using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using UnityEngine; using UnityEngine.UI; using UnityExplorer.Core; using UnityExplorer.Core.Config; using UnityExplorer.Core.Runtime; using UnityExplorer.UI.CacheObject; using UnityExplorer.UI.Main; using UnityExplorer.UI.Main.Home; using UnityExplorer.UI.Utility; namespace UnityExplorer.UI.Inspectors.Reflection { public class ReflectionInspector : InspectorBase { #region STATIC public static ReflectionInspector ActiveInstance { get; private set; } static ReflectionInspector() { PanelDragger.OnFinishResize += (RectTransform _) => OnContainerResized(); SceneExplorer.OnToggleShow += OnContainerResized; } private static void OnContainerResized(bool _ = false) { if (ActiveInstance == null) return; ActiveInstance.m_widthUpdateWanted = true; } // Blacklists private static readonly HashSet bl_typeAndMember = new HashSet { #if CPP // these cause a crash in IL2CPP "Type.DeclaringMethod", "Rigidbody2D.Cast", "Collider2D.Cast", "Collider2D.Raycast", "Texture2D.SetPixelDataImpl", "Camera.CalculateProjectionMatrixFromPhysicalProperties", #endif }; private static readonly HashSet bl_memberNameStartsWith = new HashSet { // these are redundant "get_", "set_", }; #endregion #region INSTANCE public override string TabLabel => m_targetTypeShortName; internal CacheObjectBase ParentMember { get; set; } internal readonly Type m_targetType; internal readonly string m_targetTypeShortName; // all cached members of the target internal CacheMember[] m_allMembers; // filtered members based on current filters internal readonly List m_membersFiltered = new List(); // actual shortlist of displayed members internal readonly CacheMember[] m_displayedMembers = new CacheMember[ConfigManager.Default_Page_Limit.Value]; internal bool m_autoUpdate; public ReflectionInspector(object target) : base(target) { if (this is StaticInspector) m_targetType = target as Type; else m_targetType = ReflectionUtility.GetActualType(target); m_targetTypeShortName = SignatureHighlighter.ParseFullSyntax(m_targetType, false); ConstructUI(); CacheMembers(m_targetType); FilterMembers(); } public override void SetActive() { base.SetActive(); ActiveInstance = this; } public override void SetInactive() { base.SetInactive(); ActiveInstance = null; } public override void Destroy() { base.Destroy(); if (this.Content) GameObject.Destroy(this.Content); } internal void OnPageTurned() { RefreshDisplay(); } internal bool IsBlacklisted(string sig) => bl_typeAndMember.Any(it => sig.Contains(it)); internal bool IsBlacklisted(MethodInfo method) => bl_memberNameStartsWith.Any(it => method.Name.StartsWith(it)); internal string GetSig(MemberInfo member) => $"{member.DeclaringType.Name}.{member.Name}"; internal string AppendArgsToSig(ParameterInfo[] args) { string ret = " ("; foreach (var param in args) ret += $"{param.ParameterType.Name} {param.Name}, "; ret += ")"; return ret; } public void CacheMembers(Type type) { var list = new List(); var cachedSigs = new HashSet(); var types = ReflectionUtility.GetAllBaseTypes(type); var flags = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static; if (this is InstanceInspector) flags |= BindingFlags.Instance; foreach (var declaringType in types) { var target = Target; target = target.Cast(declaringType); IEnumerable infos = declaringType.GetMethods(flags); infos = infos.Concat(declaringType.GetProperties(flags)); infos = infos.Concat(declaringType.GetFields(flags)); foreach (var member in infos) { try { var sig = GetSig(member); //ExplorerCore.Log($"Trying to cache member {sig}..."); //ExplorerCore.Log(member.DeclaringType.FullName + "." + member.Name); var mi = member as MethodInfo; var pi = member as PropertyInfo; var fi = member as FieldInfo; if (IsBlacklisted(sig) || (mi != null && IsBlacklisted(mi))) continue; var args = mi?.GetParameters() ?? pi?.GetIndexParameters(); if (args != null) { if (!CacheMember.CanProcessArgs(args)) continue; sig += AppendArgsToSig(args); } if (cachedSigs.Contains(sig)) continue; cachedSigs.Add(sig); if (mi != null) list.Add(new CacheMethod(mi, target, m_scrollContent)); else if (pi != null) list.Add(new CacheProperty(pi, target, m_scrollContent)); else list.Add(new CacheField(fi, target, m_scrollContent)); list.Last().ParentInspector = this; } catch (Exception e) { ExplorerCore.LogWarning($"Exception caching member {member.DeclaringType.FullName}.{member.Name}!"); ExplorerCore.Log(e.ToString()); } } } var typeList = types.ToList(); var sorted = new List(); sorted.AddRange(list.Where(it => it is CacheMethod) .OrderBy(it => typeList.IndexOf(it.DeclaringType)) .ThenBy(it => it.NameForFiltering)); sorted.AddRange(list.Where(it => it is CacheProperty) .OrderBy(it => typeList.IndexOf(it.DeclaringType)) .ThenBy(it => it.NameForFiltering)); sorted.AddRange(list.Where(it => it is CacheField) .OrderBy(it => typeList.IndexOf(it.DeclaringType)) .ThenBy(it => it.NameForFiltering)); m_allMembers = sorted.ToArray(); } public override void Update() { base.Update(); if (m_autoUpdate) { foreach (var member in m_displayedMembers) { if (member == null) break; member.UpdateValue(); } } if (m_widthUpdateWanted) { if (!m_widthUpdateWaiting) m_widthUpdateWaiting = true; else { UpdateWidths(); m_widthUpdateWaiting = false; m_widthUpdateWanted = false; } } } internal void OnMemberFilterClicked(MemberTypes type, Button button) { if (m_lastActiveMemButton) m_lastActiveMemButton.colors = RuntimeProvider.Instance.SetColorBlock(m_lastActiveMemButton.colors, new Color(0.2f, 0.2f, 0.2f)); m_memberFilter = type; m_lastActiveMemButton = button; m_lastActiveMemButton.colors = RuntimeProvider.Instance.SetColorBlock(m_lastActiveMemButton.colors, new Color(0.2f, 0.6f, 0.2f)); FilterMembers(null, true); m_sliderScroller.m_slider.value = 1f; } public void FilterMembers(string nameFilter = null, bool force = false) { int lastCount = m_membersFiltered.Count; m_membersFiltered.Clear(); nameFilter = nameFilter?.ToLower() ?? m_nameFilterText.text.ToLower(); foreach (var mem in m_allMembers) { // membertype filter if (m_memberFilter != MemberTypes.All && mem.MemInfo.MemberType != m_memberFilter) continue; if (this is InstanceInspector ii && ii.m_scopeFilter != MemberScopes.All) { if (mem.IsStatic && ii.m_scopeFilter != MemberScopes.Static) continue; else if (!mem.IsStatic && ii.m_scopeFilter != MemberScopes.Instance) continue; } // name filter if (!string.IsNullOrEmpty(nameFilter) && !mem.NameForFiltering.Contains(nameFilter)) continue; m_membersFiltered.Add(mem); } if (force || lastCount != m_membersFiltered.Count) RefreshDisplay(); } public void RefreshDisplay() { var members = m_membersFiltered; m_pageHandler.ListCount = members.Count; // disable current members for (int i = 0; i < m_displayedMembers.Length; i++) { var mem = m_displayedMembers[i]; if (mem != null) mem.Disable(); else break; } if (members.Count < 1) return; foreach (var itemIndex in m_pageHandler) { if (itemIndex >= members.Count) break; CacheMember member = members[itemIndex]; m_displayedMembers[itemIndex - m_pageHandler.StartIndex] = member; member.Enable(); } m_widthUpdateWanted = true; } internal void UpdateWidths() { float labelWidth = 125; foreach (var cache in m_displayedMembers) { if (cache == null) break; var width = cache.GetMemberLabelWidth(m_scrollContentRect); if (width > labelWidth) labelWidth = width; } float valueWidth = m_scrollContentRect.rect.width - labelWidth - 20; foreach (var cache in m_displayedMembers) { if (cache == null) break; cache.SetWidths(labelWidth, valueWidth); } } #endregion // end instance #region UI private GameObject m_content; public override GameObject Content { get => m_content; set => m_content = value; } internal Text m_nameFilterText; internal MemberTypes m_memberFilter; internal Button m_lastActiveMemButton; internal PageHandler m_pageHandler; internal SliderScrollbar m_sliderScroller; internal GameObject m_scrollContent; internal RectTransform m_scrollContentRect; internal bool m_widthUpdateWanted; internal bool m_widthUpdateWaiting; internal GameObject m_filterAreaObj; internal GameObject m_updateRowObj; internal GameObject m_memberListObj; internal void ConstructUI() { var parent = InspectorManager.m_inspectorContent; this.Content = UIFactory.CreateVerticalGroup(parent, "ReflectionInspector", true, false, true, true, 5, new Vector4(4,4,4,4), new Color(0.15f, 0.15f, 0.15f)); ConstructTopArea(); ConstructMemberList(); } internal void ConstructTopArea() { var nameRowObj = UIFactory.CreateHorizontalGroup(Content, "NameRowObj", true, true, true, true, 2, default, new Color(1, 1, 1, 0)); UIFactory.SetLayoutElement(nameRowObj, minHeight: 25, flexibleHeight: 0, minWidth: 200, flexibleWidth: 5000); var typeLabelText = UIFactory.CreateLabel(nameRowObj, "TypeLabel", "Type:", TextAnchor.MiddleLeft); typeLabelText.horizontalOverflow = HorizontalWrapMode.Overflow; UIFactory.SetLayoutElement(typeLabelText.gameObject, minWidth: 40, flexibleWidth: 0, minHeight: 25); var typeDisplay = UIFactory.CreateLabel(nameRowObj, "TypeDisplayText", SignatureHighlighter.ParseFullSyntax(m_targetType, true), TextAnchor.MiddleLeft); UIFactory.SetLayoutElement(typeDisplay.gameObject, minHeight: 25, flexibleWidth: 5000); // instance helper tools if (this is InstanceInspector instanceInspector) { instanceInspector.ConstructUnityInstanceHelpers(); } ConstructFilterArea(); ConstructUpdateRow(); } internal void ConstructFilterArea() { // Filters m_filterAreaObj = UIFactory.CreateVerticalGroup(Content, "FilterGroup", true, true, true, true, 4, new Vector4(4,4,4,4), new Color(0.1f, 0.1f, 0.1f)); UIFactory.SetLayoutElement(m_filterAreaObj, minHeight: 60); // name filter var nameFilterRowObj = UIFactory.CreateHorizontalGroup(m_filterAreaObj, "NameFilterRow", false, false, true, true, 5, default, new Color(1, 1, 1, 0)); UIFactory.SetLayoutElement(nameFilterRowObj, minHeight: 25, flexibleHeight: 0, flexibleWidth: 5000); var nameLabel = UIFactory.CreateLabel(nameFilterRowObj, "NameLabel", "Filter names:", TextAnchor.MiddleLeft, Color.grey); UIFactory.SetLayoutElement(nameLabel.gameObject, minWidth: 100, minHeight: 25, flexibleWidth: 0); var nameInputObj = UIFactory.CreateInputField(nameFilterRowObj, "NameInput", "...", 14, (int)TextAnchor.MiddleLeft, (int)HorizontalWrapMode.Overflow); UIFactory.SetLayoutElement(nameInputObj, flexibleWidth: 5000, minWidth: 100, minHeight: 25); var nameInput = nameInputObj.GetComponent(); nameInput.onValueChanged.AddListener((string val) => { FilterMembers(val); }); m_nameFilterText = nameInput.textComponent; // membertype filter var memberFilterRowObj = UIFactory.CreateHorizontalGroup(m_filterAreaObj, "MemberFilter", false, false, true, true, 5, default, new Color(1, 1, 1, 0)); UIFactory.SetLayoutElement(memberFilterRowObj, minHeight: 25, flexibleHeight: 0, flexibleWidth: 5000); var memLabel = UIFactory.CreateLabel(memberFilterRowObj, "MemberFilterLabel", "Filter members:", TextAnchor.MiddleLeft, Color.grey); UIFactory.SetLayoutElement(memLabel.gameObject, minWidth: 100, minHeight: 25, flexibleWidth: 0); AddFilterButton(memberFilterRowObj, MemberTypes.All); AddFilterButton(memberFilterRowObj, MemberTypes.Method); AddFilterButton(memberFilterRowObj, MemberTypes.Property, true); AddFilterButton(memberFilterRowObj, MemberTypes.Field); // Instance filters if (this is InstanceInspector instanceInspector) { instanceInspector.ConstructInstanceFilters(m_filterAreaObj); } } private void AddFilterButton(GameObject parent, MemberTypes type, bool setEnabled = false) { var btn = UIFactory.CreateButton(parent, "FilterButton_" + type, type.ToString(), null, new Color(0.2f, 0.2f, 0.2f)); UIFactory.SetLayoutElement(btn.gameObject, minHeight: 25, minWidth: 70); btn.onClick.AddListener(() => { OnMemberFilterClicked(type, btn); }); btn.colors = RuntimeProvider.Instance.SetColorBlock(btn.colors, highlighted: new Color(0.3f, 0.7f, 0.3f)); if (setEnabled) { btn.colors = RuntimeProvider.Instance.SetColorBlock(btn.colors, new Color(0.2f, 0.6f, 0.2f)); m_memberFilter = type; m_lastActiveMemButton = btn; } } internal void ConstructUpdateRow() { m_updateRowObj = UIFactory.CreateHorizontalGroup(Content, "UpdateRow", false, true, true, true, 10, default, new Color(1, 1, 1, 0)); UIFactory.SetLayoutElement(m_updateRowObj, minHeight: 25); // update button var updateBtn = UIFactory.CreateButton(m_updateRowObj, "UpdateButton", "Update Values", null, new Color(0.2f, 0.2f, 0.2f)); UIFactory.SetLayoutElement(updateBtn.gameObject, minWidth: 110, flexibleWidth: 0); updateBtn.onClick.AddListener(() => { bool orig = m_autoUpdate; m_autoUpdate = true; Update(); if (!orig) m_autoUpdate = orig; }); // auto update var autoUpdateObj = UIFactory.CreateToggle(m_updateRowObj, "UpdateToggle", out Toggle autoUpdateToggle, out Text autoUpdateText); var autoUpdateLayout = autoUpdateObj.AddComponent(); autoUpdateLayout.minWidth = 150; autoUpdateLayout.minHeight = 25; autoUpdateText.text = "Auto-update?"; autoUpdateToggle.isOn = false; autoUpdateToggle.onValueChanged.AddListener((bool val) => { m_autoUpdate = val; }); } internal void ConstructMemberList() { m_memberListObj = UIFactory.CreateScrollView(Content, "MemberList", out m_scrollContent, out m_sliderScroller, new Color(0.05f, 0.05f, 0.05f)); m_scrollContentRect = m_scrollContent.GetComponent(); UIFactory.SetLayoutGroup(m_scrollContent, forceHeight: true, spacing: 3, padLeft: 0, padRight: 0); m_pageHandler = new PageHandler(m_sliderScroller); m_pageHandler.ConstructUI(Content); m_pageHandler.OnPageChanged += OnPageTurned; } } #endregion }