Files
UnityExplorer_Fix/src/UI/InteractiveValue/Struct/InteractiveEnum.cs

92 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;
using UnityEngine;
using Explorer.UI.Shared;
using Explorer.CacheObject;
namespace Explorer.UI
{
public class InteractiveEnum : InteractiveValue
{
internal static Dictionary<Type, string[]> EnumNamesInternalCache = new Dictionary<Type, string[]>();
// public Type EnumType;
public string[] EnumNames = new string[0];
public override void Init()
{
if (ValueType == null && Value != null)
{
ValueType = Value.GetType();
}
if (ValueType != null)
{
GetNames();
}
else
{
if (OwnerCacheObject is CacheMember cacheMember)
{
cacheMember.ReflectionException = "Unknown, could not get Enum names.";
}
}
}
internal void GetNames()
{
if (!EnumNamesInternalCache.ContainsKey(ValueType))
{
// using GetValues not GetNames, to catch instances of weird enums (eg CameraClearFlags)
var values = Enum.GetValues(ValueType);
var set = new HashSet<string>();
foreach (var value in values)
{
var v = value.ToString();
if (set.Contains(v)) continue;
set.Add(v);
}
EnumNamesInternalCache.Add(ValueType, set.ToArray());
}
EnumNames = EnumNamesInternalCache[ValueType];
}
public override void DrawValue(Rect window, float width)
{
if (OwnerCacheObject.CanWrite)
{
if (GUILayout.Button("<", new GUILayoutOption[] { GUILayout.Width(25) }))
{
SetEnum(-1);
OwnerCacheObject.SetValue();
}
if (GUILayout.Button(">", new GUILayoutOption[] { GUILayout.Width(25) }))
{
SetEnum(1);
OwnerCacheObject.SetValue();
}
}
GUILayout.Label(Value.ToString() + $"<color={Syntax.StructGreen}><i> ({ValueType})</i></color>", new GUILayoutOption[0]);
}
public void SetEnum(int change)
{
var names = EnumNames.ToList();
int newindex = names.IndexOf(Value.ToString()) + change;
if (newindex >= 0 && newindex < names.Count)
{
Value = Enum.Parse(ValueType, EnumNames[newindex]);
}
}
}
}