Files
UnityExplorer_Fix/src/Core/Reflection/Patches.cs

58 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using HarmonyLib;
namespace UnityExplorer
{
public static class ReflectionPatches
{
public static void Init()
{
try
{
var method = typeof(Assembly).GetMethod(nameof(Assembly.GetTypes), new Type[0]);
var processor = ExplorerCore.Harmony.CreateProcessor(method);
processor.AddFinalizer(typeof(ReflectionPatches).GetMethod(nameof(Assembly_GetTypes)));
processor.Patch();
}
catch (Exception ex)
{
ExplorerCore.LogWarning($"Exception setting up Reflection patch: {ex}");
}
}
private static readonly Type[] emptyTypes = new Type[0];
public static Exception Assembly_GetTypes(Assembly __instance, Exception __exception, ref Type[] __result)
{
if (__exception != null)
{
try
{
__result = __instance.GetExportedTypes();
}
catch (ReflectionTypeLoadException e)
{
try
{
__result = e.Types.Where(it => it != null).ToArray();
}
catch
{
__result = emptyTypes;
}
}
catch
{
__result = emptyTypes;
}
}
return null;
}
}
}