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hl2sdk/public/icvar.h

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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#ifndef ICVAR_H
#define ICVAR_H
#ifdef _WIN32
#pragma once
#endif
#include "appframework/IAppSystem.h"
#include "tier1/iconvar.h"
#include "tier1/utlvector.h"
#include "tier0/memalloc.h"
class ConCommandBase;
class ConCommand;
class ConVar;
class Color;
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class IConVarListener;
class CConVarDetail;
struct ConVarSnapshot_t;
//-----------------------------------------------------------------------------
// ConVars/ComCommands are marked as having a particular DLL identifier
//-----------------------------------------------------------------------------
typedef int CVarDLLIdentifier_t;
//-----------------------------------------------------------------------------
// Used to display console messages
//-----------------------------------------------------------------------------
abstract_class IConsoleDisplayFunc
{
public:
virtual void ColorPrint( const Color& clr, const char *pMessage ) = 0;
virtual void Print( const char *pMessage ) = 0;
virtual void DPrint( const char *pMessage ) = 0;
virtual void GetConsoleText( char *pchText, size_t bufSize ) const = 0;
};
//-----------------------------------------------------------------------------
// Purpose: Applications can implement this to modify behavior in ICvar
//-----------------------------------------------------------------------------
#define CVAR_QUERY_INTERFACE_VERSION "VCvarQuery001"
abstract_class ICvarQuery : public IAppSystem
{
public:
// Can these two convars be aliased?
virtual bool AreConVarsLinkable( const ConVar *child, const ConVar *parent ) = 0;
};
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union CVValue_t;
struct ConVarDesc_t;
struct characterset_t;
struct CSplitScreenSlot;
//-----------------------------------------------------------------------------
// Purpose: DLL interface to ConVars/ConCommands
//-----------------------------------------------------------------------------
abstract_class ICvar : public IAppSystem
{
public:
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// allow_developer - Allows finding convars with FCVAR_DEVELOPMENTONLY flag
virtual ConVarID FindConVar(const char *name, bool allow_developer = false) = 0;
virtual ConVarID FindFirstConVar() = 0;
virtual ConVarID FindNextConVar(ConVarID previous) = 0;
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virtual void SetConVarValue(ConVarID cvarid, CSplitScreenSlot nSlot, CVValue_t *value, void*) = 0;
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virtual ConCommandID FindCommand(const char *name) = 0;
virtual ConCommandID FindFirstCommand() = 0;
virtual ConCommandID FindNextCommand(ConCommandID previous) = 0;
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virtual void DispatchConCommand(ConCommandID command, CCommandContext& ctx, CCommand& tok) = 0;
// Install a global change callback (to be called when any convar changes)
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virtual void InstallGlobalChangeCallback(FnChangeCallback_t callback) = 0;
virtual void RemoveGlobalChangeCallback(FnChangeCallback_t callback) = 0;
virtual void CallGlobalChangeCallbacks(ConVar *var, const char *pOldString, float flOldValue) = 0;
// Reverts cvars which contain a specific flag
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virtual void RevertFlaggedConVars(int nFlag) = 0;
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virtual void SetMaxSplitScreenSlots(int nSlots) = 0;
virtual int GetMaxSplitScreenSlots() const = 0;
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virtual void RegisterCreationListener() = 0;
virtual void RemoveCreationListener() = 0;
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virtual void unk2() = 0;
virtual void unk3() = 0;
virtual void unk4() = 0;
virtual void unk5() = 0;
virtual void unk6() = 0;
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virtual characterset_t GetCharacterSet() = 0;
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virtual void unk8() = 0;
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virtual void RegisterConVar(ConVarDesc_t, void*, ConVarID&, ConVar&) = 0;
virtual void UnregisterConVar(ConVarID cvar) = 0;
virtual ConVar* GetConVar(ConVarID cvar) = 0;
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virtual void RegisterConCommand(void*, void*, ConCommandID&, ConCommand&) = 0;
virtual void UnregisterConCommand(ConCommandID command) = 0;
virtual ConCommand* GetConCommand(ConCommandID command) = 0;
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virtual void QueueThreadSetValue(ConVarRefAbstract *ref, CSplitScreenSlot nSlot, CVValue_t *value) = 0;
};
//-----------------------------------------------------------------------------
// These global names are defined by tier1.h, duplicated here so you
// don't have to include tier1.h
//-----------------------------------------------------------------------------
// These are marked DLL_EXPORT for Linux.
DECLARE_TIER1_INTERFACE( ICvar, cvar );
DECLARE_TIER1_INTERFACE( ICvar, g_pCVar );
#endif // ICVAR_H