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hl2sdk/game/client/swarm/c_asw_level_exploder.h

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#ifndef _INCLUDED_C_ASW_LEVEL_EXPLODER_H
#define _INCLUDED_C_ASW_LEVEL_EXPLODER_H
#ifdef _WIN32
#pragma once
#endif
class C_ASW_Level_Exploder : public C_BaseEntity
{
DECLARE_CLASS( C_ASW_Level_Exploder, C_BaseEntity );
public:
C_ASW_Level_Exploder();
virtual void ClientThink();
static C_ASW_Level_Exploder *CreateClientsideLevelExploder();
bool m_bFlashed;
float m_fDieTime;
};
#endif //_INCLUDED_C_ASW_LEVEL_EXPLODER_H