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hl2sdk/materialsystem/stdshaders/Modulate_ps11.psh

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2025-02-19 18:36:16 -05:00
ps.1.1
; c0 is grey or white depending on if this is mod2x or not.
tex t0 ; base color
mul_sat r0.rgba, t0, v0
lrp r0.rgb, r0.a, r0, c0