16 lines
408 B
C++
16 lines
408 B
C++
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//========== Copyright <20> 2005, Valve Corporation, All rights reserved. ========
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//
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// Purpose:
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//
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//=============================================================================
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#include "enginethreads.h"
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// NOTE: This has to be the last file included!
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#include "tier0/memdbgon.h"
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bool g_bThreadedEngine = false;
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int g_nMaterialSystemThread = 0;
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int g_nServerThread = ( IsPS3() /*single HT1*/ ) ? 0 : 1;
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