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81
vpc_scripts/source_ppu_elf_ps3_base.vpc
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81
vpc_scripts/source_ppu_elf_ps3_base.vpc
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//-----------------------------------------------------------------------------
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// Base Settings for Source(TM) Projects
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//-----------------------------------------------------------------------------
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$Include "$SRCDIR\vpc_scripts\version.vpc"
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$MacroRequired "SRCDIR"
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$MacroRequired "OUTBINNAME" "$PROJECTNAME"
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$MacroRequired "OUTBINDIR"
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$Macro PLATSUBDIR "\."
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$Macro LIBPUBLIC "$SRCDIR\lib\public"
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$Macro LIBCOMMON "$SRCDIR\lib\common"
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$Macro SCE_LIBROOT "$(SCE_PS3_ROOT)\target\ppu\lib"
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$Include "$SRCDIR\vpc_scripts\source_ppu_elf_ps3_debug.vpc"
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$Include "$SRCDIR\vpc_scripts\source_ppu_elf_ps3_release.vpc"
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$IgnoreRedundancyWarning "ON"
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// Common Configuration
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$Configuration
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{
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;_MEMTEST" [$MEMTEST]
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$PreprocessorDefinitions "$BASE;_LOWVIOLENCE" [$LV]
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$PreprocessorDefinitions "$BASE;_CERT" [$CERT]
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$PreprocessorDefinitions "$BASE;NO_STEAM" [$NO_STEAM]
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$PreprocessorDefinitions "$BASE;MEMOVERRIDE_MODULE=$PROJECTNAME;_DLL_EXT=$_DLL_EXT"
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}
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$PreBuildEvent
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{
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$CommandLine "$CRCCHECK" "\n"
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}
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$PostBuildEvent
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{
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$CommandLine "$BASE" "\n" \
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"copy $(TargetDir)$(TargetName).self $OUTBINDIR\EBOOT.BIN" "\n" \
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"copy $(TargetPath) $OUTBINDIR\EBOOT.ELF"
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}
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}
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// Skeleton Project
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$Project
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{
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$Folder "Source Files"
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{
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$File "$SRCDIR\public\tier0\memoverride.cpp"
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{
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$Configuration
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{
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$Compiler
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{
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$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
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}
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}
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}
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}
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$Folder "Link Libraries"
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{
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}
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$File "vsi.nul"
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{
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$Configuration
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{
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$CustomBuildStep
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{
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$CommandLine "echo >nul
"
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$Outputs "$(IntDir)\vsi.out"
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}
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}
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}
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}
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