mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 12:06:07 +08:00
22 lines
461 B
C
22 lines
461 B
C
![]() |
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
// $NoKeywords: $
|
|||
|
//=============================================================================//
|
|||
|
|
|||
|
#ifndef TE_EFFECT_DISPATCH_H
|
|||
|
#define TE_EFFECT_DISPATCH_H
|
|||
|
#ifdef _WIN32
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
|
|||
|
#include "effect_dispatch_data.h"
|
|||
|
|
|||
|
|
|||
|
void DispatchEffect( const char *pName, const CEffectData &data );
|
|||
|
|
|||
|
|
|||
|
#endif // TE_EFFECT_DISPATCH_H
|