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Added most recent version of unmodified HL2 SDK for Orange Box engine
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game/server/globals.cpp
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27
game/server/globals.cpp
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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/*
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===== globals.cpp ========================================================
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DLL-wide global variable definitions.
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They're all defined here, for convenient centralization.
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Source files that need them should "extern ..." declare each
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variable, to better document what globals they care about.
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*/
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#include "cbase.h"
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#include "soundent.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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Vector g_vecAttackDir;
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int g_iSkillLevel;
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bool g_fGameOver;
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