mirror of
https://github.com/fanlumaster/googlepinyinime-rev.git
synced 2025-07-18 17:08:00 +08:00
adapt to win32
This commit is contained in:
45
scripts/llaunch.ps1
Normal file
45
scripts/llaunch.ps1
Normal file
@ -0,0 +1,45 @@
|
||||
#
|
||||
# generate, compile and run exe files
|
||||
#
|
||||
function getExePathFromCMakeLists() {
|
||||
$content = Get-Content -Raw -Path "./CMakeLists.txt"
|
||||
$exePath = ""
|
||||
foreach ($line in $content -split "`n") {
|
||||
if ($line -match 'set\(MY_EXECUTABLE_NAME[^\"]*\"([^\"]+)\"') {
|
||||
$exeName = $matches[1]
|
||||
$exePath = "./build/bin/Debug/$exeName" + ".exe"
|
||||
break
|
||||
}
|
||||
}
|
||||
return $exePath
|
||||
}
|
||||
|
||||
$currentDirectory = Get-Location
|
||||
$cmakeListsPath = Join-Path -Path $currentDirectory -ChildPath "CMakeLists.txt"
|
||||
|
||||
if (-not (Test-Path $cmakeListsPath)) {
|
||||
Write-Host("No CMakeLists.txt in current directory, please check.")
|
||||
return
|
||||
}
|
||||
|
||||
Write-Host "Start generating and compiling..."
|
||||
|
||||
$buildFolderPath = ".\build"
|
||||
|
||||
if (-not (Test-Path $buildFolderPath)) {
|
||||
New-Item -ItemType Directory -Path $buildFolderPath | Out-Null
|
||||
Write-Host "build folder created."
|
||||
}
|
||||
|
||||
cmake -G "Visual Studio 17 2022" -A x64 -S . -B ./build/
|
||||
|
||||
if ($LASTEXITCODE -eq 0) {
|
||||
cmake --build ./build/ --config DEBUG
|
||||
if ($LASTEXITCODE -eq 0) {
|
||||
$exePath = getExePathFromCMakeLists
|
||||
Write-Host "start running as follows..."
|
||||
Write-Host "=================================================="
|
||||
Invoke-Expression $exePath
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user