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googlepinyinime-rev/scripts/llaunch.ps1

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2025-01-02 06:19:47 +08:00
#
# generate, compile and run exe files
#
function getExePathFromCMakeLists() {
$content = Get-Content -Raw -Path "./CMakeLists.txt"
$exePath = ""
foreach ($line in $content -split "`n") {
if ($line -match 'set\(MY_EXECUTABLE_NAME[^\"]*\"([^\"]+)\"') {
$exeName = $matches[1]
$exePath = "./build/bin/Debug/$exeName" + ".exe"
break
}
}
return $exePath
}
$currentDirectory = Get-Location
$cmakeListsPath = Join-Path -Path $currentDirectory -ChildPath "CMakeLists.txt"
if (-not (Test-Path $cmakeListsPath)) {
Write-Host("No CMakeLists.txt in current directory, please check.")
return
}
Write-Host "Start generating and compiling..."
$buildFolderPath = ".\build"
if (-not (Test-Path $buildFolderPath)) {
New-Item -ItemType Directory -Path $buildFolderPath | Out-Null
Write-Host "build folder created."
}
# cmake -G -A x64 -DCMAKE_TOOLCHAIN_FILE=C:/Users/SonnyCalcr/scoop/apps/vcpkg/current/scripts/buildsystems/vcpkg.cmake -S . -B ./build/
cmake --preset=default
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if ($LASTEXITCODE -eq 0) {
cmake --build build
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if ($LASTEXITCODE -eq 0) {
$exePath = getExePathFromCMakeLists
Write-Host "start running as follows..."
Write-Host "=================================================="
Invoke-Expression $exePath
}
}