1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-20 04:26:03 +08:00

Added most recent version of unmodified HL2 SDK for Orange Box engine

This commit is contained in:
Scott Ehlert
2008-09-15 01:07:45 -05:00
commit 055f5cd168
2907 changed files with 1271781 additions and 0 deletions

65
public/unicode/unicode.h Normal file
View File

@ -0,0 +1,65 @@
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef UNICODE_H
#define UNICODE_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
#define WIN32_LEAN_AND_MEAN
#if !defined( _X360 )
#include <windows.h>
#endif
#if defined( _X360 )
#include "xbox/xbox_win32stubs.h"
#endif
class IUnicodeWindows : public IBaseInterface
{
public:
virtual LRESULT DefWindowProcW
(
HWND hWnd,
UINT Msg,
WPARAM wParam,
LPARAM lParam
) = 0;
virtual HWND CreateWindowExW
(
DWORD dwExStyle,
LPCWSTR lpClassName,
LPCWSTR lpWindowName,
DWORD dwStyle,
int x,
int y,
int nWidth,
int nHeight,
HWND hWndParent,
HMENU hMenu,
HINSTANCE hInstance,
LPVOID lpParam
) = 0;
virtual ATOM RegisterClassW
(
CONST WNDCLASSW *lpWndClass
) = 0;
virtual BOOL UnregisterClassW
(
LPCWSTR lpClassName,
HINSTANCE hInstance
) = 0;
};
#define VENGINE_UNICODEINTERFACE_VERSION "VENGINEUNICODE001"
#endif // UNICODE_H