uid issue
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166
common/cserserverprotocol_engine.h
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166
common/cserserverprotocol_engine.h
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef CSERSERVERPROTOCOL_ENGINE_H
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#define CSERSERVERPROTOCOL_ENGINE_H
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#ifdef _WIN32
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#pragma once
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#endif
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// NOTE: These defined must match the ones in Steam's CSERServerProtocol.h!!!
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#define C2M_REPORT_GAMESTATISTICS 'k'
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#define C2M_REPORT_GAMESTATISTICS_PROTOCOL_VERSION_1 1
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#define C2M_REPORT_GAMESTATISTICS_PROTOCOL_VERSION 2
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typedef enum
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{
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GS_UNKNOWN = 0,
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GS_NO_UPLOAD,
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GS_UPLOAD_REQESTED,
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// Must be last
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GS_NUM_TYPES
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} EGameStatsEnum;
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// C2M_REPORT_GAMESTATISTICS details (OLD VERSION)
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// u8(C2M_REPORT_GAMESTATISTICS_PROTOCOL_VERSION_1)
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// u32(build_number)
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// string( exename )
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// string( gamedir )
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// string( mapname )
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// u32 requested upload data length
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// C2M_REPORT_GAMESTATISTICS details (current version)
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// u8(C2M_REPORT_GAMESTATISTICS_PROTOCOL_VERSION)
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// u32(appID)
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// u32 requested upload data length
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#define M2C_ACKREPORT_GAMESTATISTICS 'l'
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// M2C_ACKREPORT_GAMESTATISTICS details
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// u8(protocol okay (bool))
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// u8(GS_NO_UPLOAD or GS_UPLOAD_REQESTED )
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// iff GS_UPLOAD_REQESTED then add:
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// u32(harvester ip address)
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// u16(harvester port #)
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// u32(upload context id)
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#define C2M_PHONEHOME 'm'
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#define C2M_PHONEHOME_PROTOCOL_VERSION 3
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// C2M_PHONEHOME
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// u8( C2M_PHONEHOME_PROTOCOL_VERSION )
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// u32( sessionid ) or 0 to request a new sessionid
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// u16(encryptedlength)
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// remainder = encrypteddata:
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// u8 corruption id == 1
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// string build unique id
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// string computername
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// string username
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// string gamedir
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// float( enginetimestamp )
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// u8 messagetype:
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// 1: engine startup
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// 2: engine shutdown
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// 3: map started + mapname
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// 4: map finished + mapname
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// string( mapname )
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#define M2C_ACKPHONEHOME 'n'
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// M2C_ACKPHONEHOME details
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// u8(connection allowed (bool))
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// u32(sessionid)
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#define C2M_BUGREPORT 'o'
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#define C2M_BUGREPORT_PROTOCOL_VERSION 3
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// C2M_BUGREPORT details
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// u8(C2M_BUGREPORT_PROTOCOL_VERSION)
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// u16(encryptedlength)
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// remainder=encrypteddata
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// encrypted payload:
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// byte corruptionid = 1
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// u32(buildnumber)
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// string(exename 64)
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// string(gamedir 64)
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// string(mapname 64)
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// u32 RAM
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// u32 CPU
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// string(processor)
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// u32 DXVerHigh
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// u32 DXVerLow
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// u32 DXVendorID
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// u32 DXDeviceID
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// string(OSVer)
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// Version 2+:
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// {
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// reporttype(char 32)
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// email(char 80)
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// accountname(char 80)
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// }
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// Version 3+
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// {
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// userid( sizeof( TSteamGlobalUserID ) )
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// }
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// --- all versions
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// string(title 128)
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// u32(.zip file size, or 0 if none available)
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// u32(text length > max 1024)
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// text(descriptive text -- capped to text length bytes)
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#define M2C_ACKBUGREPORT 'p'
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typedef enum
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{
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BR_UNKNOWN = 0,
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BR_NO_FILES,
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BR_REQEST_FILES,
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// Must be last
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BR_NUM_TYPES
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} EBugReportAckEnum;
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// M2C_ACKBUGREPORT details
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// u8(protocol okay (bool))
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// u8(BR_NO_FILES or BR_REQEST_FILES )
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// iff BR_REQEST_FILES then add:
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// u32(harvester ip address)
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// u16(harvester port #)
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// u32(upload context id)
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// Arbitrary encrypted data upload
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#define C2M_UPLOADDATA 'q'
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#define C2M_UPLOADDATA_PROTOCOL_VERSION 1
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#define C2M_UPLOADDATA_DATA_VERSION 1
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// C2M_BUGREPORT details
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// u8(C2M_UPLOADDATA_PROTOCOL_VERSION)
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// u16(encryptedlength)
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// remainder=encrypteddata
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// encrypted payload:
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// byte(corruptionid)
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// byte(protocolid) // C2M_UPLOADDATA_DATA_VERSION
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// string(tablename 40)
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// u8(numvalues)
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// for each value:
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// string(fieldname 32)
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// string(value 128)
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#define M2C_ACKUPLOADDATA 'r'
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// M2C_ACKUPLOADDATA details
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// u8(protocol okay (bool))
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#endif // CSERSERVERPROTOCOL_ENGINE_H
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