24 lines
493 B
C
24 lines
493 B
C
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//====== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef VGUIMATERIALS_H
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#define VGUIMATERIALS_H
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#ifdef _WIN32
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#pragma once
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#endif
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class ITGARenderer
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{
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public:
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virtual void Init( int screenWidth, int screenHeight, int numTiles ) = 0;
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virtual void Render() = 0;
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virtual void Shutdown() = 0;
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};
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extern ITGARenderer *g_pTGARenderer;
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#endif // VGUIMATERIALS_H
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