36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
![]() |
//====== Copyright <20> 1996-2008, Valve Corporation, All rights reserved. =====//
|
|||
|
//
|
|||
|
// Dme version of a bone weight as in QC $WeightList
|
|||
|
//
|
|||
|
//===========================================================================//
|
|||
|
|
|||
|
|
|||
|
#include "datamodel/dmelementfactoryhelper.h"
|
|||
|
#include "mdlobjects/dmeboneweight.h"
|
|||
|
|
|||
|
|
|||
|
// memdbgon must be the last include file in a .cpp file!!!
|
|||
|
#include "tier0/memdbgon.h"
|
|||
|
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
// Expose this class to the scene database
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
IMPLEMENT_ELEMENT_FACTORY( DmeBoneWeight, CDmeBoneWeight );
|
|||
|
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
//
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
void CDmeBoneWeight::OnConstruction()
|
|||
|
{
|
|||
|
m_flWeight.Init( this, "weight" );
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
//
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
void CDmeBoneWeight::OnDestruction()
|
|||
|
{
|
|||
|
}
|