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* Added support for building shaders in your mod
* Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
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@ -948,6 +948,7 @@ public:
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bool IsBSPModel() const;
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bool IsCombatCharacter() { return MyCombatCharacterPointer() == NULL ? false : true; }
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bool IsInWorld( void ) const;
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virtual bool IsCombatItem( void ) const { return false; }
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virtual bool IsBaseCombatWeapon( void ) const { return false; }
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virtual bool IsWearable( void ) const { return false; }
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