1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-20 04:26:03 +08:00
Files
hl2sdk/public/networksystem/inetworkserializer.h

69 lines
1.6 KiB
C
Raw Normal View History

#ifndef NETWORKSERIALIZER_H
#define NETWORKSERIALIZER_H
#ifdef _WIN32
#pragma once
#endif
#include <platform.h>
#include <networksystem/iprotobufbinding.h>
#include <tier1/utlstring.h>
#include <tier1/bitbuf.h>
#include "Color.h"
enum NetworkValidationMode_t;
enum NetworkSerializationMode_t;
typedef uint16 NetworkMessageId;
typedef uint8 NetworkGroupId;
typedef uint NetworkCategoryId;
struct NetMessageInfo_t
{
int m_nCategories;
IProtobufBinding *m_pBinding;
CUtlString m_szGroup;
NetworkMessageId m_MessageId;
NetworkGroupId m_GroupId;
// (1 << 0) - FLAG_RELIABLE
// (1 << 6) - FLAG_AUTOASSIGNEDID
// (1 << 7) - FLAG_UNK002
uint8 m_nFlags;
int m_unk001;
int m_unk002;
bool m_bOkayToRedispatch;
};
abstract_class INetworkSerializable
{
public:
virtual ~INetworkSerializable() = 0;
virtual const char *GetUnscopedName() = 0;
virtual NetMessageInfo_t *GetNetMessageInfo() = 0;
virtual void SetMessageId(unsigned short nMessageId) = 0;
virtual void AddCategoryMask(int nMask, bool) = 0;
virtual void SwitchMode(NetworkValidationMode_t nMode) = 0;
virtual void *AllocateMessage() = 0;
virtual void DeallocateMessage(void *pMsg) = 0;
virtual void *AllocateAndCopyConstructNetMessage(void const *pOther) = 0;
virtual bool Serialize(bf_write &pBuf, void const *pData, NetworkSerializationMode_t unused) = 0;
virtual bool Unserialize(bf_read &pBuf, void *pData, NetworkSerializationMode_t unused) = 0;
};
class CNetworkSerializerPB : public INetworkSerializable
{
private:
const char *m_szUnscopedName;
NetMessageInfo_t m_MessageInfo;
};
#endif /* NETWORKSERIALIZER_H */