mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-20 04:26:03 +08:00
107 lines
3.1 KiB
C
107 lines
3.1 KiB
C
![]() |
//========== Copyright <20> 2008, Valve Corporation, All rights reserved. ========
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
//=============================================================================
|
|||
|
|
|||
|
#ifndef VSCRIPT_SERVER_H
|
|||
|
#define VSCRIPT_SERVER_H
|
|||
|
|
|||
|
#include "vscript/ivscript.h"
|
|||
|
#include "tier1/KeyValues.h"
|
|||
|
#include "vscript_shared.h"
|
|||
|
#include "tier1/utlsymbol.h"
|
|||
|
#include "GameEventListener.h"
|
|||
|
|
|||
|
#if defined( _WIN32 )
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
class ISaveRestoreBlockHandler;
|
|||
|
|
|||
|
bool VScriptServerReplaceClosures( const char *pszScriptName, HSCRIPT hScope, bool bWarnMissing = false );
|
|||
|
ISaveRestoreBlockHandler *GetVScriptSaveRestoreBlockHandler();
|
|||
|
|
|||
|
|
|||
|
class CBaseEntityScriptInstanceHelper : public IScriptInstanceHelper
|
|||
|
{
|
|||
|
bool ToString( void *p, char *pBuf, int bufSize );
|
|||
|
void *BindOnRead( HSCRIPT hInstance, void *pOld, const char *pszId );
|
|||
|
};
|
|||
|
|
|||
|
extern CBaseEntityScriptInstanceHelper g_BaseEntityScriptInstanceHelper;
|
|||
|
|
|||
|
#ifdef TF_DLL
|
|||
|
class CNavAreaScriptInstanceHelper : public IScriptInstanceHelper
|
|||
|
{
|
|||
|
bool ToString( void *p, char *pBuf, int bufSize );
|
|||
|
};
|
|||
|
|
|||
|
extern CNavAreaScriptInstanceHelper g_NavAreaScriptInstanceHelper;
|
|||
|
|
|||
|
class INextBotComponentScriptInstanceHelper : public IScriptInstanceHelper
|
|||
|
{
|
|||
|
bool ToString( void *p, char *pBuf, int bufSize );
|
|||
|
};
|
|||
|
|
|||
|
extern INextBotComponentScriptInstanceHelper g_NextBotComponentScriptInstanceHelper;
|
|||
|
#endif
|
|||
|
|
|||
|
// Only allow scripts to create entities during map initialization
|
|||
|
bool IsEntityCreationAllowedInScripts( void );
|
|||
|
|
|||
|
// ----------------------------------------------------------------------------
|
|||
|
// KeyValues access
|
|||
|
// ----------------------------------------------------------------------------
|
|||
|
class CScriptKeyValues
|
|||
|
{
|
|||
|
public:
|
|||
|
CScriptKeyValues( KeyValues *pKeyValues = NULL );
|
|||
|
~CScriptKeyValues( );
|
|||
|
|
|||
|
HSCRIPT ScriptFindKey( const char *pszName );
|
|||
|
HSCRIPT ScriptGetFirstSubKey( void );
|
|||
|
HSCRIPT ScriptGetNextKey( void );
|
|||
|
int ScriptGetKeyValueInt( const char *pszName );
|
|||
|
float ScriptGetKeyValueFloat( const char *pszName );
|
|||
|
const char *ScriptGetKeyValueString( const char *pszName );
|
|||
|
bool ScriptIsKeyValueEmpty( const char *pszName );
|
|||
|
bool ScriptGetKeyValueBool( const char *pszName );
|
|||
|
void ScriptReleaseKeyValues( );
|
|||
|
|
|||
|
KeyValues *m_pKeyValues; // actual KeyValue entity
|
|||
|
};
|
|||
|
|
|||
|
class CVScriptGameEventListener : public CGameEventListener
|
|||
|
{
|
|||
|
public:
|
|||
|
virtual void FireGameEvent( IGameEvent *event );
|
|||
|
bool FireScriptHook( const char *pszHookName, HSCRIPT params );
|
|||
|
|
|||
|
void RunGameEventCallbacks( const char* szName, HSCRIPT params );
|
|||
|
void RunScriptHookCallbacks( const char* szName, HSCRIPT params );
|
|||
|
|
|||
|
void Init();
|
|||
|
void CollectGameEventCallbacksInScope( HSCRIPT scope );
|
|||
|
|
|||
|
void ListenForScriptHook( const char *szName );
|
|||
|
bool HasScriptHook( const char *szName );
|
|||
|
void ClearAllScriptHooks();
|
|||
|
|
|||
|
private:
|
|||
|
|
|||
|
CUtlSymbolTable m_ScriptHooks;
|
|||
|
|
|||
|
HSCRIPT m_RunGameEventCallbacksFunc;
|
|||
|
HSCRIPT m_CollectGameEventCallbacksFunc;
|
|||
|
HSCRIPT m_ScriptHookCallbacksFunc;
|
|||
|
};
|
|||
|
|
|||
|
extern CVScriptGameEventListener g_VScriptGameEventListener;
|
|||
|
|
|||
|
bool ScriptHooksEnabled( void );
|
|||
|
bool ScriptHookEnabled( const char *pszName );
|
|||
|
bool RunScriptHook( const char *pszHookName, HSCRIPT params );
|
|||
|
|
|||
|
#endif // VSCRIPT_SERVER_H
|