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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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@ -102,7 +102,7 @@ void CEntityPanel::ComputeAndSetSize( void )
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// Get distance to entity
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float flDistance = (m_pBaseEntity->GetRenderOrigin() - MainViewOrigin()).Length();
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flDistance *= 2;
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m_flScale = 0.25 + max( 0, 2.0 - (flDistance / 2048) );
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m_flScale = 0.25 + MAX( 0, 2.0 - (flDistance / 2048) );
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}
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// Update the size
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