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hl2sdk/game/server/te.h

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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $NoKeywords: $
//=============================================================================//
#if !defined( TE_H )
#define TE_H
#ifdef _WIN32
#pragma once
#endif
#include "itempents.h"
#endif // TE_H