31 lines
560 B
C
31 lines
560 B
C
![]() |
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
// $NoKeywords: $
|
|||
|
//=============================================================================//
|
|||
|
|
|||
|
#ifndef PHYSDLL_H
|
|||
|
#define PHYSDLL_H
|
|||
|
#pragma once
|
|||
|
|
|||
|
|
|||
|
#ifdef __cplusplus
|
|||
|
#include "vphysics_interface.h"
|
|||
|
class IPhysics;
|
|||
|
class IPhysicsCollision;
|
|||
|
|
|||
|
extern CreateInterfaceFn GetPhysicsFactory( void );
|
|||
|
|
|||
|
extern "C" {
|
|||
|
#endif
|
|||
|
|
|||
|
// tools need to force the path
|
|||
|
void PhysicsDLLPath( const char *pPathname );
|
|||
|
|
|||
|
#ifdef __cplusplus
|
|||
|
}
|
|||
|
#endif
|
|||
|
|
|||
|
#endif // PHYSDLL_H
|