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13 lines
281 B
Plaintext
13 lines
281 B
Plaintext
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//========== Copyright (c) Valve Corporation, All rights reserved. ==========//
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#include "common_ps_fxc.h"
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struct PS_INPUT
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{
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};
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HALF4 main( PS_INPUT i ) : COLOR
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{
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return FinalOutput( float4( 1.0f, 1.0f, 1.0f, 1.0f ), 0, PIXEL_FOG_TYPE_NONE, TONEMAP_SCALE_NONE );
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}
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