Files
UnityExplorer_Fix/src/CachedObjects/Object/CacheGameObject.cs
sinaioutlander b1264c6912 1.5.6
* Added a fallback method for GetRootSceneObjects for games where this fails.
* Fixed an issue where the `new Rect(Rect source)` constructor was failing in some games, using the normal ctor now.
* Added special support for `Vector2`, `Vector3`, `Vector4`, `Quaternion`, `Color` and `Rect` structs in the reflection inspector to allow for easier editing.
* Several improvements to GameObject Inspector, such as position/rotation freezing, local/global context, and an improved way to edit the transform values.
2020-09-05 20:27:00 +10:00

24 lines
484 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MelonLoader;
using UnityEngine;
namespace Explorer
{
public class CacheGameObject : CacheObjectBase
{
public override void DrawValue(Rect window, float width)
{
UIHelpers.GOButton(Value, null, false, width);
}
public override void UpdateValue()
{
base.UpdateValue();
}
}
}