Files
UnityExplorer_Fix/src/Inspectors/Reflection/CacheObject/CacheEnumerated.cs

64 lines
2.1 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityExplorer.UI;
using UnityEngine;
using UnityEngine.UI;
namespace UnityExplorer.Inspectors.Reflection
{
public class CacheEnumerated : CacheObjectBase
{
public override Type FallbackType => ParentEnumeration.m_baseEntryType;
public override bool CanWrite => RefIList != null && ParentEnumeration.Owner.CanWrite;
public int Index { get; set; }
public IList RefIList { get; set; }
public InteractiveEnumerable ParentEnumeration { get; set; }
public CacheEnumerated(int index, InteractiveEnumerable parentEnumeration, IList refIList, GameObject parentContent)
{
this.ParentEnumeration = parentEnumeration;
this.Index = index;
this.RefIList = refIList;
this.m_parentContent = parentContent;
}
public override void CreateIValue(object value, Type fallbackType)
{
IValue = InteractiveValue.Create(value, fallbackType);
IValue.Owner = this;
}
public override void SetValue()
{
RefIList[Index] = IValue.Value;
ParentEnumeration.Value = RefIList;
ParentEnumeration.Owner.SetValue();
}
internal override void ConstructUI()
{
base.ConstructUI();
var rowObj = UIFactory.CreateHorizontalGroup(m_mainContent, new Color(1, 1, 1, 0));
var rowGroup = rowObj.GetComponent<HorizontalLayoutGroup>();
rowGroup.padding.left = 5;
rowGroup.padding.right = 2;
var indexLabelObj = UIFactory.CreateLabel(rowObj, TextAnchor.MiddleLeft);
var indexLayout = indexLabelObj.AddComponent<LayoutElement>();
indexLayout.minWidth = 20;
indexLayout.flexibleWidth = 30;
indexLayout.minHeight = 25;
var indexText = indexLabelObj.GetComponent<Text>();
indexText.text = this.Index + ":";
IValue.m_mainContentParent = rowObj;
}
}
}