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Added most recent version of unmodified HL2 SDK for Orange Box engine

This commit is contained in:
Scott Ehlert
2008-09-15 01:07:45 -05:00
commit 055f5cd168
2907 changed files with 1271781 additions and 0 deletions

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public/map_utils.cpp Normal file
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "mathlib/vector.h"
#include "bspfile.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
void SetupLightNormalFromProps( const QAngle &angles, float angle, float pitch, Vector &output )
{
if (angle == ANGLE_UP)
{
output[0] = output[1] = 0;
output[2] = 1;
}
else if (angle == ANGLE_DOWN)
{
output[0] = output[1] = 0;
output[2] = -1;
}
else
{
// if we don't have a specific "angle" use the "angles" YAW
if ( !angle )
{
angle = angles[YAW];
}
output[2] = 0;
output[0] = (float)cos (angle/180*M_PI);
output[1] = (float)sin (angle/180*M_PI);
}
if ( !pitch )
{
// if we don't have a specific "pitch" use the "angles" PITCH
pitch = angles[PITCH];
}
output[2] = (float)sin(pitch/180*M_PI);
output[0] *= (float)cos(pitch/180*M_PI);
output[1] *= (float)cos(pitch/180*M_PI);
}