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* Added support for building shaders in your mod
* Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
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@ -130,7 +130,7 @@ $Project
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$CustomBuildStep
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{
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// General
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$CommandLine "$QUOTE$(VCInstallDir)bin\ml.exe$QUOTE /c /Cp /Zi /Fo$QUOTE$(IntDir)\$(InputName).obj$QUOTE $QUOTE$(InputPath)$QUOTE"
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$CommandLine "$QUOTE$(VCInstallDir)bin\ml.exe$QUOTE /safeseh /c /Cp /Zi /Fo$QUOTE$(IntDir)\$(InputName).obj$QUOTE $QUOTE$(InputPath)$QUOTE"
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$Description "Compiling pointeroverride.asm"
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$Outputs "$(IntDir)\$(InputName).obj"
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}
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