mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 12:06:07 +08:00
31 lines
591 B
C
31 lines
591 B
C
![]() |
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef PHYSDLL_H
|
||
|
#define PHYSDLL_H
|
||
|
#pragma once
|
||
|
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
#include "vphysics_interface.h"
|
||
|
class IPhysics;
|
||
|
class IPhysicsCollision;
|
||
|
|
||
|
extern CreateInterfaceFn GetPhysicsFactory( void );
|
||
|
|
||
|
extern "C" {
|
||
|
#endif
|
||
|
|
||
|
// tools need to force the path
|
||
|
void PhysicsDLLPath( const char *pPathname );
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#endif // PHYSDLL_H
|