypeByName(value) is Type t && allowedTypes.Contains(t))
|
if (ReflectionUtility.GetTypeByName(input) is Type t && allowedTypes.Contains(t))
|
||||||
AddSuggestion(t);
|
AddSuggestion(t);
|
||||||
|
|
||||||
|
if (!suggestions.Any())
|
||||||
|
AutoCompleteModal.Instance.SetSuggestions(loadingSuggestions, false);
|
||||||
|
else
|
||||||
|
AutoCompleteModal.Instance.SetSuggestions(suggestions, false);
|
||||||
|
|
||||||
|
Stopwatch sw = new();
|
||||||
|
sw.Start();
|
||||||
|
|
||||||
|
// ExplorerCore.Log($"Checking {allowedTypes.Count} types...");
|
||||||
|
|
||||||
foreach (Type entry in allowedTypes)
|
foreach (Type entry in allowedTypes)
|
||||||
{
|
{
|
||||||
if (entry.FullName.ContainsIgnoreCase(value))
|
if (AutoCompleteModal.CurrentHandler == null)
|
||||||
|
yield break;
|
||||||
|
|
||||||
|
if (sw.ElapsedMilliseconds > 10)
|
||||||
|
{
|
||||||
|
yield return null;
|
||||||
|
if (suggestions.Any())
|
||||||
|
AutoCompleteModal.Instance.SetSuggestions(suggestions, false);
|
||||||
|
|
||||||
|
sw.Reset();
|
||||||
|
sw.Start();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (entry.FullName.ContainsIgnoreCase(input))
|
||||||
AddSuggestion(entry);
|
AddSuggestion(entry);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
AutoCompleteModal.Instance.SetSuggestions(suggestions, false);
|
||||||
|
|
||||||
|
// ExplorerCore.Log($"Fetched {suggestions.Count} TypeCompleter suggestions in {sw.ElapsedMilliseconds * 0.001f} seconds.");
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static readonly Dictionary<string, string> sharedTypeToLabel = new();
|
internal static readonly Dictionary<string, string> sharedTypeToLabel = new();
|
||||||
|
|
||||||
void AddSuggestion(Type type)
|
void AddSuggestion(Type type)
|
||||||
{
|
{
|
||||||
if (suggestedNames.Contains(type.FullName))
|
if (suggestedTypes.Contains(type.FullName))
|
||||||
return;
|
return;
|
||||||
suggestedNames.Add(type.FullName);
|
suggestedTypes.Add(type.FullName);
|
||||||
|
|
||||||
if (!sharedTypeToLabel.ContainsKey(type.FullName))
|
if (!sharedTypeToLabel.ContainsKey(type.FullName))
|
||||||
sharedTypeToLabel.Add(type.FullName, SignatureHighlighter.Parse(type, true));
|
sharedTypeToLabel.Add(type.FullName, SignatureHighlighter.Parse(type, true));
|
||||||
|
@ -9,8 +9,6 @@ namespace UnityExplorer.UI.Widgets
|
|||||||
{
|
{
|
||||||
public abstract class BaseArgumentHandler : IPooledObject
|
public abstract class BaseArgumentHandler : IPooledObject
|
||||||
{
|
{
|
||||||
protected EvaluateWidget evaluator;
|
|
||||||
|
|
||||||
internal Text argNameLabel;
|
internal Text argNameLabel;
|
||||||
internal InputFieldRef inputField;
|
internal InputFieldRef inputField;
|
||||||
internal TypeCompleter typeCompleter;
|
internal TypeCompleter typeCompleter;
|
||||||
|
@ -110,7 +110,7 @@ namespace UnityExplorer.UI.Widgets
|
|||||||
|
|
||||||
GenericArgumentHandler holder = genericHandlers[i] = Pool<GenericArgumentHandler>.Borrow();
|
GenericArgumentHandler holder = genericHandlers[i] = Pool<GenericArgumentHandler>.Borrow();
|
||||||
holder.UIRoot.transform.SetParent(this.genericArgumentsHolder.transform, false);
|
holder.UIRoot.transform.SetParent(this.genericArgumentsHolder.transform, false);
|
||||||
holder.OnBorrowed(this, type);
|
holder.OnBorrowed(type);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -122,7 +122,7 @@ namespace UnityExplorer.UI.Widgets
|
|||||||
|
|
||||||
ParameterHandler holder = paramHandlers[i] = Pool<ParameterHandler>.Borrow();
|
ParameterHandler holder = paramHandlers[i] = Pool<ParameterHandler>.Borrow();
|
||||||
holder.UIRoot.transform.SetParent(this.parametersHolder.transform, false);
|
holder.UIRoot.transform.SetParent(this.parametersHolder.transform, false);
|
||||||
holder.OnBorrowed(this, param);
|
holder.OnBorrowed(param);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7,30 +7,28 @@ namespace UnityExplorer.UI.Widgets
|
|||||||
{
|
{
|
||||||
public class GenericArgumentHandler : BaseArgumentHandler
|
public class GenericArgumentHandler : BaseArgumentHandler
|
||||||
{
|
{
|
||||||
private Type genericType;
|
private Type genericArgument;
|
||||||
|
|
||||||
public void OnBorrowed(EvaluateWidget evaluator, Type genericConstraint)
|
public void OnBorrowed(Type genericArgument)
|
||||||
{
|
{
|
||||||
this.evaluator = evaluator;
|
this.genericArgument = genericArgument;
|
||||||
this.genericType = genericConstraint;
|
|
||||||
|
|
||||||
typeCompleter.Enabled = true;
|
typeCompleter.Enabled = true;
|
||||||
typeCompleter.BaseType = genericType;
|
typeCompleter.BaseType = this.genericArgument;
|
||||||
typeCompleter.CacheTypes();
|
typeCompleter.CacheTypes();
|
||||||
|
|
||||||
Type[] constraints = genericType.GetGenericParameterConstraints();
|
Type[] constraints = this.genericArgument.GetGenericParameterConstraints();
|
||||||
typeCompleter.GenericConstraints = constraints;
|
|
||||||
|
|
||||||
StringBuilder sb = new($"<color={SignatureHighlighter.CONST}>{genericType.Name}</color>");
|
StringBuilder sb = new($"<color={SignatureHighlighter.CONST}>{this.genericArgument.Name}</color>");
|
||||||
|
|
||||||
for (int j = 0; j < constraints.Length; j++)
|
for (int i = 0; i < constraints.Length; i++)
|
||||||
{
|
{
|
||||||
if (j == 0) sb.Append(' ').Append('(');
|
if (i == 0) sb.Append(' ').Append('(');
|
||||||
else sb.Append(',').Append(' ');
|
else sb.Append(',').Append(' ');
|
||||||
|
|
||||||
sb.Append(SignatureHighlighter.Parse(constraints[j], false));
|
sb.Append(SignatureHighlighter.Parse(constraints[i], false));
|
||||||
|
|
||||||
if (j + 1 == constraints.Length)
|
if (i + 1 == constraints.Length)
|
||||||
sb.Append(')');
|
sb.Append(')');
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -39,8 +37,7 @@ namespace UnityExplorer.UI.Widgets
|
|||||||
|
|
||||||
public void OnReturned()
|
public void OnReturned()
|
||||||
{
|
{
|
||||||
this.evaluator = null;
|
this.genericArgument = null;
|
||||||
this.genericType = null;
|
|
||||||
|
|
||||||
this.typeCompleter.Enabled = false;
|
this.typeCompleter.Enabled = false;
|
||||||
|
|
||||||
|
134
src/UI/Widgets/EvaluateWidget/GenericConstructorWidget.cs
Normal file
134
src/UI/Widgets/EvaluateWidget/GenericConstructorWidget.cs
Normal file
@ -0,0 +1,134 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Text;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using UnityExplorer.UI.Panels;
|
||||||
|
using UniverseLib.UI;
|
||||||
|
using UniverseLib.UI.Models;
|
||||||
|
using UniverseLib.UI.ObjectPool;
|
||||||
|
using UniverseLib.Utility;
|
||||||
|
|
||||||
|
namespace UnityExplorer.UI.Widgets
|
||||||
|
{
|
||||||
|
public class GenericConstructorWidget
|
||||||
|
{
|
||||||
|
GenericArgumentHandler[] handlers;
|
||||||
|
|
||||||
|
Type[] currentGenericParameters;
|
||||||
|
Action<Type[]> currentOnSubmit;
|
||||||
|
Action currentOnCancel;
|
||||||
|
|
||||||
|
public GameObject UIRoot;
|
||||||
|
Text Title;
|
||||||
|
GameObject ArgsHolder;
|
||||||
|
|
||||||
|
public void Show(Action<Type[]> onSubmit, Action onCancel, Type genericTypeDefinition)
|
||||||
|
{
|
||||||
|
Title.text = $"Setting generic arguments for {SignatureHighlighter.Parse(genericTypeDefinition, false)}...";
|
||||||
|
|
||||||
|
OnShow(onSubmit, onCancel, genericTypeDefinition.GetGenericArguments());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Show(Action<Type[]> onSubmit, Action onCancel, MethodInfo genericMethodDefinition)
|
||||||
|
{
|
||||||
|
Title.text = $"Setting generic arguments for {SignatureHighlighter.ParseMethod(genericMethodDefinition)}...";
|
||||||
|
|
||||||
|
OnShow(onSubmit, onCancel, genericMethodDefinition.GetGenericArguments());
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnShow(Action<Type[]> onSubmit, Action onCancel, Type[] genericParameters)
|
||||||
|
{
|
||||||
|
currentOnSubmit = onSubmit;
|
||||||
|
currentOnCancel = onCancel;
|
||||||
|
|
||||||
|
SetGenericParameters(genericParameters);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetGenericParameters(Type[] genericParameters)
|
||||||
|
{
|
||||||
|
currentGenericParameters = genericParameters;
|
||||||
|
|
||||||
|
handlers = new GenericArgumentHandler[genericParameters.Length];
|
||||||
|
for (int i = 0; i < genericParameters.Length; i++)
|
||||||
|
{
|
||||||
|
Type type = genericParameters[i];
|
||||||
|
|
||||||
|
GenericArgumentHandler holder = handlers[i] = Pool<GenericArgumentHandler>.Borrow();
|
||||||
|
holder.UIRoot.transform.SetParent(ArgsHolder.transform, false);
|
||||||
|
holder.OnBorrowed(type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void TrySubmit()
|
||||||
|
{
|
||||||
|
Type[] args = new Type[currentGenericParameters.Length];
|
||||||
|
|
||||||
|
for (int i = 0; i < args.Length; i++)
|
||||||
|
{
|
||||||
|
GenericArgumentHandler handler = handlers[i];
|
||||||
|
Type arg;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
arg = handler.Evaluate();
|
||||||
|
if (arg == null) throw new Exception();
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
ExplorerCore.LogWarning($"Generic argument '{handler.inputField.Text}' is not a valid type.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
args[i] = arg;
|
||||||
|
}
|
||||||
|
|
||||||
|
OnClose();
|
||||||
|
currentOnSubmit(args);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Cancel()
|
||||||
|
{
|
||||||
|
OnClose();
|
||||||
|
|
||||||
|
currentOnCancel?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnClose()
|
||||||
|
{
|
||||||
|
if (handlers != null)
|
||||||
|
{
|
||||||
|
foreach (GenericArgumentHandler widget in handlers)
|
||||||
|
{
|
||||||
|
widget.OnReturned();
|
||||||
|
Pool<GenericArgumentHandler>.Return(widget);
|
||||||
|
}
|
||||||
|
handlers = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// UI Construction
|
||||||
|
|
||||||
|
internal void ConstructUI(GameObject parent)
|
||||||
|
{
|
||||||
|
UIRoot = UIFactory.CreateVerticalGroup(parent, "GenericArgsHandler", false, false, true, true, 5, new Vector4(5, 5, 5, 5),
|
||||||
|
childAlignment: TextAnchor.MiddleCenter);
|
||||||
|
UIFactory.SetLayoutElement(UIRoot, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||||
|
|
||||||
|
ButtonRef submitButton = UIFactory.CreateButton(UIRoot, "SubmitButton", "Submit", new Color(0.2f, 0.3f, 0.2f));
|
||||||
|
UIFactory.SetLayoutElement(submitButton.GameObject, minHeight: 25, minWidth: 200);
|
||||||
|
submitButton.OnClick += TrySubmit;
|
||||||
|
|
||||||
|
ButtonRef cancelButton = UIFactory.CreateButton(UIRoot, "CancelButton", "Cancel", new Color(0.3f, 0.2f, 0.2f));
|
||||||
|
UIFactory.SetLayoutElement(cancelButton.GameObject, minHeight: 25, minWidth: 200);
|
||||||
|
cancelButton.OnClick += Cancel;
|
||||||
|
|
||||||
|
Title = UIFactory.CreateLabel(UIRoot, "Title", "Generic Arguments", TextAnchor.MiddleCenter);
|
||||||
|
UIFactory.SetLayoutElement(Title.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||||
|
|
||||||
|
GameObject scrollview = UIFactory.CreateScrollView(UIRoot, "GenericArgsScrollView", out ArgsHolder, out _, new(0.1f, 0.1f, 0.1f));
|
||||||
|
UIFactory.SetLayoutElement(scrollview, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||||
|
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(ArgsHolder, padTop: 5, padLeft: 5, padBottom: 5, padRight: 5);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -26,9 +26,8 @@ namespace UnityExplorer.UI.Widgets
|
|||||||
private Text basicLabel;
|
private Text basicLabel;
|
||||||
private ButtonRef pasteButton;
|
private ButtonRef pasteButton;
|
||||||
|
|
||||||
public void OnBorrowed(EvaluateWidget evaluator, ParameterInfo paramInfo)
|
public void OnBorrowed(ParameterInfo paramInfo)
|
||||||
{
|
{
|
||||||
this.evaluator = evaluator;
|
|
||||||
this.paramInfo = paramInfo;
|
this.paramInfo = paramInfo;
|
||||||
|
|
||||||
this.paramType = paramInfo.ParameterType;
|
this.paramType = paramInfo.ParameterType;
|
||||||
@ -85,7 +84,6 @@ namespace UnityExplorer.UI.Widgets
|
|||||||
|
|
||||||
public void OnReturned()
|
public void OnReturned()
|
||||||
{
|
{
|
||||||
this.evaluator = null;
|
|
||||||
this.paramInfo = null;
|
this.paramInfo = null;
|
||||||
|
|
||||||
this.enumCompleter.Enabled = false;
|
this.enumCompleter.Enabled = false;
|
||||||
|
@ -71,7 +71,7 @@ namespace UnityExplorer.UI.Widgets
|
|||||||
textureViewerRoot.SetActive(false);
|
textureViewerRoot.SetActive(false);
|
||||||
toggleButton.ButtonText.text = "View Texture";
|
toggleButton.ButtonText.text = "View Texture";
|
||||||
|
|
||||||
ParentInspector.mainContentHolder.SetActive(true);
|
ParentInspector.ContentRoot.SetActive(true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -85,7 +85,7 @@ namespace UnityExplorer.UI.Widgets
|
|||||||
textureViewerRoot.SetActive(true);
|
textureViewerRoot.SetActive(true);
|
||||||
toggleButton.ButtonText.text = "Hide Texture";
|
toggleButton.ButtonText.text = "Hide Texture";
|
||||||
|
|
||||||
ParentInspector.mainContentHolder.gameObject.SetActive(false);
|
ParentInspector.ContentRoot.gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -80,7 +80,7 @@ namespace UnityExplorer.UI.Widgets
|
|||||||
if (this.UnityObjectRef)
|
if (this.UnityObjectRef)
|
||||||
{
|
{
|
||||||
nameInput.Text = UnityObjectRef.name;
|
nameInput.Text = UnityObjectRef.name;
|
||||||
ParentInspector.Tab.TabText.text = $"{ParentInspector.currentBaseTabText} \"{UnityObjectRef.name}\"";
|
ParentInspector.Tab.TabText.text = $"{ParentInspector.TabButtonText} \"{UnityObjectRef.name}\"";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -79,11 +79,11 @@
|
|||||||
<!-- il2cpp nuget -->
|
<!-- il2cpp nuget -->
|
||||||
<ItemGroup Condition="'$(Configuration)'=='ML_Cpp_net6' or '$(Configuration)'=='ML_Cpp_net472' or '$(Configuration)'=='STANDALONE_Cpp' or '$(Configuration)'=='BIE_Cpp'">
|
<ItemGroup Condition="'$(Configuration)'=='ML_Cpp_net6' or '$(Configuration)'=='ML_Cpp_net472' or '$(Configuration)'=='STANDALONE_Cpp' or '$(Configuration)'=='BIE_Cpp'">
|
||||||
<PackageReference Include="Il2CppAssemblyUnhollower.BaseLib" Version="0.4.22" IncludeAssets="compile" />
|
<PackageReference Include="Il2CppAssemblyUnhollower.BaseLib" Version="0.4.22" IncludeAssets="compile" />
|
||||||
<PackageReference Include="UniverseLib.IL2CPP" Version="1.3.6" />
|
<PackageReference Include="UniverseLib.IL2CPP" Version="1.3.12" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- mono nuget -->
|
<!-- mono nuget -->
|
||||||
<ItemGroup Condition="'$(Configuration)'=='BIE6_Mono' or '$(Configuration)'=='BIE5_Mono' or '$(Configuration)'=='ML_Mono' or '$(Configuration)'=='STANDALONE_Mono'">
|
<ItemGroup Condition="'$(Configuration)'=='BIE6_Mono' or '$(Configuration)'=='BIE5_Mono' or '$(Configuration)'=='ML_Mono' or '$(Configuration)'=='STANDALONE_Mono'">
|
||||||
<PackageReference Include="UniverseLib.Mono" Version="1.3.6" />
|
<PackageReference Include="UniverseLib.Mono" Version="1.3.12" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<!-- ~~~~~ ASSEMBLY REFERENCES ~~~~~ -->
|
<!-- ~~~~~ ASSEMBLY REFERENCES ~~~~~ -->
|
||||||
|
Reference in New Issue
Block a user