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18 lines
458 B
C#
18 lines
458 B
C#
using UnityEngine;
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namespace UnityExplorer.Input
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{
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// Just a stub for games where no Input module was able to load at all.
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public class NoInput : IHandleInput
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{
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public Vector2 MousePosition => Vector2.zero;
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public bool GetKey(KeyCode key) => false;
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public bool GetKeyDown(KeyCode key) => false;
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public bool GetMouseButton(int btn) => false;
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public bool GetMouseButtonDown(int btn) => false;
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}
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}
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