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cs2: Add HUD_PRINTTALK2 & HUD_PRINTALERT (#311)
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@ -126,6 +126,8 @@ inline float FractionUnDucked( int msecs )
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#define HUD_PRINTCONSOLE 2
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#define HUD_PRINTCONSOLE 2
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#define HUD_PRINTTALK 3
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#define HUD_PRINTTALK 3
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#define HUD_PRINTCENTER 4
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#define HUD_PRINTCENTER 4
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#define HUD_PRINTTALK2 5 // adds 4(EOT) to beginning of msg
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#define HUD_PRINTALERT 6
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//===================================================================================================================
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//===================================================================================================================
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